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jenwalter-SizeManagerPlus-2.0.2 icon

SizeManagerPlus

Manipulate the size of players and NPCs.

Date uploaded 5 years ago
Version 2.0.2
Download link jenwalter-SizeManagerPlus-2.0.2.zip
Downloads 470
Dependency string jenwalter-SizeManagerPlus-2.0.2

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.50 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.50

README

#==SIZE MANAGER PLUS== An old Risk of Rain 2 mod brought back to modern times with a few extra additions! This mod allows you to resize characters in varying ways using the heavily-customisable configuration file. You can even have the size of characters change on the fly! ##FEATURES

  • Configurable resizing for certain conditions.
  • Not constrained to certain sizes; be as specific as you want to be. 75%? 133.333%? Up to you.
  • Adjustable size cap, or even the option to remove it entirely.
  • Safely stops anything from being smaller than 0.1%.
  • Supports applying NPC size modifications to players that are on the monster team.
  • Allows size to also affect the statistics of characters (e.g. more max life, more damage...). ==NEW WITH 2.0==
  • Resize on the fly; grow (or shrink) as you collect items and/or level up.
  • Bigger eyes see further; the bigger you are, the larger your camera's field of view becomes. ##INSTALLATION (Without mod manager)
  1. Install BepInEx and R2API if you haven't already, for some reason.
  2. Install this mod in Steam/SteamApps/common/Risk Of Rain 2/BepInEx/plugins/.
  3. Run the game and see if it works! ##CONTACT (Need help with a problem?) Steam Discord ##CONFIGURATION ==Camera==
  • sizeCamera [Boolean] : true : If true, the camera will scale alongside the player's size. ==Dynamic Size==
  • dynamicSize [Boolean] : false : If true, enables features which scale the size of entities on the fly.
  • sizeLeveling [Boolean] : false : If true, size is influenced by the level of the character.
  • sizeLevelingMinimum [Integer] : 1 : The character's level must be equal to or greater than this number first before size shifting.
  • sizeLevelingIncrement [Float] : 0.04 : % of size added per level above the minimum requirement.
  • sizeInventory [Boolean] : false : If true, the character's inventory items, excluding equipment and items of no tier, affect size.
  • sizeTier1 [Float] : 0.01 : % of size added per white item carried.
  • sizeTier2 [Float] : 0.03 : % of size added per green item carried.
  • sizeTier3 [Float] : 0.09 : % of size added per red item carried.
  • sizeTierB [Float] : 0.03 : % of size added per yellow item carried.
  • sizeTierL [Float] : -0.02 : % of size added per blue item carried.
  • sizeTier1Scrap [Float] : 0 : % of size added per white scrap carried.
  • sizeTier2Scrap [Float] : 0 : % of size added per green scrap carried.
  • sizeTier3Scrap [Float] : 0 : % of size added per red scrap carried.
  • sizeTierBScrap [Float] : 0 : % of size added per yellow scrap carried.
  • sizePearl [Float] : 0.02 : % of size added per pearl carried.
  • sizeShinyPearl [Float] : 0.05 : % of size added per irradiant pearl carried.
  • sizeItemCount [Float] : 0 : % of size added per item of all tiers carried. ==Limitation==
  • sizeCapEnabled [Boolean] : true : If true, the size of any character cannot exceed the size cap value.
  • sizeCap [Float] : 10 : The size cap at which characters cannot get any larger.
  • sizeCapFormulas [Boolean] : true : If true, the size cap also applies to stat scaling. ==Size Modifiers==
  • baseSize [Float] : 1 : The base size for all characters, players and NPCs alike.
  • sizePlayer [Float] : 1.3 : Size multiplier for friendly players.
  • sizeAlly [Float] : 1.1 : Size multiplier for friendly NPCs.
  • sizeMonster [Float] : 1.3 : Size multiplier for hostile players & hostile NPCs.
  • sizeBoss [Float] : 1.15 : Size multiplier for boss hostiles.
  • sizeElite [Float] : 1.2 : Additional size multiplier for elite hostiles.
  • sizeChampion [Float] : 1.4 : Additional size multiplier for Teleporter hostiles.
  • sizeChampionBoss [Float] : 1.2 : Additional size multiplier for Teleporter boss hostiles. ==Statistic Modifiers==
  • healthScaling [Integer] : 0 : Scales max health alongside size. 0 - off / 1 - linear scaling / 2 - exponential scaling
  • damageScaling [Integer] : 0 : Scales damage alongside size. 0 - off / 1 - linear scaling / 2 - exponential scaling
  • armourScaling [Integer] : 0 : Scales armour alongside size. 0 - off / 1 - linear scaling / 2 - exponential scaling
  • speedScaling [Integer] : 0 : Scales movement speed alongside size. 0 - off / 1 - realistic (multiply) / 2 - inverse (divide)
  • jumpScaling [Integer] : 0 : Scales jump height alongside size. 0 - off / 1 - realistic (multiply) / 2 - inverse (divide)
  • hasteScaling [Integer] : 0 : Scales attack speed alongside size. 0 - off / 1 - realistic (divide) / 2 - inverse (multiply)
  • multiplierStrength [Float] : 1 : Strength of the multiplier used in linear scaling.
  • exponentStrength [Float] : 1.3 : Strength of the exponent used in exponential scaling. ===== You must launch the game with this mod installed at least once to generate the configuration file. ##CREDITS Magnus : Assistance with error fixing, motivated me to learn as well! Ryan Pallesen : Original creator of this mod. Jarlyk : Assistance with v2.0.0. iDeathHD : Assistance with v2.0.0. mries92 : Assistance with v2.0.1 (somewhat). #CHANGELOG 2.0.2 : Actually fixed size scaling with leveling this time. 2.0.1 : Fixed incorrect size scaling with leveling, fixed error with monsters not increasing in size when both dynamic systems were active, raised default size cap to 10. 2.0.0 : Added dynamic scaling, added camera scaling. 1.0.0 : Initial release.