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ValeX-Manipulator-0.3.0 icon

Manipulator

WIP Survivor focused on switching between three elements, Fire, Lightning and Ice. New custom model!

By ValeX
Date uploaded 5 years ago
Version 0.3.0
Download link ValeX-Manipulator-0.3.0.zip
Downloads 3456
Dependency string ValeX-Manipulator-0.3.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.52 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.52
ValeX-StubbedShaderConverter-1.0.0 icon
ValeX-StubbedShaderConverter

An externally referenced tool for using Hopoo shaders in mods. Contains pre-stubbed shaders.

Preferred version: 1.0.0

README

Manipulator

A Work in Progress Survivor that can switch between three elements, Fire, Lightning and Ice.

Currently does not support Multiplayer

Now compatible with the Anniversary update. Custom Model has been added, but animations are a heavy work-in-progress (most are missing).

Skill and art preview

Future content

  • More Animations
  • Custom VFX
  • Custom SFX

Credits

  • Rob: creation of HenryMod, used as a template for this mod.

Known Issues

  • Ardent Ring's (Fire Secondary) visual effect sometimes doesn't dissapear. Reported by: Clom.
  • A random 'Ice Wall Indicator' can appear in the stage. Reported by: The Crinch.

Changelog

0.3.0 : - Added melee attack animations (still WIP).

  • Added body collisions and ragdoll components.

  • Changes to skills:

    • Increased Lightning Cross's (Primary) wave proc coefficient from 0 to 1.
    • Set Lightning Cross's (Primary) secondary blast proc coefficient to 0.
    • Increased Ardent Ring's (Fire Secondary) initial damage from 400% to 600%.
    • Decreased Ardent Ring's (Fire Secondary) attach proc coefficient from 1 to 0.4.
    • Decreased Ardent Ring's (Fire Secondary) attach tick count from 6 to 5.
    • Increased Surge's (Lightning Secondary) bounce range from 25 to 35.
    • Increased Surge's (Lightning Secondary) proc coeffient from 0 to 0.5.
    • Decreased Surge's (Lightning Secondary) damage from 400% to 300%.
    • Set Cryospire's (Ice Secondary) proc coefficient to 1.
    • Added Venting Step (Utility) elemental effects. The elemental effects are the same as Cross (Primary).
    • Flagged Venting Step (Utility) as a combat skill.
    • Updated element switching mechanics internally (no noticable difference in-game).
    • Removed Agile from Cross (Primary).
    • Developer Notes: I'm doing a rough balance pass on Manipulator, giving his secondary (hopefully) more appropriate proc values and number changes. Cross is no longer Aglie to fit with animations better.
  • Changes to stats:

    • Decreased base health from 100 to 90.
    • Increased level health from 26 to 27.
    • Increased base regen from 1.25/s to 2.5/s.
    • Increase level regen from 0.2 to 0.5.
    • Reduced armor from 20 to 0.
    • Developer Notes: Manipulator is effectively a Ranged/Melee hybrid, so I'm giving him stats to match that of melee and ranged vanilla survivors. Higher regen (like melee) but lower health (like ranged). Armor is removed as for now, as melee is meant to be risk-reward for him.
  • Fixes:

    • Fixed: 'Cross's (Primary) melee attack is missing.'
    • Fixed: 'Cross's (Primary) wave doesn't spawn if attack speed is too high.'
    • Fixed: Holding down Secondary fired Ardent Ring (Fire Secondary) quickly if Backup Magazines were held.
    • Fixed: 'Surge (Lightning Secondary) cannot be used after using Venting Step (Utility) while attuned to Lightning.'
    • Fixed: 'Surge's (Lightning Secondary) targeting indicator doesn't hide correctly.'
    • Fixed: 'Surge (Lightning Secondary) may not fire correctly if cast shorty after (or during) ECE Cycle (Special'
    • Fixed: Icon reset occurs if you press 'Quit to Menu' but don't quit.

    0.2.1 : - Updated for the latest RoR2 update (v1.1.1.2).

    0.2.0 : - Updated for the Anniversary Update.

  • Changed thunderstore team name to ValeX.

  • Added custom model. Animations are still a WIP.

  • Added custom survivor icon.

  • Added initial element selection in loadout.

  • Changes to skills:

    • Increased delay for Lightning Cross (Primary) explosion. Suggested by Jame.
    • Increased delay for Venting Step (Utility) explosion.
    • Decreased proc coefficient for Lightning Cross (Primary) from 1 to 0.
    • Increased lifetime of Cross (Primary) wave from 0.7s to 1s.
    • Changed Lightning Cross (Primary) burst VFX (still a temporary effect).
  • Fixes:

    • Fixed: 'Current element icons don't reset after quitting to menu.'

    0.1.2 : - Removed 'unlock' achievement (temporarily, until a proper achievement is made).

    0.1.1 : - Added tips.

  • Fixes:

    • Fixed: Artificer's Pillars in Ice Wall being the same size as Manipulator's Cryospire.

    0.1.0 : - Initial release.