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ValeX-Manipulator-0.2.0 icon

Manipulator

WIP Survivor focused on switching between three elements, Fire, Lightning and Ice. New custom model!

By ValeX
Date uploaded 5 years ago
Version 0.2.0
Download link ValeX-Manipulator-0.2.0.zip
Downloads 1549
Dependency string ValeX-Manipulator-0.2.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.52 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.52
ValeX-StubbedShaderConverter-1.0.0 icon
ValeX-StubbedShaderConverter

An externally referenced tool for using Hopoo shaders in mods. Contains pre-stubbed shaders.

Preferred version: 1.0.0

README

Manipulator

A Work in Progress Survivor that can switch between three elements, Fire, Lightning and Ice.

Now compatible with the Anniversary update. Custom Model has been added, but animations are a heavy work-in-progress (most are missing).

Skill and art preview

Future content

  • More Animations
  • Custom VFX
  • Custom SFX

Credits

  • Rob: creation of HenryMod, used as a template for this mod.

Known Issues

  • Cross's (Primary) melee attack is missing (due to no animation currently).
  • Cross's (Primary) wave doesn't spawn if attack speed is too high. Reported by Clom.
  • Ardent Ring's (Fire Secondary) visual effect sometimes doesn't dissapear. Reported by Clom.
  • Surge (Lightning Secondary) cannot be used after using Venting Step (Utility) while attuned to Lightning.
  • Surge's (Lightning Secondary) targeting indicator doesn't hide correctly.
  • Surge (Lightning Secondary) may not fire correctly if cast shorty after (or during) ECE Cycle (Special). Reported by Jame.
  • A random 'Ice Wall Indicator' can appear in the stage. Reported by The Crinch.

Changelog

0.2.0

  • Updated for Anniversary Update compatibility.
  • Changed thunderstore team name to ValeX.
  • Added custom model. Animations are still a WIP.
  • Added custom survivor icon.
  • Added initial element selection in loadout.
  • Minor tweaks to skills:
  • Increased delay for Lightning Cross (Primary) explosion. Suggested by Jame.
  • Increased delay for Venting Step (Utility) explosion.
  • Decreased proc coefficient for Lightning Cross (Primary) from 1 to 0.
  • Increased lifetime of Cross (Primary) wave from 0.7s to 1s.
  • Changed Lightning Cross (Primary) burst VFX (still a temporary effect).
  • Fixed: 'Current element icons don't reset after quitting to menu.'

0.1.2

  • Removed 'unlock' achievement (Manipulator is unlocked by default until I create a proper unlock achievement).

0.1.1

  • Added tips.
  • Fixed Artificer's Pillars in Ice Wall being the same size as Manipulator's Cryospire.

0.1.0

  • Initial release.