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| Date uploaded | 3 years ago |
| Version | 0.9.6 |
| Download link | Nuxlar-LunarAugments-0.9.6.zip |
| Downloads | 334 |
| Dependency string | Nuxlar-LunarAugments-0.9.6 |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0README
Lunar Augments
Makes some changes to the Lunar shop and Lunar items so they're less overpowered. Might add more interesting effects/interactions later.
General Lunar Changes
- Newt Altars cost 25% of your HP in curse (30 curse stacks)
- Wild Lunar Pods (except moon pods) cost 15% of your HP in curse (20 curse stacks)
- Reduces shop lunar bud count to 3
- Can only purchase 1 lunar bud from shop
- Reroll slab removed from shop
Lunar Item Changes
- Eulogy Zero increases convert chance (5% -> 10%)
- Shaped Glass increased HP reduction (50% -> 65%)
- Stone Flux Pauldron increase movement speed by 50% but reduces HP by 35%
- Light Flux Pauldron increase attack speed by 50% but increase cooldowns by 35%
- Corpsebloom healing increase reduced (100% -> 50%)
- Gesture of the Drowned equip CD reduction decreased (50% -> 25%) and randomizes on use.
- Focused Convergence replaced tp radius reduction with increased spawn credits (50%) and you have to eliminate every enemy (-3 enemies for the hiders).
- Mercurial Rachis adds armor reduction (-100 armor | +50% dmg taken) while in the zones
- Transcendence reduces initial HP addition but but increases shield charge time delay (50% -> 25%) (+2s)
Credits
WellRoundedBalance for some of the item code/ideas
Changelog
0.9.6
- Transcendence increased initial HP addition (0% -> 25%) but increased shield charge time (2s base, 1s stack)
- Focused Convergence increases spawn credits instead of rate
- Stone Flux Pauldron increases HP reduction (25% -> 35%)
- Light Flux Pauldron increases CD reduction (25% -> 35%)
- Shaped Glass decreased HP reduction (75% -> 65%)
- Description edits
- Fixes Light Flux reduction being too high
0.9.5
- Fixes descriptions
- Adds Mercurial Rachis tweak
- Adds Transcendence tweak
0.9.2
- Fixes Stone Flux taking 75% instead of 25%
- Fixes Light Flux doing nothing
0.9.1
- Removes Perfected, not as impactful as I thought it'd be (would like to add some kind of cool interaction)
- Reduces Newt curse stacks (50 -> 30) (33% -> 25%) felt a bit much in E8
- Reduces Stone Flux HP reduction (50% -> 25%) didn't feel worth it
- Reduces Light Flux cooldown increase (50% -> 25%) didn't feel worth it
- Adds 3 enemy buffer to Focused Convergence's enemy requirement (some enemies just be chillin off world)
- Removes healing cap decrease and per stack on Corpsebloom (feels funky might be E5)
- Fixes some text stuff
0.9.0
- Release