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TheGodRunTheoryCompat
Balance and compatibility patch for The God Run Theory modpack, including item tuning and the Oppressive elite bubble fix.
| Date uploaded | 3 hours ago |
| Version | 2.0.2 |
| Download link | TheGodRunTheory-TheGodRunTheoryCompat-2.0.2.zip |
| Downloads | 4 |
| Dependency string | TheGodRunTheory-TheGodRunTheoryCompat-2.0.2 |
This mod requires the following mods to function
RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.43.0Risky_Sleeps-ClassicItemsReturns
Adds items and equipment from Risk of Rain and Risk of Rain Returns.
Preferred version: 3.6.26TeamCloudburst-Cloudburst
readme update | A content mod with a new survivor, Custodian (fully multiplayer compatible), and a handful of items
Preferred version: 0.4.6Zenithrium-VanillaVoid
Adds more void variants for vanilla items, and tweaks and expands upon some void content.
Preferred version: 1.7.0prodzpod-Nemesis_Rising_Tides
Reworks RisingTides elites and Adds 2 new elites. Highly configurable.
Preferred version: 1.0.9README
The GodRun Theory Compatibility
Pack-specific compatibility and numerical balance patch for Risk of Rain 2.
Source and releases: https://github.com/lcnbns/TheGodRunTheoryCompat
This package is intended for The God Run Theory r2modman profile. Thunderstore installs the DLL and its required content mods automatically; the profile export supplies the pack's matching configuration choices.
Version 2.0.2
This update corrects the balance display path and adds optional client performance controls:
- ClassicItemsReturns logbook, Cookbook, and tooltip descriptions now use the same configured values as gameplay.
- The 56 Leaf Clover gameplay patch verifies that both expected constants were replaced and reports a failure instead of claiming success if an upstream update changes the method.
- Spawned effect particle counts can be capped without removing effects or telegraphs.
- Shadows and motion vectors can be disabled on spawned particle, trail, and line effects.
- Retained corpses and simultaneous damage numbers can be capped.
- Spawned effect lights retain their lighting while their dynamic shadows can be disabled.
Performance controls are local-only, do not alter combat or networking, and appear in Risk of Options when it is installed. They use RoR2's existing effect lifecycle and perform no recurring scene scans. The existing targeted runtime guards remain independently configurable under Stability.
Existing balance and compatibility changes
- Keeps the Oppressive elite's gravity and jump-lock mechanics while changing its 200 m-tall capsule into a visible 13 m spherical bubble.
- Restores twelve ClassicItemsReturns items and rebalances their existing numbers without replacing their triggers or identities.
- Restores Artifact of Clovers with 56 Leaf Clover reduced to 0.5% per elite plus 0.1 percentage point per extra stack.
- Restores Cloudburst's five finished items at a 50% numerical scale. Blast Boot remains disabled.
- Keeps Hex3 Shard of Glass disabled because it is an effective duplicate of Starstorm 2 Fork.
- Keeps VanillaVoid Clockwork Mechanism and Enhancement Vials disabled so Nautilus owns those two corruption ingredients.
- Guards the reproduced Crystalline Lotus null reference without disabling valid Lotus behavior.
- Uses startup patches and existing game events; it performs no per-frame inventory or scene polling.
All gameplay values are configurable in BepInEx/config/com.lucie.thegodruntheorycompat.cfg. Changes to IL-patched values require restarting the game.
Every multiplayer participant should use the same DLL, item-enable configuration, and gameplay values.
Installation
Install this package through r2modman or Thunderstore Mod Manager, then import the current The God Run Theory profile code. Do not install a second manual copy of the DLL. After updating, launch once so BepInEx/config/com.lucie.thegodruntheorycompat.cfg is generated.
The two intentionally disabled VanillaVoid items and the other pack-wide enable/disable choices are controlled by the profile configuration, not by this package's dependency list.
Known upstream limitations
- ClassicItemsReturns 3.6.26 calculates Thallium's extra-stack duration but does not use it when applying the dot. This patch preserves that behavior and reduces the working base duration to two seconds.
- Cloudburst 0.4.6 has no separate Enigmatic Keycard shock-duration parameter. This patch reduces its proc chance and complete damage expression only.
- Modded Empyrean and Sandswept construct VFX are not removed generically because broad effect filtering could hide gameplay telegraphs. The performance module reduces their renderer cost while preserving the effects.
CHANGELOG
Changelog
2.0.2
- Corrected every ClassicItemsReturns language token used by the balance layer so logbook, Cookbook, and tooltip descriptions show the actual configured values.
- Synchronized 56 Leaf Clover's visible values with its gameplay roll and added strict replacement-count verification to every constant-based ClassicItemsReturns and Cloudburst patch so an upstream method change can no longer be reported as successfully patched.
- Made missing R2API language registration fail visibly instead of silently leaving stale descriptions.
- Added an optional client performance module with Risk of Options controls for effect renderer optimization, particle caps, corpse retention, damage-number limits, and effect-light shadows.
- Reused RoR2's existing effect pooling and avoided per-frame inventory or scene scans.
2.0.1
- Replaced global assembly type scans with cached exact-name lookups, removing the startup stall caused by broken optional compatibility types in other mods.
- Added a guard for uninitialized equipment slots, which previously produced more than 100,000 repeated exceptions during a long run.
- Added a null-safe Drone Vendor dispatch path that preserves valid terminal purchases while skipping malformed terminal data.
- Added a targeted Delusion Chest startup guard that disables only a malformed controller after its required component is missing.
- Exposed each runtime guard as a separate
Stabilityconfiguration option.
2.0.0
- Restored and numerically rebalanced the approved ClassicItemsReturns set.
- Restored and scaled Cloudburst's five finished items.
- Added a targeted Crystalline Lotus null guard.
- Retained the Oppressive spherical aura patch.
- Kept exact duplicates and the two rejected VanillaVoid corruptions disabled through the profile configuration.