TechDebtCollector-MandoGaming icon

MandoGaming

Adds new skills to Commando. Revived for the latest update, with DamageSource support.

Last updated a day ago
Total downloads 124
Total rating 1 
Categories Mods Skills
Dependency string TechDebtCollector-MandoGaming-1.5.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.4 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.4
bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-R2API_Prefab-1.1.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.1.1
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_ContentManagement-1.1.0 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.1.0

README

ko-fi

Credit to FMRadio11 and HIFU for the original mods.

Revived for the current game version, with DamageSource support on all skills.

New Skills

Icon Name Skill Slot Description Details
Heavy Tap Primary Frictionless. Shoot twice for 2x155% damage. Fire a shot for 155% damage in 0.15s, then another right after in 0.35s, both with 0.9 Proc Coefficient. Shots have no damage falloff.
Plasma Tap Primary Arcing. Fire a burst of lightning that deals 100% damage in a cone. Fire a shot every 0.25s for for 100% damage with 1.0 Proc Coefficient that arcs lightning up to 4 targets within 30m for 30% damage each, with a Proc Coefficient of 0.1. Shots have standard damage falloff.
PRFR-V Wildfire Storm Secondary Fire a continuous stream of flame that deals 550% damage per second and has a chance to ignite enemies. Channel for 0.2s, unleashing a 20m long stream of fire that lasts 1s and deals 50% damage per tick for 11 ticks per second, each with a Proc Coefficient of 1.0 and a Burn Chance of 30%. Tickrate increases with Attack Speed. Can be used to propel yourself.

Skills Not Added (Maybe Yet)

  • Phase Missile (Secondary)

    • Using his right pistol, Commando fires between 3-6 missiles depending on how long the skill is charged. They deal little damage on their own, but their numbers and ability to stun make them quite potent at crowd control.
  • Spark Chaser (Special)

    • Fires a slow-moving orb that deals damage over time, in addition to arcing out to other enemies. Mostly designed for melee range, as it doesn't travel very far before fizzling out.
  • Sweep Barrage (Special)

    • Taken from an unused skill; fires a minimum of four shots forward, aimed at any enemies within a certain cone. Must be enabled in config.