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CircleSnapfreeze
Snapfreeze, but its a circle?
| Date uploaded | 3 years ago |
| Version | 1.1.0 |
| Download link | duckduckgreyduck-CircleSnapfreeze-1.1.0.zip |
| Downloads | 486 |
| Dependency string | duckduckgreyduck-CircleSnapfreeze-1.1.0 |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113README
Check out CircleSnapfreeze on GitHub: https://github.com/bbborbo/CircleSnapfreeze
Join the discord server: https://discord.gg/baxZ2vgxdh
Try out our video game, SUPERBUG: https://plumicorn.itch.io/SUPERBUG
(Ion Surge changes pictured are a part of ArtificerExtended - check out that mod if youre interested! https://thunderstore.io/package/duckduckgreyduck/ArtificerExtended/)
Mod Overview
CircleSnapfreeze adds a minor rework to Artificer's utility, Snapfreeze, by making it's ice pillars "fire" radially, as opposed to in two opposite lines. Not only does it increase the depth of Snapfreeze's behavior, but it's also fully configurable, allowing you to modify Snapfreeze exactly to your tastes. You can change the maximum radius of snapfreeze's circle, the max deploy time, total "rays", and pillars per ray. Further, you can also change the rotation offset of the circle, as well as replace Snapfreeze with unique assets that call back to early versions of ArtificerExtended!
Changelog
1.1.0
- Fixed
1.0.0
- Release ver

