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Nuxlar-LunarAugments-0.9.5 icon

LunarAugments

Balance changes to lunar items and the shop

By Nuxlar
Date uploaded 3 years ago
Version 0.9.5
Download link Nuxlar-LunarAugments-0.9.5.zip
Downloads 372
Dependency string Nuxlar-LunarAugments-0.9.5

This mod requires the following mods to function

RiskofThunder-R2API_RecalculateStats-1.2.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.2.0
RiskofThunder-R2API_ContentManagement-1.0.1 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.1
RiskofThunder-R2API_Language-1.0.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.0
RiskofThunder-R2API_Elites-1.0.1 icon
RiskofThunder-R2API_Elites

API for adding custom elite types

Preferred version: 1.0.1
RiskofThunder-R2API_Items-1.0.1 icon
RiskofThunder-R2API_Items

API for adding custom items

Preferred version: 1.0.1

README

Lunar Augments

Makes some changes to the Lunar shop and Lunar items so they're less overpowered. Might add more interesting effects/interactions later.

General Lunar Changes

  • Newt Altars cost 25% of your HP in curse (30 curse stacks)
  • Wild Lunar Pods (except moon pods) cost 15% of your HP in curse (20 curse stacks)
  • Reduces shop lunar bud count to 3
  • Can only purchase 1 lunar bud from shop
  • Reroll slab removed from shop

Lunar Item Changes

  • Eulogy Zero increases convert chance (5% -> 10%)
  • Shaped Glass increased HP reduction (50% -> 75%)
  • Stone Flux Pauldron increase movement speed by 50% but reduces HP by 25%
  • Light Flux Pauldron increase attack speed by 50% but increase cooldowns by 25%
  • Corpsebloom healing increase reduced (100% -> 50%)
  • Gesture of the Drowned equip CD reduction decreased (50% -> 25%) and randomizes on use.
  • Focused Convergence replaced tp radius reduction with increased spawn rate (50%) and you have to eliminate every enemy (-3 enemies for the hiders).
  • Mercurial Rachis adds armor reduction (-100 armor | +50% dmg taken) while in the zones
  • Transcendence removes initial HP addition but keeps stack additions (50% -> 0%)

Credits

WellRoundedBalance for some of the item code/ideas

Changelog

0.9.5

  • Fixes descriptions
  • Adds Mercurial Rachis tweak
  • Adds Transcendence tweak

0.9.2

  • Fixes Stone Flux taking 75% instead of 25%
  • Fixes Light Flux doing nothing

0.9.1

  • Removes Perfected, not as impactful as I thought it'd be (would like to add some kind of cool interaction)
  • Reduces Newt curse stacks (50 -> 30) (33% -> 25%) felt a bit much in E8
  • Reduces Stone Flux HP reduction (50% -> 25%) didn't feel worth it
  • Reduces Light Flux cooldown increase (50% -> 25%) didn't feel worth it
  • Adds 3 enemy buffer to Focused Convergence's enemy requirement (some enemies just be chillin off world)
  • Removes healing cap decrease and per stack on Corpsebloom (feels funky might be E5)
  • Fixes some text stuff

0.9.0

  • Release