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| Date uploaded | 5 years ago |
| Version | 1.0.1 |
| Download link | Nebby-ArchaicWisps-1.0.1.zip |
| Downloads | 977 |
| Dependency string | Nebby-ArchaicWisps-1.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
Archaic Wisps
- This mod adds the unused enemy, The Archaic Wisp to the game (And another stuff you shouldnt worry about) to the game.
- Mod is Configurable, giving options regarding how many stages you need to clear before it spawns, how many credits it costs, and other tidbits.
- The original mod was created by Rein, They simply gave me permission to update the mod.
Archaic Wisps
Archaic Wisps are wisp like enemies that spawn after the first loop, they're basically Greater Wisps that do Steroid Abuse.
Contacting
I hang out in the Official Risk of Rain 2 Modding Discord server under the name of "Nebby" in case you want to contact me for other purposes, such as suggestions or feedback. I Always appreciate any kind of feedback.
Installation
Simply extract ArchaicWisp.dll onto the plugins folder and youre good to go, be sure to check the config, it's a good habit to create whenever you play with mods.
Future Plans
none at the moment.
Special Thanks
Special thanks to Rein for creating the original mod and letting me update it to the newest version of RoR2
Changelog
'1.0.1'
- Changed the default value of one of the config entries
- Added a config option to dictate in which areas the archaic wisp can spawn, currently it can spawn anywhere except in commencement. '1.0.0'
- Initial Release.