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RiskyStarterPack

Starter pack for hosting risky. Manual install.

Date uploaded 3 years ago
Version 1.2.2
Download link Risky_Lives-RiskyStarterPack-1.2.2.zip
Downloads 257
Dependency string Risky_Lives-RiskyStarterPack-1.2.2

README

RiskyStarterPack

A starter pack containing most of the mods used in hosts. This is meant to be a baseline that you can expand/modify as needed to get your ideal hosting setup.

Installation

Skip this if you're just trying to join a host.

  1. Click the Manual Download button on this page, extract RiskyStarterPack.r2z from the .zip file, and place it somewhere that's easy to find.
  2. Install r2modman.
  3. Open up r2modman, and select Risk of Rain 2.
    • Make sure you didn't accidentally select Risk of Rain 2 Dedicated server.
  4. In r2modman, click Import / Update -> Import new profile -> From file -> select RiskyStarterPack.r2z
    • Feel free to rename the profile to whatever you want.
    • Update mods if needed.

Hosting

  1. Get your sharable profile code by going to r2modman -> Settings -> Profile -> Export profile as code.
    • Profile codes only last a few hours, so you'll need to get a new one every time you host.
  2. Get your sharable lobby code by going to RoR2's Multiplayer menu and clicking Copy Lobby to Clipboard on the right side of the screen.

Joining Hosts

  1. In r2modman, click Import / Update -> Import new profile -> From code, and paste the host's profile code.
    • Make sure you don't update any mods or else you'll get version mismatch errors.
  2. Copy the host's lobby code, then go to RoR2's Multiplayer menu and click Join Clipboard Lobby.

Admin Commands and Other Info

  • TooManyFriends is installed, with max players set to 16.
  • DropInMultiplayer is installed, so people can join at any time.
  • DebugToolkit
    • Adds admin console commands. Check the mod page for more info.
  • MidRunArtifacts
    • Enable/Disable artifacts mid-run by using the console commands mra_enable/mra_disable
  • RulebookUnlocker
    • Allows items/equipments to be blacklisted in the lobby.

Mods you might want to disable depending on setup

  • TeammateRevival

    • If you don't want reviving, disable this.
  • YEET

    • If you don't want players dropping items, disable this.
  • DoshDrop

    • If you don't want players dropping money, disable this.
  • BetterCommandArtifact

    • Limits Command selections to 3 choices.
    • Disable this if you want Vanilla Command.
    • Artifact of Potential and CommandPotential add this as a standalone artifact, but both mods have problems that prevent them from being used.
      • Artifact of Potential freezes the game every time something drops.
      • CommandPotential breaks YEET, but is otherwise fine aside from that.
  • BiggerBazaar

    • Locked behind Bazaar Artifact.
    • Probably needs extra configuration for prices/item rarities/etc.
  • Regigigas (Disabled by default)

    • A popular choice when aiming for crazy setups.
  • Potmobile + Hauler (Disabled by default)

    • Good for crazy setups.
  • AccurateEnemies

    • Disable this if you're having framerate problems, since it adds extra prediction calculations whenever enemies fire.
    • Alternatively, if you want a hardmode setup, go to the config and remove the elite-only restriction.
  • ItemStats

    • If you plan to use BetterUI, disable this since the functionality overlaps.

Recommended Ruleset

You'll need to do lots of experimentation and configuration to find a setup that works best for you, but here's some general things that people do.

  • Disable Lobby Votes.

  • Artifacts:

    • Artifact of the King
    • Origination
    • Primacy
    • Conformity (personal preference)
      • Can be configured to only remove Scrappers if you still want Printers.
    • Sacrifice (when playercount is high)
      • This is used because interactable spam lags the game at high player counts, and it often ends up with stacked players buying out the map too fast for others to catch up.
      • Recommended to enable Bazaar Artifact or enable Command (limited to 3 choices with BetterCommand) or else players will be at the mercy of RNG.
        • Could argue for limiting choices to 2.
  • Item Banlist:

