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Scout

Say goodbye to your kneecaps chucklehead!

Date uploaded 2 years ago
Version 0.5.1
Download link tsuyoikenko-Scout-0.5.1.zip
Downloads 1604
Dependency string tsuyoikenko-Scout-0.5.1

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-R2API_TempVisualEffect-1.0.3 icon
RiskofThunder-R2API_TempVisualEffect

API for adding custom temporary visual effects for characters.

Preferred version: 1.0.3
RiskofThunder-R2API_Dot-1.0.4 icon
RiskofThunder-R2API_Dot

API for adding custom damage over time effects

Preferred version: 1.0.4
RiskofThunder-R2API_Orb-1.0.1 icon
RiskofThunder-R2API_Orb

API for creation and management of custom Orb types.

Preferred version: 1.0.1
RiskofThunder-R2API_Networking-1.0.3 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.3
RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5
RiskofThunder-R2API_Core-5.1.5 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.5
RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_Sound-1.0.3 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.3
RiskofThunder-R2API_RecalculateStats-1.5.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.5.0
RiskofThunder-R2API_DamageType-1.1.7 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.1.7
RiskofThunder-R2API_Skins-1.2.0 icon
RiskofThunder-R2API_Skins

R2API Submodule for adding custom Skins and Skin-related utilities to the game

Preferred version: 1.2.0
RiskofThunder-RoR2BepInExPack-1.26.0 icon
RiskofThunder-RoR2BepInExPack

Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.

Preferred version: 1.26.0
pseudopulse-SoundFixer-1.0.0 icon
pseudopulse-SoundFixer

Fixes some mods lacking audio due to the recent memop changes.

Preferred version: 1.0.0

README

Scout

Original Concept by vo1dstud1os - discord https://codenamecrisis.carrd.co/ - carrd

Overview

Skills

Passive: Atomic Core

  • Scout can double jump. Deal damage to build up Atomic Core. Taking damage reduces Atomic Core. Atomic Core increases movement speed.

Primary: Splattergun

  • Agile. Fire a scattergun burst for 12x50% damage.

Primary Swap: Bonk

  • Agile. Swing your bat for 320% damage.

Secondary: Toxic Cleaver

  • Agile. Throw your cleaver blighting and dealing 350% damage. Crits and poisons stunned enemies.

Secondary Swap: Spike Ball

  • Agile. Hit your baseball stunning and dealing 240% damage. Stun duration scales with distance traveled.

Utility: Atomic Blast

  • Agile. Drain your Atomic Core gaining mini crits, attack speed, and movement speed. If drained at max charge, deal 1500% damage around you.

Special: Swap

  • Agile. Swap to your bat.

Keywords

Mini Crits:

  • Damage is increased by 150%.

This character was made in 24 hours! This release was made afterward with some polishing.

Will add proper secondary icon and polished animations eventually.

Not sure if it's networked but it should be.

Scout Video

Contact me on Discord: https://discord.gg/3NaMEsvYeD

Credits

tsuyoikenko - Code, model, animations.

vo1dstud1os - Concept art.

TheTimeSweeper - Incredible new Henry template.

rob - Creator of the glorious Henry template. Also, built Scouts animations using Driver as a base.

CHANGELOG

0.9.9

  • He loads in

0.9.8

  • Temp fix to utility

0.9.7

  • Playable for Sots v3

0.9.5

  • Playable for sots
  • Dont report bugfixes until Gearbox gets their crap together

0.9.3

  • Fixed skill overrides

0.9.2

  • What?

0.9.1

  • Fixed some networking

0.9.0

  • Hi

0.8.10

  • Hopefully fixed sound????

0.8.9

  • NERFS

0.8.8

  • If people complain about scout anims or his model now i will personally throw a spikeball cleaver into your skull

0.8.7

  • Size of cleaver and baseball increase by 2x

0.8.6

  • oops

0.8.5

  • New run/sprint anims (Makes him a teeny tiny bit smoother)
  • New Primary Dastardly Dwarf. Heads will roll..
  • Added Ancient Scepter support for Swap: Atomic Charge can still be gained while Atomic Core drains
  • Atomic Core pulses in intervals over its duration to deal more damage

0.8.4

  • Increased base ms by 1 to feel more scouty
  • Removed unlock condition cause bugged

0.8.3

  • Removed cooldown from swap (it was funny with void items but a little TOO funny)
  • Lowered reload speed slightly
  • Token fixes

0.8.2

  • Scout's utility does damage on intervals now
  • Token fixes

0.8.1

  • ScoutMod.dll is now OfficialScoutMod.dll just in case
  • The old ScoutModTF2 doesnt work with 90% of mods in general but ig if you have an extremely niche modpack you can play them together now?

0.8.0

  • Item displays fixed and added
  • Undeprecated now ^
  • Config to adjust shotgun recoil for motion sickness

0.7.8

  • Hopefully fixed item display crash

0.7.7

  • Fixed stubbed shaders emission

0.7.6

  • Added official emote support (might be broken until the unofficial support is removed)
  • