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ArtifactsOfDoom
A series of artifacts that enhances difficulty, scales monsters, causes chaos, and more!
| Date uploaded | 4 years ago |
| Version | 1.1.5 |
| Download link | bcs4313-ArtifactsOfDoom-1.1.5.zip |
| Downloads | 677 |
| Dependency string | bcs4313-ArtifactsOfDoom-1.1.5 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.5.2README
The Artifacts Of Doom
Adds 4 customizable artifacts to traumatize your friends with.

Artifacts Added
Artifact Of War
- Time Increase = ++Spawn Rates, +++Difficulty
(swarm effect +1 every 5 minutes, max 5), Spawnrate Cap = 250 - Stage Increase = ++Monster Evolution +++ Item Droprate
Items are exponentially given to monsters, items dropped are automatically given to player, with a chat notification. - This artifact generally creates a harder version of the game.
Consider rainstorm to be monsoon difficulty, monsoon is just terrifying, drizzle == ??
Artifact Of The Titans
- Enemy size scales according to their credit cost, and elites are scaled even more brutally.
- Teleporter Boss Scales multiplicatively with stage (max 10 stages).
Artifact Of Unity
- All items are shared amongst players, but enemies scale significantly faster.
Artifact Of Entropy
- Various actions in-game are randomly given effects from a large pool of outcomes ranging from being a godsend to single handedly destroying everyone you love.
- These outcomes have a randomly defined chance to occur, from 0-100%.
- Discovering what actions do what, adapting, and dealing with mental health trauma is vital to your survival. Will you master the chaos? Or die trying...
- Current Amount of possible outcomes to experience: 60
- Current Amount of possible actions that cause outcomes: 24
New artifacts and updates to current ones are in development. I am open to any feedback and/or requests for new features on the Github discussions/issue pages, or through my email at [email protected]. Also I would love to watch you play it (yes I am a sadist)!
Changelog
1.0.0
- Mod Release
1.0.1
- Fixed UI Bug with item/artifact descriptions not appearing sometimes in a run.
- Artifact icon display order adjusted.
1.1.3
- Added customizability for the Artifact of Entropy, Artifact of War and Artifact of The Titans (new RiskOfOptions dependency required).
- Printers, Scrappers, and other item removers now work with the Artifact of Unity.
- Increased general mod compatibility / bugfixing.
1.1.5
- Fixed an issue where Artifact of The Titans would make monsters without a cost invisible.
- Monsters that scale from Titans are no longer partially in the ground.
- Added fixed scaling settings to monsters and bosses for the artifact as well.
Currently Planned Features:
- A new Artifact! (in progress)
- Be able to retrieve the rng seed from the entropy artifact, so others can experience your run.
- More outcomes for the entropy artifact.
- Better icons (I'm not a good visual designer, so I'm open to anything sent my way as well).