    • Roll of Pennies
    • Charon's Obol (unused revivemod item)
    • Ghor's Tome (when using Bazaar setup)
    • Regenerating Scrap
    • Spare Drone Parts (personal preference)
    • Lost Seer's Lens
    • Brittle Crown
    • Mercurial Rachis
    • Defiant Gouge
    • Eulogy Zero
    • Focused Convergence
    • Dead Man's Hand (unused revivemod item)
  • Equipment Banlist:

    • Executive Card (personal preference)
    • Trophy Hunter's Tricorn (personal preference)
    • Glowing Meteorite
    • Helfire Tincture

Full Modlist

  • Core:

    • TooManyFriends
    • DropInMultiplayer
    • DebugToolkit
    • RulebookUnlocker
    • ScrollableLobbyUI
    • MidRunArtifacts
    • RiskOfWaiting
    • No Item Pick Up On Collision
    • CheatUnlocks (client-side, disabled by default)
  • Major Overhauls:

    • RiskyMod
      • Most hosts just use RiskyMod on default settings.
        • If you plan to install other Vanilla balance mods, make sure you disable conflicting features in the RiskyMod config so that the game doesn't break.
      • Reworks Acrid to be closer to RoR1 where he's based around stacking multiple sources of DoT. If you want Vanilla Acrid, go to RiskyMod_Survivors.cfg and disable his changes.
    • EliteReworks
    • TeammateRevival
      • Config has been modified to make it a bit harder to revive compared to the default settings.
  • Gameplay:

    • AI Blacklist
      • Configured to be stricter than Vanilla. Vengeance should be somewhat playable.
    • MoreSacrificeInteractables
    • NoVoidFieldsInteractables
      • This prevents equipment barrel spam when using MoreSacrificeInteractables.
    • GupLimiter
    • GoldChestForAll
    • Admiral (Configured for RiskyMod compat)
    • Sacrifice Tweaks
    • BiggerBazaar
      • Only enabled when using ZetArtifacts' Bazaar artifact.
      • Default config has been changed to allow 5 purchases for each player.
      • Prices and stuff likely need configuration.
    • ZetSizeController
      • Configured to only make Elites larger.
    • BetterCommandArtifact
    • YEET (Item dropping)
    • AccurateEnemies
    • DroneMeld
    • DoshDrop
  • QoL:

    • Engi M1 Autofire
    • ChatboxEdit
    • MountainCount
    • SunDimmer
    • SkipIntro
    • AutoSkipCredits
    • Actually Faster
    • NoBazaarKickout
    • SeerPing
    • ShowDeathCause
    • LobbyVotesSave
    • Greentext
    • ItemCounters
    • ItemStats (DISABLE IF USING BETTERUI)
    • SurvivorSortOrder
      • Configured to prevent modded characters from mixing in with Vanilla characters.
    • PrintToInventory
    • SafeTravelsInSkybox
  • Fixes:

    • ModdedPrismaticTrials
    • CurseCatcher
    • ModdedCharEclipseFix
    • NoVoidsentProcOnNewt
    • EnigmaBlacklist
    • CommandDropletFix
    • GiantParticleFix
  • Artifacts:

    • Risky Artifacts
    • Artifact of the King Reborn
    • ZetArtifacts
      • Disabled some artifacts, enabled Bazaar artifact.
      • Feel free to re-enable artifacts.
  • Survivors:

    • Heretic
    • Enforcer + Nemesis Enforcer
    • HAN-D
    • Chef
    • Sniper
    • Miner
    • Tesla Trooper + Desolator
    • Rocket
    • Deputy
    • Pathfinder
    • Paladin (with PaladinHealthTweak)
    • Regigias (disabled by Default)
    • Potmobile + Hauler (disabled by Default)
  • Skills:

    • Bandit Dynamite Toss
    • Commando Grenade Cooking
    • FastArtificerBolts
  • Items:

    • QueenGlandBuff
    • StandaloneAncientScepter
    • DroneRepairKit
    • StormyItems
      • Abyssal Talon and Charged Urchin disabled.
  • Enemies:

    • Clay Men
    • Archaic Wisp
    • Ancient Wisp
    • Direseeker
    • Blighted Elites
  • Skins:

    • Helot (Commando, scrapped SotV skin)
    • Thy Providence (Paladin)
  • Stages:

    • Fogbound Lagoon

Other Recommended Mods

  • FW Artifacts
    • Requires a LOT of configuration. Recommended for when you want a crazy setup.
  • EnemiesWithItems
    • Usually used with Bazaar (no purchase limit) and FW artifacts for crazy setups.
    • Requires LOTS of configuration to make it play well. You'll need to look through your item list and manually choose which items to keep/blacklist.
      • As a general rule of thumb, anything that scales off of base damage should be blacklisted (ex. Bleed, Shurikens)
  • StageAesthetic
    • Might have some performance impact?
  • GestureEnigma
    • Depends on whether the people you're playing with want Gesture or not.
  • Evolution Config
    • Evolution rulesets will probably need further AI Blacklist config edits.
  • CoolerMithrix
  • RiskOfRuina
    • Disable character music in config.
    • Some hosts rebalance Red Mist's ego meter, but I don't know the specifics.
  • BadassEmotes
    • Increases modpack size by a few hundred mb, if that's a concern.
    • Also check out the other EmoteAPI emote mods on ThunderStore!
  • Alien Hominid
  • Forgotten Relics
    • DISABLE STAGE HAZARDS
    • Disable Coil Golems since they're janky and people don't like them.
    • Can consider disabling Dry Basin since the stage is kind of lackluster.
  • Starstorm2Unofficial (Manual Install)

Changelog

  • 1.2.2

    • Added DoshDrop
  • 1.2.1

    • Added Potmobile (Disabled by default)
    • Added SafeTravelsInSkybox
    • Added GiantParticleFix
    • DroneMeld
      • Disabled "Apply to Goobo" since it's already capped at 3.

    Left R2API/BepInEx unupdated, but feel free to update them if you want.

  • 1.2.0

    • Added DroneMeld
      • Changed Settings:
        • Quantum Turrets disabled (personal perference)
        • Does not affect Squids/Beetle Guards/Zoea/Defense Nucleus/Backup Drones since these rely on strength in numbers to draw aggro.
        • No CDR/AtkSpd per stack, damage per stack increased from 0.6 -> 1.0
          • This makes it so that drone stacks are equivalent to just having an extra drone, instead of stacking parabolically.

    Originally left this out because I suspected it was causing issues with Mithrix Phase 4, but recent hosts have been using it fine and it got updated to fix a nullref.

    • DebugToolkit
      • Regenerated config. Permission system should be set up properly by default now? Not sure.
  • 1.1.0

    • Added Regigigas (Disabled by default)
      • Pre-configured to enable the survivor version.
    • Added BlightedElites
    • Added StormyItems
      • Disabled Abyssal Talon and Charged Urchin.
    • Added AccurateEnemies
    • QueensGlandBuff
      • Regenerated config to remove unused fields.
      • Reduced damage bonus from 300% (+200%) -> 200% (+100%) since they were killing bosses too fast when stacked with RiskyMod ally changes.
  • 1.0.1

    • Expanded Other Recommended Mods section.
      • .r2z is unchanged, so no need to download this update.
  • 1.0.0

    • Release

CHANGELOG

2.17.2

  • Added BelmontModCompats.

2.17.1

  • EliteReworks
    • Disabled Voidtouched Nullify On Hit, since the mod has had changes to fix Collapse damage ever since 2.0.0

2.17.0

  • Added DebloatedSeeker
  • Added MeridianLightningFix
  • Added WarpedEchoBugfixes, and removed Warped Echo from default blacklist
  • Added Stages:
    • Fogbound Lagoon
    • Wetland Downpour
    • Ancient Observatory
    • Hollow Summit
    • Broadcast Perch
    • Sunset Tropics
    • Sunken Tombs

2.16.7

  • Added BetterTinkerTracker
  • Added DroneRepairBeacon + config to disable annoying stuff.
  • Re-added Deputy

2.16.6

  • Added CelestialPortalAfterBosses
  • Added CombinableTurrets
  • Added RetoolFixesForMULT

2.16.5

  • RobItems
    • Disabled Herbs
  • Re-added Powerfully Slow Moon.
  • Added RepurposedCraterBoss.
  • Added LITDrifterSkin
  • Removed Deputy since she's broken due to the new update.

