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UnlockChecklist
Tag the locked skills, skins and survivors you're chasing, then check what each one needs without leaving the game.
By bdub
| Date uploaded | a day ago |
| Version | 0.1.1 |
| Download link | bdub-UnlockChecklist-0.1.1.zip |
| Downloads | 186 |
| Dependency string | bdub-UnlockChecklist-0.1.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
UnlockChecklist
Tag the locked skills, skins and survivors you're chasing, then check what each one needs without leaving the game.
Using it
In character select, open the loadout panel and left-click a locked entry to tag it. Right-click works on anything, locked or not.
In a run, press K to open the checklist. Each entry shows its unlock requirement and ticks itself off the moment you earn it. The window also opens in the lobby and the main menu.
Console commands
| Command | Effect |
|---|---|
uc_ui |
Open/close the checklist |
uc_list |
List everything tagged, with its requirement |
uc_tag <name> |
Add something. A partial name works |
uc_untag <name> |
Remove something |
uc_find <name> |
Search without tagging |
uc_clear [done] |
Empty the list, or only what is completed |
Open the console with Ctrl + Alt + `` (left Ctrl/Alt) once; after that `` orF2` toggles it.
Config
The toggle key, the two click gestures, whether completed entries stay visible, and the in-menu tag markers are all configurable. Your tag list is a plain text file you can edit by hand.
Notes
- Client-side only. It grants nothing — in multiplayer you see your own progress, not anyone else's.
- Only what the loadout panel shows can be tagged: survivors, skill variants and skins. Not items, equipment, artifacts or logbook entries.
- Entries with no unlock requirement aren't taggable. Most modded survivors ship without one.
- Shows the requirement, not your progress toward it.
- Tags are shared across local save profiles.
Installing
Install with a mod manager, or drop the DLL into BepInEx/plugins/.
CHANGELOG
Changelog
0.1.1
- Rewrote the description and mod page.
0.1.0
- First release. Loadout-panel tagging, the checklist window (
K), and theuc_*console commands.