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Smolder
Play as Smolder from League of Legends, with evolving abilities, flight, gliding, original sounds and the Heavenscale skin.
By TakoTeam
| Date uploaded | a day ago |
| Version | 0.7.7 |
| Download link | TakoTeam-Smolder-0.7.7.zip |
| Downloads | 45 |
| Dependency string | TakoTeam-Smolder-0.7.7 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0README
Smolder
Bring League of Legends' fiery dragon hatchling to Risk of Rain 2 as a playable survivor.
Features
- Animated Smolder model with Original and Heavenscale skins.
- Targeted fire breath that evolves as you gain Dragon Practice stacks.
- A bouncing sneeze projectile with gravity and momentum.
- Controllable flight, automatic shots and gliding. Cast other skills while flying.
- A wide ultimate flame wave that damages enemies and heals Smolder when it passes over him.
- League-inspired visual effects, sound effects and English voice lines.
- Item display attachments that follow the animated body.
Abilities
| Slot | Ability |
|---|---|
| Primary | Super Scorcher Breath — acquire an enemy near the crosshair and fire a tracking projectile. Base cooldown: 3.5 seconds, reduced by bonus attack speed. |
| Secondary | Achooo! — launch a fiery projectile that falls, bounces and rolls, slowing enemies and triggering explosions. |
| Utility | Flap, Flap, Flap — fly for 3 seconds with increased movement speed and automatic shots. Other skills remain usable. |
| Special | MMOOOMMMM! — call a broad flame wave along your aim direction, with a stronger center and healing for Smolder. |
Hold Jump while descending to glide and preserve momentum.
Dragon Practice
Primary, secondary and flight grant 1 stack per kill and 1 stack per direct hit on an elite or boss. Item procs and the ultimate do not grant stacks. Stacks persist between stages and revives.
- 100 stacks: primary gains an area explosion.
- 400 stacks: primary gains splitting projectiles.
- 900 stacks: primary applies a refreshing burn and executes vulnerable enemies below 6.5% combined health.
The burn deals 4.1% maximum health + 0.1 percentage point per 100 stacks over 3 seconds, without a cap based on Smolder's damage stat. At 900 stacks, this is 5%. Execution immunities still apply.
Secondary damage grows with stacks. Flight fires floor(5 + 0.75 × stacks / 200) shots, without a 20-shot cap.
Bonus attack speed reduces the primary's base cooldown to 3.5 / (1 + bonus attack speed). It also adds a small damage bonus to primary hits, explosions, fragments and flight shots, approaching +5%. At +100% attack speed, primary cooldown is 1.75 seconds before cooldown items and the damage bonus is +2.5%.
Installation
Install with Thunderstore Mod Manager or r2modman, let the manager install the listed dependencies, then start the game modded.
For manual installation, install the dependencies first and copy the archive's BepInEx directory into the game directory.
If upgrading from a manually installed development build, remove that old Smolder installation first to avoid loading duplicate copies of the plugin.
Settings and current limitations
- Audio settings are available in
BepInEx/config/com.tako.smolder.survivor.cfg:Audio/VolumeandAudio/VoiceVolume. - Skill descriptions are currently in French; voice lines are in English.
- The custom audio output uses Windows audio APIs. Non-Windows audio support has not been validated.
- Multiplayer code is included, but a full host/client playtest has not been completed.
- Compatibility with every item combination and other mods has not been exhaustively tested.
- The development stack shortcut has been removed.
Credits
Smolder, Heavenscale Smolder, associated models, textures, animations, voice lines and sound effects belong to Riot Games. This is an unofficial fan-made mod and is not endorsed or sponsored by Riot Games.
Thanks to CommunityDragon, BepInEx, R2API and the Risk of Rain 2 modding community.
Audio playback uses NAudio by Mark Heath, distributed under the MIT license. Its license is included alongside the bundled libraries.
CHANGELOG
0.7.10
- Increased primary targeting range from 50 to 55 meters.
0.7.9
- Primary range increased from 45 to 50 meters.
- Primary base damage increased from 180% to 200%; stack scaling unchanged.
- Primary base cooldown reduced from 2.5 to 2 seconds; attack speed scaling retained.
0.7.8
- Translated survivor text, abilities and settings to English.
- Reduced primary base cooldown from 3.5 to 2.5 seconds; attack speed scaling retained.
0.7.7
- Updated package presentation: Smolder name, English description and survivor portrait icon.
- Version increment for Thunderstore submission. Gameplay unchanged from 0.7.6.
0.7.6
First prepared Thunderstore release.
- Playable Smolder with Original and Heavenscale skins.
- Evolving primary, rolling sneeze projectile, controllable flight, gliding and ultimate flame wave.
- Stack progression at 100 / 400 / 900.
- Attack speed scaling for primary cooldown and small primary/flight damage bonuses.
- Uncapped maximum-health burn scaling and skin-specific elite/boss execution sounds.
- Animated item attachments.
- Removed the development Ctrl + F6 stack shortcut.