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Thrayonlosa-SeeSaw-1.1.2 icon

SeeSaw

Makes Sawmerang visible through other objects. Also tracks active saw count and highest bleed stack. Client-side and configurable

Date uploaded 2 years ago
Version 1.1.2
Download link Thrayonlosa-SeeSaw-1.1.2.zip
Downloads 181
Dependency string Thrayonlosa-SeeSaw-1.1.2

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2115 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2115

README

Does two things to saws:

  • Changes the shader of Sawmerang so that it draws on top of other objects. However they will still get hidden by occlusion culling.
  • Adds a position indicator icon to saws. This draws on the ui, so it will always be visible, even when the model is hidden.

Additionally, tracks current saw count and highest bleed stack and displays it at bottom left of screen. Highest bleed stack count resets whenever hud is disabled.

Configuration Options:

  • Toggle:
    • Shader change
    • Add indicator
    • Saw counting
    • Bleed tracking
  • Value:
    • Icon size
    • Icon color
    • Sprite of icon
    • Position of saw and bleed text

The command seesawReloadConfig lets you reload configuration in-game.

CHANGELOG

  • 1.2.2
    • Improved the saw swap bleed fix to ignore Cleaverang
    • Fixed a bug with saw icons
  • 1.2.1
    • Fixed a vanilla bug where sawmerangs would not apply bleed if Sawmerang was not the owner's active equipment (Retool Mult)
    • Text will now hide when hud isnt visible
    • Improved config reloding mid-game
    • Added RiskOfOptions support
    • Removed R2API dependancy
  • 1.2.0
    • Now disables occlusion culling for Sawmerangs. Now when combined with modified shader saws will become always visible
    • Position indicators are now disabled by default as they are no longer necessary
    • Improved the ability to reload the config mid-game
  • 1.1.8
    • Fixed bleedText not updating if damagecolor was changed, now uses damagetype
  • 1.1.7
    • Fixed game crash related to null bleed victim
  • 1.1.6
    • Can now use Texture2D files for saw icon
  • 1.1.5
    • Can now configure font size for saw and bleed numbers
    • Fixed a couple hud bugs
  • 1.1.4
    • Some minor optimizations for bleed tracking and icons
  • 1.1.3
    • Disabled R2API's network/vanilla incompatibility
  • 1.1.2
    • Can now track current saw count
    • Can remember highest bleed count
    • Added texts on hud for both of the above
    • Added configuration for above
  • 1.1.1
    • Can now choose which sprite to use for icon
    • Removed yOffset of indicator for saws
    • Added SeeSawReloadConfig command
    • Added configuration for color and size of icon
  • 1.1.0
    • Added position indicator to saws. These are always visible