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LongerSpawnInvincibility
Longer spawn invincibility changes the initial invincibility upon spawning into a new stage, configurable
| Date uploaded | 5 months ago |
| Version | 1.0.1 |
| Download link | SmolTweaksTeam-LongerSpawnInvincibility-1.0.1.zip |
| Downloads | 478 |
| Dependency string | SmolTweaksTeam-LongerSpawnInvincibility-1.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0README
Smol Tweaks Team is PROUD to present:
Longer Spawn Invincibility
A very specific mod for a very specific use case, ever had the issue of starting an Acrid run and getting hit by a Blazing Elite before you can even get up? (not you then watch this https://clips.twitch.tv/OpenEndearingDonutPrimeMe) Or had a bad connection in multiplayer and therefore took a while to spawn in and suddenly died when the next network update finally arrived at your client?
WE SAY, NO LONGER
(at Smol Tweaks Team)
This mod allows you the reader to adjust, how long you get invincibility upon spawning into a stage. That's it. Have fun, don't cheat >:/
CHANGELOG
1.0.1
- ONLY CHANGE IS THE README FILE, now it no longer is the default
1.0.0
- First release
- Has config for adjusting the increased invincibility timer on spawn
KNOWN ISSUES: The only know issue is that there are no safe guards for the config float meaning you could input illegal numbers or negative numbers. The mod or its creator is not liable should anything happen (probably nothing will but hey).