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blazingdrummer-BakedModpack-1.5.0 icon

BakedModpack

A modpack designed for balanced play at all experience levels while expanding greatly upon the base game.

Date uploaded 6 years ago
Version 1.5.0
Download link blazingdrummer-BakedModpack-1.5.0.zip
Downloads 302
Dependency string blazingdrummer-BakedModpack-1.5.0

This mod requires the following mods to function

LuaFubuki-Void_Reaver-0.2.2 icon
LuaFubuki-Void_Reaver

Adds a playable Void Reaver with customized abilities to RoR2.

Preferred version: 0.2.2
DevinWeaver-TheSurgeon-1.4.2 icon
DevinWeaver-TheSurgeon

Adds the Surgeon, a new survivor who overcomes their low base damage by manipulating the cooldown of their powerful special.

Preferred version: 1.4.2
Rein-AlternativeArtificer-1.1.0 icon
Rein-AlternativeArtificer

Adds a selectable new 3-part passive to Artificer along with a reworked Ion Surge and minor changes to NanoBomb

Preferred version: 1.1.0
Moffein-BanditReloaded-1.1.1 icon
Moffein-BanditReloaded

Adds Bandit as a playable survivor with 3 new alt skills and HD skill icons!

Preferred version: 1.1.1
Rein-RogueWisp-2.1.4 icon
Rein-RogueWisp

Includes an entirely original survivor and a new late game boss. The survivor is a close range caster with very high damage potential but no mobility and limited defensive options. The boss is someone you might have missed from RoR1.

Preferred version: 2.1.4
Moffein-MULT_Buff-1.0.0 icon
Moffein-MULT_Buff

Remember when MUL-T was good?

Preferred version: 1.0.0
Moffein-MobileTurretBuff-1.1.0 icon
Moffein-MobileTurretBuff

Buffs the survivability of Mobile Turrets, makes them sprint whenever possible, and provides options for tweaking their attributes.

Preferred version: 1.1.0
duckduckgreyduck-SpeedyBeetles-1.0.4 icon
duckduckgreyduck-SpeedyBeetles

Balances beetles by making them go FAST

Preferred version: 1.0.4
duckduckgreyduck-DeathMarkFix-1.0.1 icon
duckduckgreyduck-DeathMarkFix

Fixes a small oversight with Death Mark that prevented its damage from scaling

Preferred version: 1.0.1
Rico-GiganticAmethyst-1.1.1 icon
Rico-GiganticAmethyst

Adds the Gigantic Amethyst, an equipment that resets ability cooldowns

Preferred version: 1.1.1
Sciman101-PocketPrinter-1.1.0 icon
Sciman101-PocketPrinter

Adds a Adaptive Filament, which turns into copies of items you pick up

Preferred version: 1.1.0
MagnusMagnuson-BazaarPrinter-0.2.0 icon
MagnusMagnuson-BazaarPrinter

Adds 3D Printers to the Bazaar (configurable)

Preferred version: 0.2.0
Legendsmith-SolidIceWall-1.1.0 icon
Legendsmith-SolidIceWall

Makes Artificer Ice Wall Solid

Preferred version: 1.1.0
xiaoxiao921-Rampage-1.1.4 icon
xiaoxiao921-Rampage

CUSTOM ADDED RED TIER ITEM ! Introduces the Rampage mechanic from Path of Exile.

Preferred version: 1.1.4
xiaoxiao921-DPSMeter-0.0.6 icon
xiaoxiao921-DPSMeter

A mod that shows a dps meter on your screen.

Preferred version: 0.0.6
Jimmy-AcridPoisonBuffs-0.3.0 icon
Jimmy-AcridPoisonBuffs

Adds configurable proc coefficient and critical strike chance to Acrid's poison.

Preferred version: 0.3.0
MagnusMagnuson-TemporaryLunarCoins-0.2.0 icon
MagnusMagnuson-TemporaryLunarCoins

Makes Lunar Coins reset every run with options for drop chance.

Preferred version: 0.2.0
MagnusMagnuson-BiggerBazaar-1.9.3 icon
MagnusMagnuson-BiggerBazaar

Expands the Bazaar with random items that can be bought with money you have left at the end of the stage (now lunar coins, too).

