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VoidFiendBeam
Ever got annoyed at Void Fiend's corrupted beam being too short? Well this fixes that. It comes with an initial buff to his range that is freely adjustable so you can make it skinny etc etc .(also a number of other changes)
By Renovice
| Date uploaded | 9 months ago |
| Version | 2.6.0 |
| Download link | Renovice-VoidFiendBeam-2.6.0.zip |
| Downloads | 1159 |
| Dependency string | Renovice-VoidFiendBeam-2.6.0 |
This mod requires the following mods to function
Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.4bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121README
VoidFiendBeam
Edits the vfx properties, and actual attack range of the Void fiend's corrupted beam. Freely editable in the risk of options ingame menu.
VFX changes
Ontop of the ability to change vfx attack range, now features a lazer beam mode for perfect accuracy at any range with no bloom (also works for regular non corrupted handbeam)
Changes on hit vfx for the corrupted lazer that lets it hit world geometry, while also enabling changing the on hit effect vfx of the little yellow ball so it does not clip into terrain. (works for regualr beam)
Feel free to use this mod however you like.