2.16.4

  • Added Remote Operated Drones Can Interact
  • Added Respawn For Mithrix

2.16.3

  • Removed ItemBlacklist for real.
  • Swapped RobItems dependency.

2.16.2

  • Removed MinionMeld for real.
  • Removed PizzaSoundFix for real.
  • Removed ItemCounters for real.
  • Re-added rob survivors.

2.16.1

  • Re-added Wanderer.

2.16.0

  • DLC3 Update

    • Removed AerosSkills due to generally being buggy and undercooked.

    • Removed due to being broken:

      • Wanderer
      • Old CHEFMod
      • Fogbound Lagoon
      • Young Vagrant
      • Refurbished Robomando
      • Belmont
      • Dante
      • Hunk
        • The dependency keeps changing authors every week and at this point I'm not even going to bother trying to keep up so it's getting removed. Feel free to re-add it into the pack as needed.
      • ItemCounters
    • Removed due to being obolete:

      • DLCSpawnPoolFixer
      • TeammateRevival
        • Left config in the pack.
      • MinionMeld
      • Engi Mech Spider (Includeed in EnemiesReturns now)
      • TrimpFix
    • Pending Testing

      • Seamstress
      • StormyITems
  • Swapped ItemBlacklist for RulebookUnlocker + LobbyRulebookDefSaver due to some conflicts.

  • Swapped Artifact of the King for RiskyMithrix

  • Added The Occultists Skin Pack.

  • Added SafeTravelsInSkybox

  • Added TossedInTransit

  • Added NoContentSourceMixLimit

  • Added GoBackToSolus

  • Added RemoveReviveShrine

  • Added RemoveScorchWorm

  • Added MithrixWank

  • Added NoSpexKickout

  • Added CoolerHelminth

  • Added SpeedUpHalcyoniteShrine

  • Added OldFathomlessVoidling

2.15.5

  • Updated HUNK/Belmont dependencies.
  • Added Dante.
  • Removed ArtificerPrimaryRework since it's a part of RiskyMod now.

2.15.4

  • wrong version oops

2.15.3

  • AerosSkills
    • Disabled Merc and Commando skills.

2.15.2

  • Added UpdatedChirrSkin.
  • Added ArtificerPrimaryRework
  • Added HalcyoniteShrineOnStage1Only
  • Added CheaperEliteBosses
  • Added TrimpFix
  • Added GupLimiter
  • AerosSkills
    • Disabled Seeker skills.
  • Regigigas
    • Disabled lore-friendly skin since it makes him invisible after MemOp.

2.15.1

  • Added HighCourtSeeker
  • Remembered to actually remove Artificer Athena.
  • Removed RefurbishedRobomando due to a nullref. Will re-add once it's fixed.
  • Removed FalseProvidence since it's broken right now.

2.15.0

  • Removed NetworkedPrayerBeads since it's a part of WolfoFixes.

    • Haven't actually tested the WolfoFixes version online.
  • AerosSkills

    • Updated for the latest version.
  • HUNK

    • Disabled Nemesis corpse and blacklisted STARS Badge due to nullref.
  • Belmont

    • Enabled Cursed config.
  • RobItems

    • Disabled Awesome Pie since Mortar Tube got added.
  • Removed:

    • NetworkedPrayerBeads since it's a part of WolfoFixes.
    • FullRobotRex
    • Potmobile
    • EclipseArtifacts

2.14.4

  • Added RiskOfNoir skins.
  • Swapped Artificer Athena skin for The Cargo Hold.

2.14.3

  • Actually added DynamicSkinsFix
  • RobItems
    • Updated dependency to the currently-maintained one.
    • Disabled TNT due to a potential crash.
    • Disabled Time Gear.
    • Disabled AtG2.

2.14.2

  • Added WolfFixes + Config.
  • Re-added WLoopWeather + LoopVariantConfig

2.14.1

  • Disabled WLoopWeather since it's broken right now.