Preferred version: 1.9.3
Rein-LunarWickedRing-1.2.1 icon
Rein-LunarWickedRing

Adds Wicked Ring to the game as a lunar item with a major downside.

Preferred version: 1.2.1
Rein-ArchaicWisps-2.0.1 icon
Rein-ArchaicWisps

Adds Archaic Wisps to the game.

Preferred version: 2.0.1
Rein-GeneralFixes-2.3.3 icon
Rein-GeneralFixes

Fixes various bugs in game. Also contains some QOL, and a balance pass (Including gesture, glass, and corpsebloom fixes)

Preferred version: 2.3.3
hlista-SimpleRoll-1.0.0 icon
hlista-SimpleRoll

Adds a /roll command to chat that outputs a random number from 1-100

Preferred version: 1.0.0
JackPendarvesRead-EngiShieldNotification-3.0.0 icon
JackPendarvesRead-EngiShieldNotification

Plays a sound when the Engineer's bubble shield is about to time out. Includes volume control.

Preferred version: 3.0.0
Unordinal-AI_Blacklister-1.0.0 icon
Unordinal-AI_Blacklister

Lets you blacklist certain items and equipment so that Scavengers and enemies in the Void Fields will never receieve them.

Preferred version: 1.0.0
mistername-AllyPing-1.0.0 icon
mistername-AllyPing

Remake of AllyPing, with HJupdaterAPI support

Preferred version: 1.0.0
FunkFrog-and-Sipondo-ShareSuite-2.0.0 icon
FunkFrog-and-Sipondo-ShareSuite

Share gear between members of your party - Highly Balanced - Completely Customisable

Preferred version: 2.0.0
Harb-DiluvianDifficulty-1.0.5 icon
Harb-DiluvianDifficulty

Adds a new harder difficulty to the game.

Preferred version: 1.0.5
Jarlyk-Raincoat-0.2.2 icon
Jarlyk-Raincoat

Collection of optional tweaks for an improved Risk of Rain experience

Preferred version: 0.2.2
Timmeh42-2-StealthySpawn-1.0.0 icon
Timmeh42-2-StealthySpawn

Tired of getting shotgunned by Elder Lemurians? Now get a short duration cloak effect on spawn!

Preferred version: 1.0.0
TheRealElysium-ScalingBloodShrines-1.0.1 icon
TheRealElysium-ScalingBloodShrines

Makes Blood Shrines viable into the late game.

Preferred version: 1.0.1
TheRealElysium-WaxQuailMultiJump-1.0.1 icon
TheRealElysium-WaxQuailMultiJump

Makes Wax Quail apply to feather jumps.

Preferred version: 1.0.1
JackPendarvesRead-InfusionStackFix-5.0.2 icon
JackPendarvesRead-InfusionStackFix

Adds extra configuration to Infusion. Extra interaction with Engineer turrets, configurable maximum values, etc.

Preferred version: 5.0.2
TeaBoneJones-IncreaseHuntressRange-1.0.0 icon
TeaBoneJones-IncreaseHuntressRange

Increase the range of Huntress every time you level up. Or turn on God Mode and increase the range to encompass the whole map.

Preferred version: 1.0.0
JackPendarvesRead-BulletFalloffFix-2.0.1 icon
JackPendarvesRead-BulletFalloffFix

Makes bullet attacks more effective at a distance by rebalancing falloff damage of bullet attacks (e.g. commando).

Preferred version: 2.0.1
wildbook-TooManyFriends-1.0.0 icon
wildbook-TooManyFriends

Ever felt like 4 players wasn't enough?

Preferred version: 1.0.0
MagnusMagnuson-ItemExchangeNotifier-1.3.0 icon
MagnusMagnuson-ItemExchangeNotifier

Notification for which items you exchange at the 3D Printer/Forge.

Preferred version: 1.3.0
TheRealElysium-Faster3DPrinters-1.0.0 icon
TheRealElysium-Faster3DPrinters

Makes 3D Printers produce items quickly.

Preferred version: 1.0.0
MagnusMagnuson-ScannerPlusOne-2.5.0 icon
MagnusMagnuson-ScannerPlusOne

Radar Scanner replaces question marks with ping icons and info is posted into the chat.

