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Nuxlar-LunarAugments-0.9.0 icon

LunarAugments

Balance changes to lunar items and the shop (WIP?)

By Nuxlar
Date uploaded 3 years ago
Version 0.9.0
Download link Nuxlar-LunarAugments-0.9.0.zip
Downloads 184
Dependency string Nuxlar-LunarAugments-0.9.0

This mod requires the following mods to function

RiskofThunder-R2API_RecalculateStats-1.2.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.2.0
RiskofThunder-R2API_ContentManagement-1.0.1 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.1
RiskofThunder-R2API_Language-1.0.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.0
RiskofThunder-R2API_Elites-1.0.1 icon
RiskofThunder-R2API_Elites

API for adding custom elite types

Preferred version: 1.0.1
RiskofThunder-R2API_Items-1.0.1 icon
RiskofThunder-R2API_Items

API for adding custom items

Preferred version: 1.0.1

README

Lunar Augments

Makes some changes to the Lunar shop and Lunar items so they're less overpowered. Have a few more I wanna change but I'll just add em in later.

General Lunar Changes

  • Perfected are added to the elite pool if you pick up a lunar
  • Newt Altars cost 33% of your HP in curse (50 curse stacks)
  • Wild Lunar Pods cost 15% of your HP in curse (20 curse stacks)
  • Reduces shop lunar bud count to 3
  • Can only purchase 1 lunar bud from shop
  • Reroll slab removed from shop

Lunar Item Changes

  • Eulogy Zero increases convert chance (5% -> 10%)
  • Shaped Glass increased HP reduction (50% -> 75%)
  • Stone Flux Pauldron increase movement speed by 50% but reduces HP by 50%
  • Light Flux Pauldron increase attack speed by 50% but increase cooldowns by 50%
  • Corpsebloom healing increase reduced (100% -> 50%) | healing per second cap decreased (10%/s -> 5%/s) | healing cap decrease per stack reduced (-50% -> -25%)
  • Gesture of the Drowned equip CD reduction decreased (50% -> 25%) and randomizes on use.
  • Focused Convergence replaced tp radius reduction with increased spawn rate (50%) and you have to eliminate every enemy.

Credits

WellRoundedBalance for some of the item code/ideas

Changelog

0.9.0

  • Release