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Narcise-YokuOST-1.0.3 icon

YokuOST

Variant of MoreOSTsModDX with WAAY more songs. + Modded map support

By Narcise
Date uploaded 2 months ago
Version 1.0.3
Download link Narcise-YokuOST-1.0.3.zip
Downloads 141
Dependency string Narcise-YokuOST-1.0.3

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5
RiskofThunder-HookGenPatcher-1.2.4 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.4
Rune580-Risk_Of_Options-2.8.1 icon
Rune580-Risk_Of_Options

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.8.1

README

Variant of a variant...

Built on top of MoreOSTsModDX, but with even more variance (Includes songs from other mods/games) If you're not interest on NON-Christodoulou tracks you should stick to the other mod.

LEAVE YOUR MUSIC VOLUME AT 0%

(the mod doesn't use it, if you leave it ON; the vanilla music will overlap)

You can change the volume of the modded soundtrack while in game using RiskOfOptions right here:

Image

Since the mod doesn't actually replace the original game's music but plays on top of it, game's music volume is automatically set to 0 upon game's launch, so it should look like this:

Image

TRACKLIST.

Check Stage List.txt or Track List.txt inside the mod files. (or the Wiki)

Sources

The original mod, Doesn't support Alloyed Collective. https://thunderstore.io/package/MrCounterMax/More_OSTs_Mod/

MoreOSTsModDX, only uses Christodoulou tracks. https://thunderstore.io/package/Narcise/MoreOSTsModDX/

Uses Jasoncreates's API: https://github.com/jasoncreates9/MoreOSTsModPlus

BUT REMEMBER!!

THE GAME WILL TAKE A LOT* (Maybe not) LONGER TO LOAD, THERE'S A TON OF MUSIC FILES IN THERE!!!

Every variation of these OST mods is instable and has a WHOLE lot of errors and stuff we can't really fix without external coding, so:

Loadout/ Logbook use the same file as the Main menu, or else it would reset everytime you switched screens.

Some stuff will NEVER play because of how the mod is coded, EX: SS2 Nemesis Invasions and music emotes

If you reach a stage/scene that doesn't have a song attached to it (manualy obviously) the game will just pick a random song.

Thank you MsCounterMax for the OG mod + TP song variants and Jasoncreates for the API.

@yokucasper @jasonisnthere @mscountermax

CHANGELOG

1.0.3 I forgot to actually include the songs :3 1.0.2 -Added Post-TP tracks to Fogbound Lagoon, Oops -Fixed Reaper (And) Blues not being recognized because of a rogue "]" Integrated the Rosovo reimagined RoR2 Soundtrack

[TP] [Drift Between Distant Suns] [All Stage 1_4 Environments]
      A Moment, Fractured [S]
	  
[TP] [Farfield Reverie] [All Stage 1_4 Environments]
      A Moment, Whole [S]
	  
[TP] [Quietus Field] [All Stage 1_4 Environments]

[TP] [Marrow Tide] [All Stage 1_4 Environments]

  [Alien Fields]
   Distant Roost
   Sulfur Pools
   Fogbound Lagoon --- {FogboundLagoon Mod}
   
  [The Weight of Far Soil]
   Titanic Fields
   Iron Alluvium --- {AC}
   Treeborn Colony --- {SotS}
   
  [Overgrown Ruins]
   Reformed Altar --- {SotS}
   Scorched Acres
   Helminth Roost --- {SotS}

  [Where Light Dies in Canopies]
   Golden Dieback --- {SotS}
   Iron Auroras --- {AC}
   Repurposed Crater --- {AC}
   
  [Frozen Outpost]
   Rallypoint Delta
   Siren's Call
   Sky Meadow
   
  [Drift of the Silent Beacon]
   Gilded Coast
   
  [Ancient Depths]
   Abandoned Aqueduct
   Iron Alluvium --- {AC}
   Abyssal Depths
   
  [Aeolian Catacombs]
   Abandoned Aqueduct
   Sulfur Pools --- {SotS}
   Abyssal Depths
   
  [Sky Islands]
   Shattered Abodes --- {SotS}
   Conduit Canyon --- {AC}
   
  [Arboretum Beneath]
   Treeborn Colony --- {SotS}
   Fogbound Lagoon --- {FogboundLagoon Mod}
   
[B] [Teleporter Activation]
     Siphoned Forest --- {SotV}
     Pretender's Precipice --- {AC}
	 Rallypoint Delta


[B] [It Begins Where You Stand]
     Titanic Plains
	 Abandoned Aqueduct
	 Scorched Acres

[B] [Escalating Chaos]
     Abandoned Aqueduct
     Helminth Roost --- {SotS}

[B] [A System That Won’t Stay Solved]
     Pretender's Precipice --- {AC}
	 Iron Alluvium // Iron Auroras --- {AC}
	 Repurposed Crater --- {AC}
	 Conduit Canyon --- {AC}
	 
[B] [Titan Battle]
      Prime Meridian --- {SotS}
	  
[B] [Cogito, Ergo Slam]
      Solutional Haunt --- {AC}
	  
[B] [Cosmic Catastrophe]
     Neural Sanctum --- {AC}
	 
[B] [The Shape of a Failing Singularity]
     The Planetarium --- {SotV}
	 
  [Ending]
   Outro
   
  [Eventide of the Tempest]
   Outro

1.0.1 -Added Fogbound Lagoon support

|-[FOGBOUND LAGOON]-{FogboundLagoon} [MOD]
(FBLScene)
01) RoR2| Nocturnal Emission
02) RoRR| Cyclogenesis
03) RoR2:AC| Mistery
04) DEADBOLT|  Ashes to Ashes, to Ashes (To Ashes)
05) Hexadecimal| God is but a Time Traveller
06) Hexadecimal| 999
07) Hexadecimal| Inkhandation
[------------/
B1}-RoR2:SotS| A Tempestuous Noise of Thunder and Lightning Heard [1 Alt]
B2}-RoRR| Double Fucking Rainbow [1 Alt]
B3}-RoRR| Tropic of Cancer [ ALT ]

1.0.0 -Initial Launch "DELUXE" version of the MoreOSTS DX mod (Just means I'll add more stuff.)

Starstorm 2
[B] [Canticum Vitae]  {By: UnknownGlaze]
     Pretender's Precipice --- {AC}
	 Iron Alluvium // Iron Auroras --- {AC}
	 Repurposed Crater --- {AC}
	 Conduit Canyon --- {AC}
	 Void Locus [S]