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Renovice-VoidFiendBeam-2.6.0 icon

VoidFiendBeam

Ever got annoyed at Void Fiend's corrupted beam being too short? Well this fixes that. It comes with an initial buff to his range that is freely adjustable so you can make it skinny etc etc .(also a number of other changes)

Date uploaded 9 months ago
Version 2.6.0
Download link Renovice-VoidFiendBeam-2.6.0.zip
Downloads 1159
Dependency string Renovice-VoidFiendBeam-2.6.0

This mod requires the following mods to function

Rune580-Risk_Of_Options-2.8.4 icon
Rune580-Risk_Of_Options

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.8.4
bbepis-BepInExPack-5.4.2121 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2121
tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5
RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9

README

VoidFiendBeam

Edits the vfx properties, and actual attack range of the Void fiend's corrupted beam. Freely editable in the risk of options ingame menu.

VFX changes

Ontop of the ability to change vfx attack range, now features a lazer beam mode for perfect accuracy at any range with no bloom (also works for regular non corrupted handbeam)

Changes on hit vfx for the corrupted lazer that lets it hit world geometry, while also enabling changing the on hit effect vfx of the little yellow ball so it does not clip into terrain. (works for regualr beam)

Feel free to use this mod however you like.