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bcs4313-ArtifactsOfDoom-1.1.5 icon

ArtifactsOfDoom

A series of artifacts that enhances difficulty, scales monsters, causes chaos, and more!

Date uploaded 4 years ago
Version 1.1.5
Download link bcs4313-ArtifactsOfDoom-1.1.5.zip
Downloads 677
Dependency string bcs4313-ArtifactsOfDoom-1.1.5

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1905 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5
RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
Rune580-Risk_Of_Options-2.5.2 icon
Rune580-Risk_Of_Options

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.5.2

README

The Artifacts Of Doom

Adds 4 customizable artifacts to traumatize your friends with.

Picture marking your imminent death

Artifacts Added

Artifact Of War

  • Time Increase = ++Spawn Rates, +++Difficulty
    (swarm effect +1 every 5 minutes, max 5), Spawnrate Cap = 250
  • Stage Increase = ++Monster Evolution +++ Item Droprate
    Items are exponentially given to monsters, items dropped are automatically given to player, with a chat notification.
  • This artifact generally creates a harder version of the game.
    Consider rainstorm to be monsoon difficulty, monsoon is just terrifying, drizzle == ??

Artifact Of The Titans

  • Enemy size scales according to their credit cost, and elites are scaled even more brutally.
  • Teleporter Boss Scales multiplicatively with stage (max 10 stages).

Artifact Of Unity

  • All items are shared amongst players, but enemies scale significantly faster.

Artifact Of Entropy

  • Various actions in-game are randomly given effects from a large pool of outcomes ranging from being a godsend to single handedly destroying everyone you love.
  • These outcomes have a randomly defined chance to occur, from 0-100%.
  • Discovering what actions do what, adapting, and dealing with mental health trauma is vital to your survival. Will you master the chaos? Or die trying...
  • Current Amount of possible outcomes to experience: 60
  • Current Amount of possible actions that cause outcomes: 24

New artifacts and updates to current ones are in development. I am open to any feedback and/or requests for new features on the Github discussions/issue pages, or through my email at [email protected]. Also I would love to watch you play it (yes I am a sadist)!

Changelog

1.0.0

  • Mod Release

1.0.1

  • Fixed UI Bug with item/artifact descriptions not appearing sometimes in a run.
  • Artifact icon display order adjusted.

1.1.3

  • Added customizability for the Artifact of Entropy, Artifact of War and Artifact of The Titans (new RiskOfOptions dependency required).
  • Printers, Scrappers, and other item removers now work with the Artifact of Unity.
  • Increased general mod compatibility / bugfixing.

1.1.5

  • Fixed an issue where Artifact of The Titans would make monsters without a cost invisible.
  • Monsters that scale from Titans are no longer partially in the ground.
  • Added fixed scaling settings to monsters and bosses for the artifact as well.

Currently Planned Features:

  • A new Artifact! (in progress)
  • Be able to retrieve the rng seed from the entropy artifact, so others can experience your run.
  • More outcomes for the entropy artifact.
  • Better icons (I'm not a good visual designer, so I'm open to anything sent my way as well).