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WolfoAlternateSkins
[Vanilla Compatible] Adds 40+ skin recolors for vanilla characters and 30+ skin recolors for modded characters. A lot of them based on RoR:Returns palettes. Unlocked by beating alt endings or alt game modes.
| Last updated | 2 weeks ago |
| Total downloads | 543055 |
| Total rating | 23 |
| Categories | Skins |
| Dependency string | Wolfo-WolfoAlternateSkins-3.0.5 |
| Dependants | 69 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1Wolfo-WolfFixes
Mod focused on fixing confirmed gameplay bugs, like Warped Echo. Includes various visual, text and audio fixes.
Preferred version: 1.2.0RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.4.0README
Many many recolor skins.
A lot of colors are inspired by RoRR palettes.
Unlocked by beating one of :
- Simulacrum Wave 50
- Eclipse 4 or higher
- Twisted Scavenger ending
- Voidling ending
Meridian recolors will require two of those.
Complete them however you like.
Or just unlock all of them with the config.
With this mod :
- False Sons Spikes match the skins spikes.
Skin List
``` Commando : Marine : (Unused SotV skin) Commando : Mastery : Red/Cyan (RoRR Provi Trial Palette) Commando : Meridian : Blue Huntress : Default : Pink/Black (Joke Rabbit Ears)(RoRR Palette) Huntress : Mastery : Bee (Orange/Brown) Huntress : Meridian : Dark Red Bandit : Default : Red Hat/Orange (RoRR Palette) Bandit : Meridian : Orange / Black Bandit : Default : Yellow Hat/Lime (RoRR Palette) Bandit : Default : Black Hat/Purple (RoRR Palette) Mul-T : Default : Damage (Chest) Mul-T : Mastery : Healing (Chest) Mul-T : Meridian : Utility (Chest) Engineer : Default : Red/Yellow (RoRR Palette) Engineer : Mastery : Blue/Pink (RoRR Palette) Engineer : Meridian : Black/Red (Nemesis) Artificer : Mix : Orange/Black (RoRR Palette) Artificer : Meridian : Purple/Yellow & Stronger Glow Artificer : Meridian : White/Blue & Stronger Glow Merc : Default : Neon Blue/Grey Merc : Mastery : Red Gray (RoRR Palette) Merc : Meridian : Neon Green/Black REX : Mastery : Blue/Yellow/White (Lepton Daisy) REX : Default : Red/Purple/Black (Lava Lily) REX : Meridian : Orange/Green Loader : Default : Green Armor (RoRR Palette) Loader : Mastery : Red Armor (RoRR Palette) Loader : Meridian : Yellow Acrid : Default : Black/Green (RoRR Palette) Acrid : Meridian : Green / Orange Emissions Acrid : Mastery : White/Blue (RoRR Palette) Acrid : Meridian : Dark Gray / Purple Emissions Acrid : Lemurian Captain : Default : Pink/Gold Captain : Mastery : Blue/Yellow Captain : Meridian : Red/BlackRailgunner : Mix : White/Blue/Black Railgunner : Meridian : Pink/Purple Railgunner : Default : Green/Yellow/Brown Void Fiend : Default : White/Blue (Void Ally) Void Fiend : Default : Black/Red (Imp) Void Fiend : Mastery : Dark Purple (Void) Void Fiend : Default : Orange/Yellow (Inverted)
Chef : Default : Red Hat / Yellow Chef : Mastery : Green Hat / Orange Chef : Default : Blue Hat / Pink Seeker : Default : Black / Orange Seeker : Mastery : White / Red False Son : Default : Gold/Red False Son : Mastery : Black/Red/Cyan (Providence) False Son : Mastery : Black/Red/Green (Providence)
Operator : Default : Red/Yellow/Black Operator : Default : Blue/Cyan/Yellow Operator : Mastery : Orange Drifter : Default : Red/Orange/Brown (RoRR Palette) Drifter : Default : Pink/Purple (RoRR Inspired) Drifter : Default : Green/Orange (RoRR Palette) Drifter : Mastery : Green/Blues
(Modded Characters) Enforcer : Default : Red/Blue/Gold (RoRR Palette) Enforcer : Bot: Red/Blue/Gold (RoRR Palette) Enforcer : Default : Yellow/Blue (RoRR Palette) Sniper : Mix : Orange/Brown Sniper : Mix : Gray/Black (RoRR Palette) Han-D : Default : Gold (RoRR Palette) Han-D : Grand Master : Gold (RoRR Palette) Han-D : Default : Orange/Black (RoRR Palette) Han-D : Grand Master : Orange/Black (RoRR Palette) Han-D : Default : Green/Yellow (RoRR Palette) Han-D : Grand Master : Green/Yellow (RoRR Palette) Miner : Default : Black/Orange Miner : Blacksmith : Orange Miner : Default : Green
Chirr : Pink/White (Lurantis) Chirr : Orange/Yellow (Bulk Detonator)
Rocket : Default : Red Rocket : Default : Blue Rocket : Mastery: Red Ravager : Default : Red/Black Paladin : Default : Yellow
Arsonist : Default : Orange/Red Arsonist : Default : Blue Arsonist : Grand Master : Blue Tesla Trooper Colors : White, Strong Blue, Neon Blue, Neon Cyan, Hot Pink, Neon Red Desolator Colors : Gray, Strong Green, Neon Green, Safety Yellow, Neon Yellow, Neon Orange
</details>
<details>
<summary>All skins ingame (Vanilla Characters)</summary>
(Shading of stages or in the lobby may differ quite heavily.)

</details>
<details>
<summary>All skins ingame. (Modded Characters)</summary>

</details>
#
This mod was intended to be used along side, but can be used on it's own just fine:\
[WolfoQualityOfLife](https://thunderstore.io/package/Wolfo/WolfoQualityOfLife/) colored vines for REX, Red effects for Red Mercs.\
[SimulacrumAdditions](https://thunderstore.io/package/Wolfo/SimulacrumAdditions) a more interesting Simulacrum.
WolfFixes/WolfoLib (for now they are in the same mod), needed a shared mod to have Operator Drones matching in the lobby functionality.
### Translations
Russian translation thanks to 'coldeib' on Discord. (v2.2.10)
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Also includes this:
