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TTATweaks
Toggleable tweaks relating to minions, elites, and the Artifact of Honor
| Date uploaded | 6 months ago |
| Version | 1.0.2 |
| Download link | mwmw-TTATweaks-1.0.2.zip |
| Downloads | 406 |
| Dependency string | mwmw-TTATweaks-1.0.2 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2108README
TTATweaks
Tweaks mod commissioned by Tusks the Axew that focuses on changing gameplay mechanics related to minions, elites, and the Artifact of Honor.
Current features:
-
Minions Elite during Honor: All minions spawn as tier 1 elites while the Artifact of Honor is active.
-
Sync Items with Minions: All minions share most of the player's items (the same ones as Engi turrets).
-
Minion Item Blacklist: Items which should not be shared for specific minions, if Sync Items with Minions is on.
All features can be toggled with Risk of Options / BepInEx config.
The implementation for shared items with minions was initially based off of SyncDrones by Nikatname, so credit to them.
Contact
Discord: miyowi
CHANGELOG
1.1.0
- Added the following toggleable features
- Malachite Urchins spawn as random T1 Elites with the Artifact of Honor (default: on)
- Umbras that from the Artifact of Vengeance spawn with a random T1 Elite equipment with the Artifact of Honor (default: on)
- Players spawns with a random T1 Elite equipment with the Artifact of Honor (default: off)
- Halcyon Seed's allied Aurelionite spawns as a Gilded Elite with the Artifact of Honor (default: on)
- The Artifact Reliquary spawns as a Gilded Elite with the Artifact of Honor (default: on)
- The Glacial Elite equipment's slowdown duration is doubled, and it no longer has its on-death explosion or freeze (default: on)
- Friendly Elite minions also receive Elite stat buffs (default: on)
- Halcyon Seed's allied Aurelionite receives additional items upon spawning in (default: 1 Roll of Pennies, 5 Ghor's Tomes and 1 Titanic Knurl)
1.0.3
- Fixed Best Buddy losing all inherited items on acquiring a new item
- Added Box of Dynamite to the item blacklist by default
- Fixed Engineer turrets inheriting the player's inventory twice
1.0.2
- Added custom blacklist
- By default, includes all turret blacklist items plus Defense Nucleus
- Can change through BepInEx config. If your blacklist string is invalid, the mod will fall back to the default
- Can check the validity of the current blacklist string in the log
1.0.1
-
Mechanism behind item sharing is now different
- Does not reassign player's inventory to minion's inventory on item change, instead mirrors specific item additions and removals
- Player items are now added on top of a minion's starting items instead of overwriting them
- Items are now set on CharacterMaster start instead of on CharacterBody start, so item states are more unique per entity (no more infinite drone revives)
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Blacklisted Defense Nucleus
1.0.0
- Initial release