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StackFix
Balances the initial/additional stack behavior of a few items. Configurable.
| Last updated | 12 hours ago |
| Total downloads | 39 |
| Total rating | 0 |
| Categories | Server-side Tweaks |
| Dependency string | PapitaConPure-StackFix-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
Stack Fix

Makes some items have a better initial effect + stacking behavior.
It's server-side, and everyone needs the mod. The default values are what I personally use and should be a good starting point for balancing.
Features
- Faraday Spur: reduced initial movement speed and jump height gains (configurable), as well as initial and per-stack explosion damage (configurable). Movement speed and jump height gains now scale linearly per stack (configurable).
- Networked Suffering: reduced initial maximum spread count and damage (configurable).
- There's more planned, but that's it for now...
Configuration
General
| Name | Type | Default | Vanilla | Description |
|---|---|---|---|---|
| Enable Mod | Toggle | On | Off | Turn this whole thing on or off (or maybe). |
| Fix Faraday Spur | Toggle | On | Off | Enable Faraday Spur fixes. |
| Fix Networked Suffering | Toggle | On | Off | Enable Networked Suffering fixes. |
Item: Faraday Spur
| Name | Type | Default | Vanilla | Description |
|---|---|---|---|---|
| Base Movement Speed | Percent | 70% |
160% |
Initial movement speed gains at max charge. |
| Movement Speed per Stack | Percent | +30% |
+0% |
Movement speed gains per stack (linear) at max charge. |
| Base Jump Height | Percent | 80% |
200% |
Initial jump height gains at max charge. |
| Jump Height per Stack | Percent | +40% |
+0% |
Jump height gains per stack (linear) at max charge. |
| Base Damage | Percent | 300% |
400% |
Initial discharge explosion damage. |
| Damage per Stack | Percent | +200% |
+280% |
Discharge explosion damage per stack (linear). |
With default settings, Faraday Spur reaches the vanilla speed/jump gains at 4 stacks.
I have wondered for quite a bit if perhaps the first stack feels somewhat underwhelming now, but this should really incentivize printing and actually stacking the item instead of giving you a free win after picking it up once.
Item: Networked Suffering
| Name | Type | Default | Vanilla | Description |
|---|---|---|---|---|
| Base Virus Spread | Integer | 3 |
4 |
Initial maximum number of infected enemies. |
| Virus Spread per Stack | Integer | +2 |
+2 |
Maximum number of infected enemies per stack (linear). |
| Base Damage | Percent | 35% |
45% |
Initial virus damage duplication. |
| Damage per Stack | Percent | +1% |
+0% |
Virus damage duplication per stack (linear). |
The initial virus damage duplication needed a small nerf for a long time. I also went aheand and reduced the maximum spread by 1 on the first stack.
With default settings, you can actually stack the damage duplication, but need TEN STACKS of the thing to reach the vanilla value. It isn't really a small effect, though. Every 1% is impactful and the default spread per stack of 2 also contributes to the total damage. In fact, I'd say you should consider lowering the damage per stack to +0% (disable stacking). Still, I personally like +1~5% per stack as it's a red item.
Megumin
| Name | Type | Default | Vanilla | Description |
|---|---|---|---|---|
| Megumin | Megumin | Megumin | Megumin | Megumin |
Megumin.
Contact
- Discord:
papitaconpure(please be nice or I'll cry)
Compatibility notes
I don't knowwwwwwwwwwwwwwwwwwwwwwwwwww but if any single item breaks because of another mod or something, you can disable the individual fix.
Nerd
I've never really worked with IL Hooks nor overriden any item behavior before, and as of writing this, I haven't tested the thing in multiplayer, but I can at least confirm it works perfectly in singleplayer.
Changelog
Read the thing on Thunderstore or GitHub.
Additional Info
Build info here.
in megumin i trust for she is the light ahead