Preferred version: 2.5.0
JohnEdwa-RTAutoSprintEx-1.0.6 icon
JohnEdwa-RTAutoSprintEx

(BuildID: 4811921) RT AutoSprint fixed and enhanced with more features. Sprint automatically, but only when you would be allowed to do so in the first place.

Preferred version: 1.0.6
dan8991iel-LunarCoinShareOnPickup-3.6.1 icon
dan8991iel-LunarCoinShareOnPickup

When one player in the lobby picks up a lunar coin, each player in the lobby will receive one. No more hate and envy against the person who grabs them the quickest. Change Lunar Coin shared and unshared amount via config.

Preferred version: 3.6.1
MagnusMagnuson-ShrineOfDio-1.3.2 icon
MagnusMagnuson-ShrineOfDio

Resurrect fallen teammates. Spawns a Shrine of Dio on every stage (replaces the Shrine of the Woods).

Preferred version: 1.3.2
pixeldesu-Pingprovements-1.5.1 icon
pixeldesu-Pingprovements

Several improvements to Pings, like multiple pings and adjustable timers or colors per type

Preferred version: 1.5.1
kookehs-StatsDisplay-2.3.0 icon
kookehs-StatsDisplay

Displays character stats on Info Screen.

Preferred version: 2.3.0
Harb-HarbTweaks-1.3.0 icon
Harb-HarbTweaks

Completely configurable set of tweaks.

Preferred version: 1.3.0
TheRealElysium-EmptyChestsBeGone-1.1.1 icon
TheRealElysium-EmptyChestsBeGone

Removes empty lootables upon opening them.

Preferred version: 1.1.1
JackPendarvesRead-MacroCommands-2.0.0 icon
JackPendarvesRead-MacroCommands

Assign keybinds and chain console commands together to give easy access to frequently used commands

Preferred version: 2.0.0
JackPendarvesRead-FluffyLabsConfigManagerTools-1.0.1 icon
JackPendarvesRead-FluffyLabsConfigManagerTools

Tools to help build configuration with Bepinex.ConfigurationManager

Preferred version: 1.0.1
JackPendarvesRead-BepinexConfigurationManager-2.0.0 icon
JackPendarvesRead-BepinexConfigurationManager

An easy way to let user configure how a plugin behaves without the need to make your own GUI. The user can change any of the settings you expose, even keyboard shortcuts.

Preferred version: 2.0.0
kristiansja-KeyBindForConsole-2.0.1 icon
kristiansja-KeyBindForConsole

Now With Configuration☺

Preferred version: 2.0.1
Harb-DebugToolkit-3.3.1 icon
Harb-DebugToolkit

Adds console command for debugging mods.

Preferred version: 3.3.1
wildbook-MiniRpcLib-0.0.1 icon
wildbook-MiniRpcLib

This is an alpha/beta library. It works, but there are breaking changes planned. It's released here to allow developers to reference it as a dependency.

Preferred version: 0.0.1
blazingdrummer-BakedLanguageEdits-2.0.7 icon
blazingdrummer-BakedLanguageEdits

A language pack originally created for the Baked modpack. Adds detailed tooltips and descriptions, explains changes made by the mods, and enhances the game's lore.

Preferred version: 2.0.7
Harb-AssetPlusRequester-1.0.0 icon
Harb-AssetPlusRequester

Tell R2API to enable the AssetPlus module

Preferred version: 1.0.0
Harb-LighterPatcher-1.0.1 icon
Harb-LighterPatcher

Preloading optimisation for mods.

Preferred version: 1.0.1
tristanmcpherson-R2API-2.4.21 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.4.21
bbepis-BepInExPack-3.2.0 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 3.2.0

README

Installation

  1. Install a mod manager that can automatically install dependencies (I'd recommend Ebkr's excellent r2modman manager).

  2. Install the BakedModpack "mod" to automatically install all of the mods and configure them. a. With r2modman, simply install the program, create a new profile, click the Online section, and search for "BakedModpack". Then click Download.

  3. Read the overview below for a brief rundown on the changes you need to know about before playing the modpack, join the Discord to stay up-to-date with any changes, and check out the BakedMutators addon package for some fun twists on the game.

