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SkillsReturns

Adds skills from Rorr to Ror2.

Date uploaded 18 hours ago
Version 0.6.5
Download link Risky_Sleeps-SkillsReturns-0.6.5.zip
Downloads 392
Dependency string Risky_Sleeps-SkillsReturns-0.6.5

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122
RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9
RiskofThunder-R2API_Core-5.3.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.3.0
RiskofThunder-R2API_ContentManagement-1.0.6 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.6
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_DamageType-1.1.2 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.1.2
RiskofThunder-R2API_RecalculateStats-1.4.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.4.0
RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4
RiskofThunder-R2API_Sound-1.0.3 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.3
Smooth_Salad-ShaderSwapper-1.0.1 icon
Smooth_Salad-ShaderSwapper

A lightweight library for upgrading stubbed shaders to actual shaders at runtime.

Preferred version: 1.0.1
Risky_Lives-SneedHooks-1.0.0 icon
Risky_Lives-SneedHooks

Hooks for my mods.

Preferred version: 1.0.0

README

SkillsReturns

Adds skills from Rorr to Ror2.

If you run into any issues, message me on discord at Forced_Reassembly

Skills

Skills Name Description
Combat Knife Slice enemies for 360% damage, stunning and wounding enemies. Wounded enemies take 50% more damage.
Flashbang Toss a flash grenade, stunning and blinding enemies. Blinded enemies have reduced mobility and take 25% more damage.
Point-Blank Stunning. Fire a Shotgun Blast for 6x300% damage.
Mortar Barrage Launch Mortars in an arc for 100% damage.
Dynamite Toss Ignite. Throw a dynamite bundle in an arc for 420% damage. Deals double damage when shot.
Focused Strike Hold to sheathe your weapon. Release before an incoming strike to parry enemy attacks for 500%-1500%. Perfect parries expose enemies.
Pierce Agile. Charge up a piercing arrow for 200%-800% damage.

Credits

  • Moffein - Current maintainer
  • Forced_Reassembly - Original creator
  • Glad - icons and general feedback
  • Kooby521 - Dynamite Toss Icon
  • Rob - Dynamite Toss Model
  • Nuxlar - Original Parry mod
  • GloomzyLion - Parry Icon

CHANGELOG

0.1.1 Fixed Networking issue

0.1.2

  • Decreased cooldown 5>3 seconds.
  • Slightly increased hitbox to help keep up with other melee skills.
  • Skill is now a priorty over your primary so you can use it while firing.

0.2.0

  • Updated for SoTS
  • Added Flashbang, a new utility for Bandit

0.3.0

  • Added Point-Blank, a new special for Commando

0.3.1

  • Fixed icon

0.3.2

  • Fixed Smokebomb (Your eyes have been saved)
  • Fixed Combat Knife's range, changed the value by accident during development.

0.3.3 *Readme :)

0.4.0

  • Added Mortar Barrage, a new Primary for Engineer
  • Buffed Point-Blank to 300% damage

0.4.1

  • Fixed stunning with Mortar barrage, was an idea I had early on and forgot to replace it with slowing.

0.4.2

  • Hopefully fixed this being on the Rorr thunderstore page.

0.4.3

  • Mortar QoL (Thanks Moffein)
  • Mortars will now rotate towards their current position
  • Mortars now use engineer's grenade explosions
  • Mortars now have unique sounds

0.4.4

  • Updated for SoTS item Patch

0.5.0

  • Added Focused Strike (thanks Nuxlar and Moffein)
  • Added Dynamite Toss (thanks moffein)

0.5.1

  • Fixed dynamite toss damage type stuff idk

0.5.2

  • Fixed being able to parry void fog

0.5.3

  • Fixed missing prefabs (blame moffein)

0.5.4

  • Fixed missing mortars

0.6.0

  • Added Pierce, a new primary for Huntress.

0.6.1

  • Made Pierce's charge effect more noticable.

0.6.2

  • Added dependancy for SneedHooks (ChuckHooks when)

0.6.3

  • Dynamite Toss has been given registered to BodyCatalogue, for players this should improve performance and hopefully prevent game shitting.

0.6.4

  • Updated for DLC3, Dynamite Toss is no longer grabbable by drifter (Although it sounds funny on paper, grabbing the bomb instead of the enemy you're trying to target sounds ass)

0.6.5

  • Fixed for DLC4. Now under the shared Risky_Sleeps team.