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ricky3styx Cool Modpack
Cool Shit.
| Date uploaded | 5 years ago |
| Version | 3.1.2 |
| Download link | ricky3styx-ricky3styx_Cool_Modpack-3.1.2.zip |
| Downloads | 269 |
| Dependency string | ricky3styx-ricky3styx_Cool_Modpack-3.1.2 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.3.1EnforcerGang-Enforcer
Adds the Enforcers from Risk of Rain 1 as fully fleshed out playable survivors.
Preferred version: 2.2.1Moffein-BanditReloaded
Adds Bandit as a playable survivor with 4 alt skills! Now featuring the Dynamite Bundle! V3 update will reset your config.
Preferred version: 3.0.7neutrino-steak-RespawnAfterBoss
Dead players will respawn after the boss is dead
Preferred version: 0.1.0TheRealElysium-EmptyChestsBeGone
Removes empty lootables upon opening them.
Preferred version: 1.1.1BasilPanda-DronesInheritItems
A mod that allows drones, turrets, Aurelionite, queen guards and ghosts to inherit/generate items from the player when purchased. Highly customizable! Hopefully added extra mod compatibility!
Preferred version: 2.5.1Rein-Sniper
Adds a Sniper character to the game, complete with an original model and animations (by Drag), a polished kit, and a lot more content planned.
Preferred version: 1.5.0KomradeSpectre-Aetherium
A mod that currently adds 13 varied items to Risk of Rain 2 and now fully customizable with configs! Major visual update!
Preferred version: 0.5.1ontrigger-ItemStatsMod
Calculates and shows stack bonuses in the item tooltip. Now with BepIn support!
Preferred version: 2.1.0niwith-DropinMultiplayer
Drop in and out of multiplayer with your friends. Automatically adds items to help you catch up. Now updated for the 1.0 patch!
Preferred version: 1.0.9Jarlyk-EliteSpawningOverhaul
Overhauls the elite spawning system to allow for finer control by modders
Preferred version: 1.2.2Jarlyk-Hailstorm
Face the darkness: new elite types and mechanics, plus treasures are not always what they appear to be
Preferred version: 1.4.1Horseyboi-ItemTweaks
Tweaks some items to make them more useful. Fully configurable, if I dare to say so.
Preferred version: 1.3.1maucer-CommandArtifactItemDrops
Adds a configurable chance for command artifact item pickers to drop in any run.
Preferred version: 0.3.1PlasmaCore3-AlwaysAllowOrbitalSkills
Allows the use of Supply Beacons and Orbital Probes in hidden realms.
Preferred version: 1.0.0rob-PaladinMod
Adds a fully custom Paladin survivor (model by Zenta). Now with complete item displays!
Preferred version: 1.2.6rob-MonsterVariants
Adds rare, powerful monster variants to make runs more difficult
Preferred version: 1.2.3Skell-EliteAspectsChange
Adjusts the elite aspects to make them more usable for players and to make certain elites a little more threatening.
Preferred version: 1.0.1Blobface-AcridRegenFix
Fixes Acrid's Regenerative buff to heal the listed amount
Preferred version: 1.0.1TeamMoonstorm-Starstorm2
A port of the RoR1 mod Starstorm, featuring new survivors, items, gameplay elements, and more.
Preferred version: 0.3.7rob-Direseeker
Adds the Direseeker from Risk of Rain 1 as a unique AWU-tier boss to replace the Abyssal Depths legendary chest.
Preferred version: 1.2.0Navarth-HonpoRebalance
The comfiest rebalance. A major overhaul for skills and characters once consigned to the abyss. Includes an artifact to make items rare but powerful. Optionally rebalances foes to stay dangerous without becoming bullet sponges.
Preferred version: 1.3.8README
7 New Characters have been added: Enforcer, Bandit, HAN-D, Miner, Sniper, Executioner, and Paladin
4 New Skills have been added to Commando, Artificer, and Mercenary. (4 skills in total, not 4 skills for each character)
3 New Enemies have been added: Mimcs, Clay Men, and Dwarf Mushrooms
2 New Bosses have been added: Ancient Wisp and Direseeker
There are 4 new types of elite enemies: Dark Elities, Barrier Elities, Void Elities, and Storm Elities
1 Difficulty above monsoon has been added.
Passing Storms will now increase the difficulty of a level as they enter.
35 New Items have been added. See Aetherium and Starstorm2 for more details https://thunderstore.io/package/KomradeSpectre/Aetherium/0.5.1/ https://thunderstore.io/package/TeamMoonstorm/Starstorm2/0.3.4/
16 Players can join a single lobby.
Several enemies have special variants.
Chests Disappear after opening them.
Captain can now use his skills in hidden realms.
Item stats are specified when you pick them up.
Players respawn after the boss dies.
Players joining mid game will be given items.
Mired Urn nolonger has friendly fire. Energy Drink gives more sprint. Titanic Knurl increases health by 15%. Each Repulsion Plate now gives you absorbtion equal to 1% of your health.
And there's something else https://thunderstore.io/package/TheTimesweeper/SillyItems/1.1.0/
Allies (Drones, Turrets, Beetle Guards, Ghosts, ) will inherit items from whoever activates them. Allies only inherit 30% of the stacks (Ex. 10 Lens makers give a 30% crit chance )
Allies cannot inherit lunar items, yellow items, and red items. Allies cannot inherit the following white/green: Backup Mag, Fireworks, Fungus, Slug, Crowbar, Energy Drink, Tougher Times, Warbanner, Rusted Key, ATG, Rose Buckler, Fuel Cell, Hopoo, Squid Turret, Lepton Daisy, Guillotine, Stealthkit, War Horn, Wax Quail, Runalds Band, and Kjaro's Band.
Squid Turrets cannot inherit any healing items. Aurelionite can inherit all white and green items.
Changelogs:
3.1.2: +fixed DronesInheritItems configs to work as intended +Added Direseeker mod +updated readme, actually started writing changelogs -removed DiluvianDifficulty
3.1.1: +added Starstorm2 +updated Itemtweaks mod -Disabled King Dedede boss in Enforcer configs