  4. Click Play Modded.

Overview

If you've never played RoR2 before, or have only played a little, welcome and you're in luck! This pack is made with you in mind. I'd maybe recommend playing at least a couple of runs of vanilla before diving into the pack just to get into the swing of things, but honestly you should be just fine jumping right in.

If you're a battered survivor of the storm, this pack should provide fresh new challenges and content, alongside much-appreciated QOL and balance changes. You can find all the details of everything that has been changed in the User's Guide found in the #links section of the Discord.

These are the basic changes/differences you'll need to know to get started with the pack. You should be able to learn everything else by just playing the game.

Important Disclaimers

This pack relies on lunar coins being a temporary currency that resets every run. You will be warned that your coins will be reset when you start a new game, and will need to type tlc_aye in chat before you can move at the beginning of the run.

If you value your lunar coins or the integrity of your save file in general, I'd recommend creating a new profile to use when playing this pack. However, the risk should be relatively low, as I test pretty thoroughly before releasing, and, worst case, you can always edit your coins using the give_lunar <number to add> command or edit the save file directly.

Speaking of commands and save files, I've left all of the admin tools I use active for your use if needed. This does leave the door open for cheating, but I think the potential usefulness in cases where glitches or mistakes happen outweighs this. Ultimately, you are in control of your own fun anways. See the DebugToolkit commands list and the admin keybindings below for more information. For information on how to edit your save file directly, please visit the Discord.

Recommended Settings

  • Gameplay: sprint sensitivity reduction = disabled - personal preference; this really messes with your sensitivity due to auto-sprint in my experience
  • Video: resolution = 1920x1080, HUD scale = 100% - This is by no means required, but I've only done very limited testing with resolutions other than this. Other resolutions or aspect ratios may cause UI issues. They should all be fixable, but will require you to adjust the configs to your own setup. Please consult the Discord if you need help doing this.
  • Graphics: corpse clean-up = immediate, max corpses = 0 - I personally use this to remove clutter and increase performance. You don't have to do this, but I don't test without it, so your results may vary.

New Keybindings

Key Function
F1 configure mods
F9 quicksave
F10 quickload
X reset DPS meter
"sprint" walk/cancel channeled ability

Admin Keybindings

Key Function
F2 macro: god, noclip
F3 macro: no_enemies, kill_all
F5 open console
F6 reload RPGMod config
F8 give players a starter pack

Basic Changes

BakedLanguageEdits

  • almost every item/equipment’s tooltips, as well as many menus and ability descriptions, have been modified to reflect any changes made by this modpack and give players more detail about mechanics
  • picking up items/equipment or hovering over them in the Tab menu shows a more complete description of what that item does, including exact damage values, cooldowns, and chances - don’t worry, there are still secrets hidden in the logbook ;)

RTAutoSprintEx

  • your character will automatically sprint whenever the base game would normally allow you to sprint
  • inverts the "sprint button" behavior; the "sprint button" is now a "walk button" which also cancels some channeled abilities, like Artificer's flamethrower
  • stops the FOV from changing, eliminates the speedlines, and gets rid of the chevron crosshair when sprinting (adjustable in config)

Pingprovements

  • there is no longer any limit to how many pings you can have active at once
  • ping duration now depends on type: interactable pings last a long time, allowing you to ping things like chests or the teleporter that you want to return to later; this also applies to items on the ground, so you can leave them for a teammate

AllyPing

  • pinging an enemy now makes your minions target them

FasterTeleportCharge

  • after the teleporter boss is killed, the charge rate is 1000x its normal speed; the saved time is still tracked and added to the run timer to preserve difficulty

Starting Items GUI

  • You now earn credits based on stages cleared, game difficulty, and run ending (higher rewards for wins/obliterations)
  • Credits can be spent in the Starting Items section of the main menu for a boost on your next run

FixedSplitscreen

  • better splitscreen support is available through this mod; see the mod page for details

ShareSuite

Multiplayer-Only

  • picking up a white or green item gives every other living member of your party a random item of the same tier - red, yellow, and blue items are not shared
  • using 3D printers & cauldrons directly modifies your build, not the other players' builds
  • balance changes: bosses only drop 1 item, less interactables spawn in early rounds