2.14.0

  • Updated for MemOp, removed some fix mods.
  • Re-enabled BepInEx GUI since it makes debugging modpacks way easier, no longer lags systems like it used to, and can be closed without closing the entire game.
  • Removed Gnome CHEF due to causing massive lag.
  • Removed Jacket since he's broken on the current patch.
  • RobItems
    • Disabled Bident and Trident
    • Disabled Fresh Meat

Most skins will look bugged in the lobby. Wait for a fix mod for that.

2.13.4

  • Added ArtificerPrimaryVfx

2.13.3

  • Added Skins
    • Artificer: Athena
    • Commando: Marine
    • Void Fiend: Vamp Fiend
  • Added HelminthTunnelSpeedFix
  • Kenko survivors
    • Trimmed stat sections of the config, since the survivors are getting updated regularly.

2.13.2

  • Updated logmute to suppress some warnings.
    • Net message warnings are suppressed since the mod causing them is unknown, and the actual effect of them isn't apparent. If any of the survivor mods/items aren't working online, do let me know so that I can pass it on to the devs.

2.13.1

  • Added ReinClassicSniper skin.
  • Re-added OutOfBoundsItemFix.

2.13.0

  • Re-added Cadet.
  • Re-added Spy.
  • Added Wanderer.
    • Shield visuals disabled.
  • Added Seamstress.
  • AerosSkills
    • Disabled Spirit Bomb.
  • Added UncorruptedFalseSon.
  • Added OilSpillMomentumFix
  • Increased MinionMeld size per stack from +20% to +33%

2.12.0

  • Re-added Rob's mods.
    • No Tyranitar because it has an un-networked state.
  • Added FuckPrimeDevastator since that skill can softlock modded survivors and breaks Scepter.
  • Added FalseSonLaserLock.

2.11.0

  • Updated for SotS Phase 3.
    • Removed LaserRampFix
    • Removed BetterChef
    • Removed StormTweaks
    • Removed RiskySeeker
  • Re-added MountainCount.

2.10.1

  • Fixed DropInMultiplayer config preventing Variant survivors from being selected.
  • Actually added FalseProvidence

2.10.0

  • Removed rob mods to prevent import errors. They'll be readded as they're reuploaded to ThunderStore.
    • Re-added Driver.

2.9.6

  • Updated mod versions.
    • Hunk and Belmont are on their last stable versions. Don't update these.
  • AI Blacklist updated
    • Crowbars
    • Radar Scanner (Due to SotS bug)
    • Bottled Chaos (Due to SotS bug)
  • Added RiskySeeker

2.9.5

  • Desolator

    • Set Bubble VFX Limit to 8 in an attempt to reduce lag.
  • Artifact of the King

    • Disabled shard buff during Phase 4.

2.9.4

  • Updated Readme info to be more up-to-date.
  • Disabled StormTweaks False Son changes due to not being networked.
    • This will fix Laser Burst being unusable online.

2.9.3

  • Added GildedChunkSpamFix
  • Actually remembered to re-add Sorceress this time.

2.9.2

  • Added LaserRampFix (WHY IS THIS A THING)
  • AerosSkills
    • Disabled Void Fiend skills.
      • Only really want to disable the utility since the health loss is negligible, but there's no option to disable individual skills.

2.9.1

  • Updated Driver and removed FixDriver.
  • Disabled StormTweaks Laser of the Father visual tweaks since they're broken.

2.9.0

  • SotS Part 2 Update

    • Removed:
      • PathFixer
      • BolsteringVaseFix
      • FreeCostFix
      • False Son Boss Tweaks
  • Re-added Sorceress since network errors were fixed.

2.8.3

  • Re-added Belmont since network errors are actively being fixed.
  • Removed Sorceress since she spams network errors.
  • Artifact of the King
    • Pizza Cutter now uses vanilla settings.

2.8.2

  • Re-added HUNK + HUNKVariants, Overkill was the cause of the invisible enemies.

2.8.1

  • Re-added StageVariety
  • Removed HUNK since it might be related to a bug where enemies persist after death.
  • RobItems
    • Added to AI Blacklist:
      • Golden Apple
      • Trident
      • Bident

2.8.0

  • Removed mods for stability.

