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| Date uploaded | 3 years ago |
| Version | 1.0.4 |
| Download link | Nuxlar-AugmentedHoldout-1.0.4.zip |
| Downloads | 430 |
| Dependency string | Nuxlar-AugmentedHoldout-1.0.4 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2102README
Augmented Holdout
This mod increases spawn rate and available credits during all holdout events. Credit multiplier is configurable.
All Holdouts:
- Increased monster spawn rate
- Increased credits for spawning (+25% default configurable)
Moon Edit:
- Pillars are optional
- Pillars drop items
Moon Escape Holdout:
- Removes Lunar Chimera from spawn pool
- Adds all void enemies to spawn pool (no voidling)
- Spawns a Jailer and Devastator to start off (accounts for slower spawning)
Credits
drizzlx Used the spawn rate multiplier from SacrificeRemix
Moffein Used the Pillar Item drop from RiskyMod
Changelog
1.0.3
- Removes TeleExpansion
- README edit
1.0.3
- Removes 1 Jailer from the Moon Escape (1 Jailer 1 Devastator)
- Pillars are now optional
- Pillars drops items (white, green, red, pearls)
1.0.2
- Makes Ship Escape enemies team void
- Immediately spawns 2 Jailers and a Devastator on Ship Escape since spawns are slower
1.0.1
- Replaces Lunar Chimera on Escape with all Void enemies
- Adds TeleExpansion on boss defeat and Eclipse config
1.0.0
- Increases spawn rate and credits during holdout events