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AspectAbilities
Adds on-use effects to elite aspects. Enemies can use them starting from stage 11 on Drizzle, stage 6 on Rainstorm and stage 1 on Monsoon.
| Date uploaded | 5 years ago |
| Version | 1.1.0 |
| Download link | TheMysticSword-AspectAbilities-1.1.0.zip |
| Downloads | 437 |
| Dependency string | TheMysticSword-AspectAbilities-1.1.0 |
README
Aspect Abilities
Adds on-use effects to elite aspects. Enemies can use them starting from stage 11 on Drizzle, stage 6 on Rainstorm and stage 1 on Monsoon.
1.1.0 - what's new
- Blazing:
- Proc Coefficient:
0.5⇒ 0.25 - Lock-on Time:
2s⇒ 1.4
- Proc Coefficient:
- Overloading:
- Enemies now prioritize teleporting to the closest targets
- Glacial:
- Health reduction per second:
3%⇒ 5% - Crystals self-destruct after 90 seconds to prevent map clutter
- On-hit and on-death procs don't trigger on crystal wards anymore
- Health reduction per second:
- Malachite:
- Malachite Urchins now last only 45 seconds
- Using multiple times in a row will create more Malachite Urchins, up to 3x the normal amount
- On-hit and on-death procs don't trigger on summoned Malachite Urchins anymore
- Celestine:
- Cooldown:
30s⇒ 15s - Heal Fraction:
50%⇒ 33% - Now also heals the holder for 10% of their health
- Changed colour and removed bloom to prevent confusion with Lepton Daisy's healing nova
- Cooldown:
- When you spawn in a stage, the pre-spawned enemies wouldn't use aspects for the first 6 seconds. This delay was increased to 6-12 seconds to prevent all pre-spawned Overloading elites from teleporting to you at once.
- Fixed Blazing missiles dealing 0% damage
Blazing - release a barrage of seeking missiles (15s)

Overloading - instantly teleport to any point of the world (15s)

Glacial - deploy a destructible debuff ward that reduces the maximum health of every enemy inside it (30s)

Malachite - summon Malachite Urchins that follow you and inherit your items (90s)

Celestine - heal all ellies inside the invisibility aura (15s)
