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BetterVoidProgression
Integrates the Void Locus into runs more naturally.
| Date uploaded | 5 hours ago |
| Version | 1.0.0 |
| Download link | mwmw-BetterVoidProgression-1.0.0.zip |
| Downloads | 21 |
| Dependency string | mwmw-BetterVoidProgression-1.0.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2108README
BetterVoidProgression
- Clearing a Void Seed can now spawn a purple orb on specific stages
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Guaranteed Aphelian Sanctuary, Sulfur Pools, Siphoned Forest (All SotV Stages) High Chance (60%+) Abandoned Aqueduct, Rallypoint Delta, Siren's Call, Abyssal Depths, Sky Meadows, Titanic Plains, Verdant/Viscous Falls Regular Chance (40%+) Wetland Aspect, Scorched Acres, Sundered Grove, Helminth Hatchery, Distant Roost - High and Regular chances increase with stage count
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- The Void Locus now spawns a Null Portal to continue the run instead of forcing you into the Planetarium
- The Null Portal only appears the first time around - accessing the Void Locus a second time will have you proceed to the Planetarium as normal
- Stage count is not incremented when leaving via the Null Portal i.e. the stage counter will not be atypically offset
- The weight of Void Locus on Lunar Seers is increased from 0.05 to 0.15
- The weight is reduced to 0 after accessing Void Locus the first time
- Void Locus can now be accessed in Eclipse
- The Deep Void Portal is removed, and you are forced to leave via the Null Portal
- Void Locus can be accessed once, and then it is locked for the rest of the run
Big thanks to Lodon for commissioning this mod!
Contact
Discord: miyowi
Ko-fi: Miyowi
CHANGELOG
1.0.0
- Initial release