    • Sandswept
    • Arsonist
      • Spams network errors.
    • Belmont

    Feel free to re-add these to your profile if you want. I've trimmed them because I can't guarantee that they're stable.

  • Added BolsteringVaseFix

2.7.10

  • Added ActualPrinterIcon.
  • Remembered to actually remove MinerSkillReturns.
  • Removed Celestial War Tank since it causes severe lag with DropInMultiplayer, along with generally causing a lot of errors.
  • RiskyArtifacts Hunted
    • Removed Mod Chef from spawnpool due to lag.

2.7.9

  • Removed due to SkillsReturns update.

    • BanditDynamiteToss
    • Parry
  • Sandswept

    • Disabled enemies.
    • Disabled Red Spring Water.

2.7.8

  • Added Artifact of the King
  • Added EclipseArtifacts

2.7.7

  • Added new EnemiesReturns enemies to RiskyArtifacts Universe spawnlist.

2.7.6

  • RobItems
    • Disabled First Aid Spray due to being too strong.

2.7.5

  • Added TrailerFalseSon
  • Added AerosSkills
    • Engi Missiles

      • Reduced damage from 140% to 90%

      Nerfing it so it's not an outright upgrade to the default.

    • Loader Barrage

      • Increased damage from 350% -> 500%
      • Increased punch count from 9 to 10

      Damage buffs so that it can at least hold up to Thunder Gauntlet at the bare minimum, considering this skill's longer cooldown and lack of synergy with Bands and the grappling hook.

2.7.4

  • Actually disabled Perfect Apple

2.7.3

  • Added InfestorFix

  • Added FullRobotRex

  • Added RobItems

    • Disabled:
      • Perfect Apple
      • Chorus Fruit
      • Heavy Duty Boots
  • Sandswept

    • Osmium
      • Now uses EliteReworks stat multipliers.
    • Disabled:
      • Canonball Jellyfish
      • Bleeding Witness due to RiskyMod Hemmorhage changes.

2.7.2

  • Added Sandswept

    • Disabled Motivating Elites
  • Added MoreElites

    • Frenzied only, stats modified to match EliteReworks.
  • Added RevertStunBuff

    This made some enemies a bit too trivial, especially when using RiskyMod's buffed Suppressive Fire.

  • CHEF (Mod)

    • Disabled Survariants compat since it locked him behind owning SotS.
  • Removed due to the latest game update:

    • Cadet

2.7.1

  • Removed DLC2 items from item blacklist.

2.7.0

  • Added CollapseDisplay

  • Added BossKillTimer

  • Added Engi Mechanical Spider Skill

  • Added ScoreboardJump

  • Added SeekersPatcher

  • Added NetworkedPrayerBeads

  • Added ChronicExpansionBeepBegone

  • Added MithrixWispFix

  • DropInMultiplayer

    • No longer gives Heretic items since HereticMod is installed.
  • Removed due to the latest game update:

    • Spy
    • Scout
    • Dancer
    • Pathfinder
    • MinerSkillReturns

    Basic housekeeping, might need to update again to fix any outstanding issues.

2.6.5

  • Added PathFixer
  • Remembered to enable Permission System in DebugToolkit

2.6.4

  • Added Belmont.

2.6.3

  • Added VFiX

  • SacrificeTweaks

    • Lowered rate from 10% to 8% (RoR1 Rates) since 56 Leaf Clover is in the drop pool.

    Meant to do this for a while but completely forgot about it.

2.6.2

  • Added DLCSpawnPoolFixer

2.6.1

  • Added explicit dependency to latest BepInEx/R2API/HookGenPatcher to fix pack import errors.

2.6.0

  • Added WLoopWeather
    • Enabled pre-loop, 50% chance on all supported stages.

2.5.4

  • Removed HalcyoniteFixes since it's deprecated.
  • Added FreeCostFix
  • Removed VagrantOrbFix since it's included with RiskyFixes now.

2.5.3

  • Fixed MinionMeld whitelist.

