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chen_ror2-SubSkillsDisplay-1.1.0 icon

SubSkillsDisplay

Shows the skills character select leaves out, such as Acolyte's Anima Harvester, Void Fiend's corrupted skills and CHEF's boosts: in an Extra Skills tab in character select, and under Abilities in the pause menu during a run.

Date uploaded 2 days ago
Version 1.1.0
Download link chen_ror2-SubSkillsDisplay-1.1.0.zip
Downloads 47
Dependency string chen_ror2-SubSkillsDisplay-1.1.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122
RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9

README

Sub Skills Display

Shows the skills character select doesn't: what a survivor's skills turn into during a run. View only.

  • Character select: an Extra Skills tab, after Loadout. Lines per skill type, like the Loadout tab; hover a skill for its description and keywords.
  • Pause menu: Abilities, during a run. Each of your skills, followed by what it turns into.

Skills from loadout choices you haven't unlocked aren't shown. Other players don't need the mod.

Survivor Extra skills Given by
Acolyte Torrential Slash Torrential Slash
Harrowing Chains Harrowing Chains
Soul Storm Soul Storm
Banish Banish
Dark Summons: the Anima Harvester
Dark Summons Dark Summons
Anima Echo Anima Echo
Litany (takes over the Special)
Blade Dash Blade Dash Blade Sling and Javelin, reactivated
Captain Beacon: Healing Beacon: Healing
Beacon: Shocking Beacon: Shocking
Beacon: Resupply Beacon: Resupply
Beacon: Hacking Beacon: Hacking
Orbital Supply Beacon (they take over Primary and Secondary)
CHEF Boosted Dice Boosted Dice
Boosted Sear Boosted Sear
Boosted Ice Box Boosted Ice Box
Boosted Roll Boosted Roll
Boosted Oil Spill Boosted Oil Spill
Yes, CHEF!
Drifter Bludgeon Bludgeon
Discard Discard
Repossess, with something in the bag
Tornado Slam (final slam) Tornado Slam (final slam) Tornado Slam
Operator Gunner Drone Mk 2 Gunner Drone Mk 2
Healing Drone Mk 2 Healing Drone Mk 2
Transport Drone Mk 2 Transport Drone Mk 2
Drone (Loadout rows)
Railgunner M99 M99
HH44 HH44
M99 Sniper and HH44 Marksman, scoped
Active Reload Active Reload M99 Sniper
Supercharged Railgun Supercharged Railgun
Cryocharged Railgun Cryocharged Railgun
Supercharge and Cryocharge
Void Fiend Corrupted Drown Corrupted Drown
Corrupted Flood Corrupted Flood
Corrupted Trespass Corrupted Trespass
Corrupted Suppress Corrupted Suppress
Void Corruption
Modded survivors Skills their mod swaps in that no loadout offers

Settings

  • Modded survivors (on)
  • Debug: Log extra skills (off), Log character select hierarchy (off)

Skill icons from the Risk of Rain 2 Wiki.

CHANGELOG

Changelog

1.1.6

  • README: new images and formatting.

1.1.5

  • No X% HP keyword on the Anima Harvester's skills: the game lists it, but they cost no health.
  • A word in a description no longer brings in another survivor's keyword: no Operator's Ricochet on Drifter's Tornado Slam, no Enforcer's Temporary Barrier on Seeker's Soul Spiral, Loader's passive or Operator's drone commands.

1.1.4

  • README: screenshots on their own lines, not inside the text.

1.1.3

  • README: character select screenshot.

1.1.2

  • Extra Skills tab: no floating tooltip on hover either; the description box beside the lines already shows the skill.
  • README: screenshots.

1.1.1

  • Pause menu Abilities: no floating tooltip on hover; the description box beside the lines already shows the skill.
  • README: smaller skill icons, hosted with the mod.

1.1.0

  • The tab is now Extra Skills, with a line saying what it shows. It is always there, and lists every unlocked extra skill whatever the loadout (no Only current loadout setting any more).
  • Skills are in lines per type (Primary, Secondary...), like the Loadout tab, without its selection: Harrowing Chains is in the Secondary line. Hover one for its description.
  • Hovering a skill also explains its keywords, including those its description names (Stunning, Freezing...).
  • Captain's beacons, Railgunner's scoped and charged shots and Active Reload, and Operator's drones are back.
  • Pause menu Abilities: lines per type, each of your skills followed by what it turns into.
  • README: skill icons.

1.0.0

  • Extra tab in character select, after Loadout: Acolyte's Anima Harvester, Litany and Blade Dash, Void Fiend's corrupted skills, CHEF's boosted skills, Drifter's bag skills and final slam.
  • Abilities in the pause menu during a run: your skills and their extra skills.
  • Modded survivors: skills their mod swaps in that no loadout offers.
  • Skills from locked loadout choices aren't shown.