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Manipulator
WIP Survivor focused on switching between three elements, Fire, Lightning and Ice. New custom model!
By ValeX
| Date uploaded | 5 years ago |
| Version | 0.2.0 |
| Download link | ValeX-Manipulator-0.2.0.zip |
| Downloads | 1549 |
| Dependency string | ValeX-Manipulator-0.2.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9ValeX-StubbedShaderConverter
An externally referenced tool for using Hopoo shaders in mods. Contains pre-stubbed shaders.
Preferred version: 1.0.0README
Manipulator
A Work in Progress Survivor that can switch between three elements, Fire, Lightning and Ice.
Now compatible with the Anniversary update. Custom Model has been added, but animations are a heavy work-in-progress (most are missing).

Future content
- More Animations
- Custom VFX
- Custom SFX
Credits
- Rob: creation of HenryMod, used as a template for this mod.
Known Issues
- Cross's (Primary) melee attack is missing (due to no animation currently).
- Cross's (Primary) wave doesn't spawn if attack speed is too high. Reported by Clom.
- Ardent Ring's (Fire Secondary) visual effect sometimes doesn't dissapear. Reported by Clom.
- Surge (Lightning Secondary) cannot be used after using Venting Step (Utility) while attuned to Lightning.
- Surge's (Lightning Secondary) targeting indicator doesn't hide correctly.
- Surge (Lightning Secondary) may not fire correctly if cast shorty after (or during) ECE Cycle (Special). Reported by Jame.
- A random 'Ice Wall Indicator' can appear in the stage. Reported by The Crinch.
Changelog
0.2.0
- Updated for Anniversary Update compatibility.
- Changed thunderstore team name to ValeX.
- Added custom model. Animations are still a WIP.
- Added custom survivor icon.
- Added initial element selection in loadout.
- Minor tweaks to skills:
- Increased delay for Lightning Cross (Primary) explosion. Suggested by Jame.
- Increased delay for Venting Step (Utility) explosion.
- Decreased proc coefficient for Lightning Cross (Primary) from 1 to 0.
- Increased lifetime of Cross (Primary) wave from 0.7s to 1s.
- Changed Lightning Cross (Primary) burst VFX (still a temporary effect).
- Fixed: 'Current element icons don't reset after quitting to menu.'
0.1.2
- Removed 'unlock' achievement (Manipulator is unlocked by default until I create a proper unlock achievement).
0.1.1
- Added tips.
- Fixed Artificer's Pillars in Ice Wall being the same size as Manipulator's Cryospire.
0.1.0
- Initial release.