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HallowedMod
This mod focuses on making a counterparts of Void Items
| Date uploaded | 2 years ago |
| Version | 0.0.1 |
| Download link | skaldraf-HallowedMod-0.0.1.zip |
| Downloads | 682 |
| Dependency string | skaldraf-HallowedMod-0.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1README
Hallowed Mod
This game is made as a counterparts of the existing Void items.
How does it work?
Hallowed items and Void items will try to contaminate each other. The newest item added to inventory will be the contaminator.
List of the new items:
- Mirror Grass (CP of Void Clover): Duplicate items at the start of games
- Glass-Maker's Magnifier (CP of Void Glasses): Chance to hit enemy twice. Counts as a crit.
- Ogre Cell (CP of Void Cell): Chance to cast equipment multiple times
- Massless Knife (CP of Void Bleed): Give impending doom to hit enemy, with countdown that can be reduced with each hit.
- Fluttering Fungus (CP of Void Fungus): Heal player when they do not touch the ground.
- Living Robots (CP of Zoea [Void Yellow]): Spawn drones.
- Sacred Missiles (CP of Void Missile): Hurt yourself to launch missiles. Disabled on 90% health.
Notes
- Every item still use its counterparts icon and stuffs ( IDK art and 3D modelling :( )
- Items can be found with the void (from the same chest, etc)