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LoaderRuler
Adds a recent punch speed list, your grapple duration, and current speed to the ui. Also gives you a velocity vector indicator. Configurable
By Thrayonlosa
| Date uploaded | 2 years ago |
| Version | 1.0.4 |
| Download link | Thrayonlosa-LoaderRuler-1.0.4.zip |
| Downloads | 417 |
| Dependency string | Thrayonlosa-LoaderRuler-1.0.4 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
Mod Additions:
- Punch Hud
- Displays recent charged punch hits on the hud in
angle : speedformat - Angle is the dot product of your velocity and aim direction. Smaller number mean you lost speed due to poor aiming
- The text size of speed increases relative to your punch speed
- Gray and small speedText means that your Thunderslam hit something before your punch did
- The number of recent hits that are displayed can be changed in the config, alongside the text position
- Displays recent charged punch hits on the hud in
- Grapple Duration
- Displays the remaning seconds on your grapple duration
- As it gets closer to 0 it will turn red
- Has configuration for postion and font size
- Velocity Vector Icon
- Adds a icon that points in the direction of your velocity
- Fades in as you gain speed
- Turns green as you im closer to it
- Has several configuration options
- Speed Text
- Displays your current speed
- Font size grows relative to your speed
- During charged punch animation will also display the aim : velocity dot product
- Mod can also disable Loader's sprint crosshair
Quick Loader notes/tips:
- Punch
- Aiming away from your velocity vector when you punch will delete speed, as shown by the punch text hud
- Charging punch adds up to 90 flat speed and increases punch duration
- Punch damage is punchSpeed * 0.3, which gives 3000% damage every 100 speed
- Gray speed text means your thunderslam hit first, which can steal your band proc
- Grapple
- Aside from the tension force, most of your acceleration is in the direction you are looking
- For best orbitals aim at your velocity vector
- Sprinting does not do anything except activate Rose Buckler
- Thunderslam
- Upon use, thunderslam will delete your vertical velocity
- In return, it gives you -100 vertical acceleration while active
- Gravitational acceleration is -30 (-20 on moon)
- Punching straight into the center of some bigger enemies can cause thunderslam to hit before your punch
- Punching their sides instead can help not trigger that
Mod may or may not be stable.
Reload config ingame with LoaderRulerReloadConfig
CHANGELOG
- 1.1.1
- sots fix
- moved config
- 1.1.0
- Fixed a vanilla bug where grapple length would get reduced by network latency
- Fixed a vanilla issue where Loader's crosshair didnt indicate to its full potential range
- Added some improvements to Loader crosshair overriding
- Added RiskOfOptions support
- Created a Vector2 window for RiskOfOptions
- Fixed SpeedText size at extreme speeds
- Fixed GrappleEnergy height over bottomless pits
- Modified a couple config entries
- 1.0.6
- Fixed PunchText displaying multiple hits if a punch hit multiple enemies
- 1.0.5
- Added grapple length and energy text
- Changed SpeedText default position
- Fixed hud elements persisting between deaths and specating change targets
- 1.0.4
- Fixed hud elements persisting between deaths and specating change targets
- 1.0.3
- Made vector icon color scaling slower
- Should now be able to view spectated loaders speed and velocity vector
- Added config option for angle linger duration after punching in SpeedTextHud
- 1.0.2
- Disabled a debug message
- 1.0.1
- Added an option to disable Loader's sprint crosshair
- GrappleDurationHud now displays on spectated Loaders
- Velocity Vector Icon now changes color based on your look direction
- Added a SpeedText display
- Added configuration options for the aboves