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CHANGELOG
Changelog
1.0.6
- Updated the listing description to The Moon Haunts You.
- Metadata-only update; includes the exact tested 1.0.5 plugin with no gameplay or settings changes.
1.0.5
First public release, confirmed working in author playtesting.
- Gives each moon player five hidden Hexes of Haunting and includes them in native activation and haunt limits.
- Makes supported moon interactables and progression objects eligible for possession, including essential objectives.
- Uses 10x haunting frequency by default, with a configurable multiplier.
- Uses one scene discovery per visit and event-driven possession synchronization.
- Includes the host's character-selection moon-testing toggle.
- Fixes the startup timer-patch error introduced in 1.0.4.
- Keeps the testing UI available if haunting initialization fails.
Release preparation preserves the exact tested 1.0.5 DLL. Documentation and packaging polish make no gameplay or settings changes.
1.0.4
- Added configurable 10x haunting cadence and shorter rehaunt windows.
- Removed recurring asset-wide and vehicle-seat searches.
- Replaced possession polling with passenger-event tracking and occasional synchronization heartbeats.
- Had a startup timer-patch error; use 1.0.5.
1.0.3
- Expanded eligible moon targets and added missing possession metadata.
- Fixed the native proximity trigger's separate inventory check.
- Added scene-object possession synchronization for multiplayer.
1.0.2
- Added the host-only Start on Moon toggle to character selection.
1.0.1
- Assigned hidden stacks directly through the native behavior manager.
- Added activation diagnostics and retries after player spawning.
1.0.0
- Initial local test build.