Shrine of Dio

Multiplayer-Only

  • replaces the Shrine of the Woods with the Shrine of Dio, which lets you resurrect a random fallen teammate for a high gold cost
  • each normal stage spawns with a Shrine of Dio

TooManyFriends

Multiplayer-Only

  • Unlocks the multiplayer lobby size (default max = 16, adjustable in config)

VanillaTweaks

Multiplayer-Only

  • In multiplayer, you no longer pick up items by moving through them; You must press Interact (default E)

There are dozens of other changes made to the game and addtional content, including characters and items, that are not mentioned in this brief overview. As previously mentioned, they should all be discoverable and learnable just by playing the game, but if you would like a full spoiler-heavy rundown of all of the changes made, you can find it in the User's Guide found in the #links section of the Discord.

Known Issues

Many of these issues are marked in-game with a wrench icon to indicate they are known. Please refer back to this section at that point.

Impossible Challenges

Due to the nature of modded RoR2 and how the pack uses lunar coins, there are 3 challenges from the base game that are nearly or completely impossible to complete when playing this pack. I'd recommend picking one of the presented solutions when you run into this situation.

  • Prismatically Aligned: Complete a Prismatic Trial - While you are playing a modded instance, prismatic trials are not available (to prevent cheating). Your options are: complete this challenge in vanilla RoR2 before returning to modded play, or modify your save file. For information on how to edit your save file directly, please visit the Discord.
  • Mercenary: Ethereal: As Mercenary, complete a Prismatic Trial without falling below 100% health. - Same as Prismatically Aligned.
  • Pause.: Free the survivor suspended in time. - Because this challenge requires at minimum 10 lunar coins to complete, it is uniquely difficult in this modpack, because you'd need to achieve it in one run. Lunar coins' drop chance also decreases for that run every time one drops, making this challenge potentially nearly impossible. Your options are: disable the TemporaryLunarCoins mod in r2modman and play normally until you complete this challenge, use the give_lunar 10 command to gain the necessary coins, or modify your save file. For information on how to edit your save file directly, please visit the Discord.

Known Bugs/Problems

  • going to the next stage toggles noclip off and takes focus away from the console
  • dying during noclip causes an error that traps you in character selection
  • spectral circlet has no texture and is invisible, making it nearly impossible to pick up if you didn't see it drop
  • (multiplayer) price labels on the modded portions of the Bazaar display as gold rather than lunar coins for clients (eg $1 instead of 1 lunar); also affects fuel array chest
  • (multiplayer) Scavengers and the Void Fields don't scale back items to compensate for item sharing, resulting in large power spikes for players - I'd recommend compensating by only picking up 1 item from the Void Field rewards instead of all of them; a similar approach could be taken with Scavengers, but they are more difficult to balance; maybe try picking up (# of items/# of party members) items
  • (multiplayer) the red item cauldron in the Bazaar gives the player a red item directly into their inventory, but also drops one on the ground, resulting in duplication - simply don't pick up this item; in the case that you accidentally do and want to remove it, simply use the command remove_item <item name> 1
  • loading into the Bazaar using a game save causes the BiggerBazaar chests to not spawn - simply don't save your game in the Bazaar; that should avoid all potential issues
  • loading into a game save triggers the prompt to clear your lunar coins again - when saving your game, make a note in the title of how many lunar coins you had; once you load in and clear them, simply give them back to yourself using the give_lunar <number of coins> command
  • when playing as Void Reaver as the client, you must use the alternate Client Reave ability available in his loadout for his special to function properly, albeit without the fancy effects

Contact Info

Join the Baked Discord, or DM on Discord or Twitter @blazingdrummer. Please don't bug other devs with issues or feedback. I'd be happy to help you and can pass on any information that they will need. Thanks!

Credits

I'd like to give a massive shoutout to all of the developers and other members of the RoR2 modding community for all of their help and support so far. This project started in January 2020 and has been immmensely satisfying to work on, so I really hope everyone enjoys it.

In particular, I'd like to thank Ebkr, Moffein, Rein, Magnus, Sipondo & Funkfrog, Mythic, Harb, Fubuki, and Phedg1 for their hard work and graciously both providing and considering input. And, of course, a big thank you to Hopoo Games!

Changelog

In order to not make this readme any longer than it already is, the changelog can be found in the #changelog section of the Discord.