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Samuel17-EnemyCritFix-1.0.1 icon

EnemyCritFix

Fixes some enemy attacks never inflicting crits.

Date uploaded 2 weeks ago
Version 1.0.1
Download link Samuel17-EnemyCritFix-1.0.1.zip
Downloads 465
Dependency string Samuel17-EnemyCritFix-1.0.1

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9
RiskofThunder-R2API_Core-5.3.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.3.0
bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122
RiskofThunder-R2API_RecalculateStats-1.7.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.7.0

README

EnemyCritFix

Affects the following enemies:

  • Beetle
  • Jellyfish
  • Beetle Guard (slam attack)
  • Bighorn Bison
  • Lynx Berserker (slam attack)
  • Stone Golem
  • Parent
  • Clay Apothecary (melee part of the slam)
  • Halcyonite (laser & whirlwind)
  • Lynx Totem (slam attack & spire direct hit)
  • Magma/Overloading Worm (contact damage)
  • Xi Construct (laser finisher)
  • Solus Amalgamator (shock pulse & energy orbs)
    • Also fixes the shock pluse inflicting ownerless damage.
  • Severed Breaker
  • Shruum (contact damage & landing attack)
  • Mithrix (hammer slam)

As a treat, I've included a config that grants a bonus crit chance to all enemies. It's disabled by default, but if you want to have some fun...

Credits

  • .score, for suggesting that enemies should have random crits.
  • The denizens of #development, for answering my questions.

Contact

Direct your feedback & bug reports to samuel17 on Discord, either through DMs or the Risk of Rain 2 Modding Discord.

CHANGELOG

1.0.1

  • DLC4 update. Implemented fixes for the following enemies:
    • Lynx Berserker (slam attack)
    • Lynx Totem (slam attack & spire direct hit)
    • Shruum (contact damage & landing attack)
      • Contact damage was already handled by the generic "contact damage" fix used for worms, but it bears mentioning.

1.0.0

  • Release.