2.5.2

  • Added Arsonist

    • Voice disabled.
  • Added IDodgedThat

2.5.1

  • Added VagrantOrbFix

2.5.0

  • Removed TILER2 for better stability.

  • Replaced YEET with KookehsDropItem Fork.

  • Replaced DroneMeld with MinionMeld.

  • Added MiscFixes

  • RiskyArtifacts

    • Universe
      • Added Mechanical Spiders
    • Hunted
      • Added Seeker
      • Added Robomando
      • Added Cadet
      • Added Spy
      • Added Scout
      • Added Sorceress
  • Removed MeridianTweaks since the latest update broke it and the dev currently isn't available to update it.

2.4.0

  • Added PerfectedFalseSon skin.

  • Added StormTweaks

    • Chef changes disabled, using BetterChef for those.
    • False Son primary changes disabled, using SillyFalseSon for those.
  • Chef

    • Removed BetterChefPrimary.
    • Added BetterChef.
      • Sear + Glaze changes disabled.
        • RiskyFixes already fixes Sear aim direction.
        • Even without the damage buffs on these skills, his DPS is very high with the Cleaver/Roll changes.
  • False Son

    • Added SillyFalseSon.

2.3.1

  • Removed StageVariety since it's deprecated.

2.3.0

  • Added Dancer now that MP issues have been fixed.

2.2.0

  • Added StormyItems

    • Only enabled Drone Coolant and Sharp Anchor.
  • Added MeridianPrimePrime to fix a potential desync.

  • Added REFURBISHED ROBOMANDO

    • Gameplay changes disabled, skins only.
  • Added LogMute

  • Added AsyncLoggers

2.1.1

  • Removed RoRRCommando due to overlap with SurvivorsReturns.

2.1.0

  • Added Driver.

    • Arsenal Passive disabled.
    • Added ReaperDriver
    • Added HouseDriver
  • Added MinerSkillReturns

2.0.16

  • Added Bandit Dynamite Toss
  • Added Pathfinder

2.0.15

  • Added FalseProvidence.
  • RiskyArtifacts
    • Universe
      • Added Ifrit.
      • Updated Colossus cost.

2.0.14

  • Added Fogbound Lagoon
  • Added SurvivorsReturns (skins)
  • Added FAN-C (skin)
  • Added MeridianTweaks

2.0.13

  • Added Robomando
  • Added Thy Providence
  • Added HalcyoniteFixes
  • Added False Son Boss Tweaks

Haven't included SS2 Official yet since more performance/stability testing is needed, but simply installing on top of this pack should work.

2.0.12

  • Remembered to actually remove Regigigas from Treeborn Colony.

2.0.11

  • Added Actually Faster
    • Chests excluded from default config since that option breaks Scavenger drops.

2.0.10

  • Added SkillsReturns
  • Adjusted Regigigas config
    • Enemy

      • Increased director cost from 800 -> 1000
      • Enabled "Nerfed Melee"
      • Re-enabled "Add to Origination"
      • Stages:
        • Removed From:
          • Aphelian Sanctuary
          • Sulfur Pools
          • Scorched Acres
          • Treeborn Colony
          • Siren's Call
          • Helminth Hatchery

      *Was using old stage config from back when he had unnerfed Earth Power and was post-loop only, and showed up on every stage. New config *

2.0.9

  • Added Parry

2.0.8

  • Added StandaloneAncientScepter.
    • Disabled rerolling in the config, since ItemDropping is on.

2.0.7

  • Added Scout
  • Added Cadet

2.0.6

  • Added Prayer Beads to ItemBlacklist and AIBlacklist.

2.0.5

  • Updated RiskyMod since 2.0.2 had multiplayer syncing issues.
  • Removed ToolTipFix

2.0.4

  • Celestial War Tank.
  • Hunk
    • Enabled over the shoulder camera by default.

2.0.3

  • Enabled BepInEx console.

2.0.2

  • Disabled playable Tyranitar since it's undercooked.

2.0.1

  • Confirmed pack imports properly, undeprecating.

2.0.0

  • Rebuilt from scratch for SotS.
  • No longer requires a manual install.