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MobStatsUI
Mob balance in the in-game Mod Options menu: global stat multipliers, spawning, drops, stage scaling and a rage mob.
By Shlyapi
| Date uploaded | 16 hours ago |
| Version | 5.3.0 |
| Download link | Shlyapi-MobStatsUI-5.3.0.zip |
| Downloads | 21 |
| Dependency string | Shlyapi-MobStatsUI-5.3.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.2README
MobStatsUI
Balance enemies from the in-game Mod Options menu. No config files to edit by hand: every setting is a field or a checkbox in the menu, and changes apply while you play.
Requires Risk of Options.
Features
Mobs, Bosses and Elites
- Global multipliers for all enemies: health, regen, shield, move speed, attack speed, damage, acceleration, jump power, size
- Flat armor and crit chance bonus
- Mobs grow stronger every minute of the run (percent per minute)
- Separate multipliers for bosses and for elites
- Optional: also apply to survivors
- Boss spawn weight: how often the director picks bosses next to normal enemies
Spawning
- Spawn credits, spawn speed, mobs per wave, mob cap, spawn distance
- Elite chance multiplier
Stages
- Enemies get stronger every N stages (for example every 5 stages, starting at stage 5)
- One shared schedule: first stage, how often, and a limit on the number of upgrades
- Separate multiplier for each stat: health, damage, move speed, attack speed, spawn credits
Rewards and drops
- Extra gold and XP per kill, with optional caps
- Item drop chance per kill and white/green/red drop weights
- Extra drops and rewards for bosses
Rage mob
- Every interval a random mob becomes a rage mob (optionally only an elite)
- Random size, move speed and attack speed within the ranges you set
- Health and damage multipliers
- Lifetime limit (it disappears without rewards if nobody kills it)
- Bonus gold, XP and item drops with your own drop weights
General
- Toggle the whole mod with a key (F8 by default)
- Run summary in chat
- Reset to vanilla button
Multiplayer
- The host's settings are sent to joining players and replace theirs for the session. Their own settings come back when they leave.
- Stats, spawning, rewards and drops are calculated on the host.
- Install the mod on every player to see the rage mob size. Players without the mod still face the stronger enemy, but see it at normal size.
Installation
Install with r2modman or the Thunderstore app. Open Settings -> Mod Options -> MobStatsUI in the game.
Notes
- Values apply on top of the normal difficulty.
- Settings are saved to
BepInEx/config/shlyapi.MobStatsUI.cfg.
Feedback
Found a bug? Open an issue or leave a comment on the mod page and include the BepInEx log.
CHANGELOG
Changelog
5.3.1
- Fixed the mod icon not showing in the Mod Options menu (the mod now loads icon.png from its folder)
5.3.0
- Boss spawn weight in the Bosses tab
- Elite chance moved to the Elites tab
5.0.0
- Cleaned up: only the settings shown in the menu remain
1.0.0
- First release: global multipliers in the Mod Options menu