Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
You are viewing a potentially older version of this package.
View all versions.
EnemyCritFix
Fixes some enemy attacks never inflicting crits.
| Date uploaded | 2 weeks ago |
| Version | 1.0.1 |
| Download link | Samuel17-EnemyCritFix-1.0.1.zip |
| Downloads | 465 |
| Dependency string | Samuel17-EnemyCritFix-1.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
EnemyCritFix
Affects the following enemies:
- Beetle
- Jellyfish
- Beetle Guard (slam attack)
- Bighorn Bison
- Lynx Berserker (slam attack)
- Stone Golem
- Parent
- Clay Apothecary (melee part of the slam)
- Halcyonite (laser & whirlwind)
- Lynx Totem (slam attack & spire direct hit)
- Magma/Overloading Worm (contact damage)
- Xi Construct (laser finisher)
- Solus Amalgamator (shock pulse & energy orbs)
- Also fixes the shock pluse inflicting ownerless damage.
- Severed Breaker
- Shruum (contact damage & landing attack)
- Mithrix (hammer slam)
As a treat, I've included a config that grants a bonus crit chance to all enemies. It's disabled by default, but if you want to have some fun...
Credits
- .score, for suggesting that enemies should have random crits.
- The denizens of
#development, for answering my questions.
Contact
Direct your feedback & bug reports to samuel17 on Discord, either through DMs or the Risk of Rain 2 Modding Discord.
CHANGELOG
1.0.1
- DLC4 update. Implemented fixes for the following enemies:
- Lynx Berserker (slam attack)
- Lynx Totem (slam attack & spire direct hit)
- Shruum (contact damage & landing attack)
- Contact damage was already handled by the generic "contact damage" fix used for worms, but it bears mentioning.
1.0.0
- Release.