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EngineerWithFourTurrets
Four Engineer turrets with TR90 Railgun Turret placement and multiplayer fixes.
| Date uploaded | 5 hours ago |
| Version | 1.1.1 |
| Download link | normalAIPeople-EngineerWithFourTurrets-1.1.1.zip |
| Downloads | 21 |
| Dependency string | normalAIPeople-EngineerWithFourTurrets-1.1.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
Engineer Four Turrets
允许工程师同时部署 4 座炮台,支持原版炮台和 AerosSkills 的 TR90 Railgun Turret。
启动一次游戏后,编辑 BepInEx/config/normalAIPeople.EngineerFourTurrets.cfg:
[Engineer] Turret Limit:场上可同时存在的原版/TR90 炮台数量,默认 4。[TR90 Railgun Turret] Initial Placement Stocks:开局 TR90 可用次数与最大充能层数,默认 1。Placement Recharge Time:每次部署充能时间,默认 25 秒。Base Attack Interval:TR90 基础攻击间隔,默认 8 秒;实际间隔还会除以炮台攻击速度。
1.1.0 同时修复 TR90 无法放置的问题:
- 恢复 AerosSkills 在放置时清空的角色缓存,并指定 TR90 炮台主体,避免
BadAssEngi的放置钩子持续空引用。 - 主机端直接调用服务器生成方法;客户端使用网络命令路径。
- 清理
AerosBigTurretBody上重复的NetworkIdentity。 - 数量补丁只作用于原版工程师炮台槽与 TR90 自定义槽,不再影响地雷或其他部署物。
TR90 的伤害倍率仍由 AerosSkills 自己的 Turret Damage Coefficient 控制;本包只增加数量、充能和攻击间隔设置。
CHANGELOG
Changelog
1.1.1
- Added configurable TR90 initial placement stocks.
- Added configurable TR90 placement recharge time.
- Added configurable TR90 base attack interval.
1.1.0
- Fixed the
BadAssEngiplacement hook repeatedly throwing while TR90 is selected. - Fixed TR90 host placement calling the client command wrapper instead of the server spawn method.
- Normalized duplicate network identities on
AerosBigTurretBody. - Limited the four-turret override to vanilla Engineer turrets and AerosSkills TR90 turrets.
1.0.0
- Initial configurable four-turret release.