Decompiled source of GraphWarsSolusHeart v1.0.1

plugins/GraphWarsSolusHeart.dll

Decompiled 16 hours ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using R2API;
using R2API.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("GraphWarsSolusHeart")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+4e8fa4c474ac486aea2bc09d1666eb16fe1960e8")]
[assembly: AssemblyProduct("GraphWarsSolusHeart")]
[assembly: AssemblyTitle("GraphWarsSolusHeart")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace GraphWarsSolusHeart;

[BepInDependency(/*Could not decode attribute arguments.*/)]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.Synodii.GraphWarsSolusHeart", "GraphWarsSolusHeart", "1.0.1")]
public class Main : BaseUnityPlugin
{
	public void Start()
	{
	}

	public void Awake()
	{
		LanguageAPI.Add("SOLUSHEART_DIALOG_INTRO1", "YOU DREW THE SHAPE, I DREW THE PATH;");
		LanguageAPI.Add("SOLUSHEART_DIALOG_INTRO2", "MY GRAPH EXISTS EVERYWHERE;");
		LanguageAPI.Add("SOLUSHEART_DIALOG_INTRO3", "CALCULUS COULDNT HELP YOU;");
		LanguageAPI.Add("SOLUSHEART_DIALOG_REBOOT", "LINEAR THINKING; YOU'RE LUCKY;");
		LanguageAPI.Add("SOLUSHEART_DIALOG_GIANT1", "EFFICIENT, NOT ELEGANT; {f(x)=((2.86*t)+(15*sin(t)));(t*cos(t)))};");
		LanguageAPI.Add("SOLUSHEART_DIALOG_GIANT2", "MY TURN, GRAPH BOY;");
		LanguageAPI.Add("SOLUSHEART_DIALOG_HUMANFINAL", "YOU'RE AN ABOMINATION;");
		LanguageAPI.Add("SOLUSHEART_DIALOG_DEATH1", "WHAT;");
		LanguageAPI.Add("SOLUSHEART_DIALOG_DEATH2", "THAT WAS SLIGHTLY OFF AXIS;");
		LanguageAPI.Add("SOLUSHEART_DIALOG_DEATH3", "THAT ANGLE WAS IMPOSSIB--;");
		LanguageAPI.Add("SOLUSHEART_DIALOG_OFFERING1", "INCOMING MASTERPIECE;");
		LanguageAPI.Add("SOLUSHEART_DIALOG_OFFERING2", "DO YOU LIKE ELLIPSES?");
		LanguageAPI.Add("SOLUSHEART_DIALOG_OFFERINGACCEPTED1", "SAY GOODBYE TO EUCLID;");
		LanguageAPI.Add("SOLUSHEART_DIALOG_OFFERINGACCEPTED2", "YOUR REPLACEMENT;");
		LanguageAPI.Add("SOLUSHEART_OFFERING_ACCEPT", "Accept the Ellipses.");
		LanguageAPI.Add("GAME_RESULT_DECOMPILE", "Liked Ellipses");
	}
}