CHANGELOG

0.5.0

  • Added optional ItemQualities (Quality) 0.7.8 compatibility for Cheerful Mug, Combo Star, Redshifter, and Biotic Shell.
  • Disabled verbose gameplay tracking logs by default and added an opt-in debug logging configuration.
  • Standardized pickup sprites and icons.
  • Updated LookingGlass and README with Quality descriptions and a new Quality column.

0.4.0

  • Greatly expanded Redshifter support for projectile explosions and delayed blast effects.
  • Added Redshifter scaling for Sentient Meat Hook, Razorwire, Helfire Tincture, Defensive Microbots, Preon Accumulator, Primordial Cube, and Resonance Disc.
  • Improved Redshifter handling for Focus Crystal, Ukulele and Tesla Coil chaining, Interstellar Desk Plant, and Mired Urn.
  • Fixed several effects being incorrectly scaled twice.
  • Added LookingGlass support for Redshifter-adjusted radii and ranges, plus names and descriptions for RiskOfImpact buffs.
  • Cleaned up Thunderstore dependencies to include only required packages.
  • Reduced the packaged asset bundle by excluding unused source assets and enabling compression.

0.3.2

  • Significantly reduced the package size by replacing or removing oversized source assets (thanks Smxrez!).
  • Updated the Biotic Shell and Cheerful Mug pickup models to use the lighter replacement assets.
  • Adjusted Cheerful Mug's display orientation and removed an unused Lance normal map.

0.3.1

  • Fixed the Redshifter pickup model's size and material.

0.3.0

  • Added Risky Dice, a Lunar item that rolls for bonus rewards when opening chests or using Shrines of Chance.
  • Each successful roll grants an additional reward and increases Risk; rolling Misfortune cancels the interaction, resets Risk, and applies permanent Buyer's Remorse penalties based on the accumulated Risk.
  • Misfortune at 20 or more Risk kills the player.
  • Added server-authoritative reward handling and compatibility with Sales Star bonus drops.
  • Rebalanced Doomed Moon so each revive removes 10% of eligible item stacks, with a minimum of five, and grants one permanent stat token.
  • Added a visible Doomed Moon buff count and LookingGlass stats for Buyer's Remorse.

0.2.0

  • Added Doomed Moon, a Lunar item that grants one refreshable revive per stack each stage.
  • Doomed Moon revives after other revive sources fail, consumes five eligible item stacks, and provides brief immunity after revival.
  • Each revive grants permanent bonuses to health, damage, movement speed, attack speed, critical chance, armor, and regeneration.

0.1.5

  • Reworked Combo Star for multiplayer so combo state, timers, hit processing, and buffs are controlled by the server.
  • Added client-to-server skill activation messages so remote players can build and maintain Combo Star correctly.

0.1.4

  • Corrected the item tier counts shown in the README.
  • Removed unintended starting items from release builds again.

0.1.3

  • Fixed Combo Star incorrectly treating Engineer's delayed primary grenades as missed attacks.
  • Added a delayed-hit allowance for Engineer's primary and other delayed cannon attacks.
  • Increased Combo Star's skill grouping window and adaptive timing allowance to make maintaining combos less punishing.

0.1.2

  • Corrected item icons and expanded the README with accurate item effects and stacking values.
  • Fixed Biotic Shell's in-game description formatting.
  • Reduced the packaged mod size.

0.1.1

  • Rebuilt the mod using the production configuration.
  • Removed unintended test items and equipment from players' starting inventories.

0.1.0

  • Initial release with Cheerful Mug, Combo Star, Redshifter, Biotic Shell, and the Lance of Longinus Lunar equipment.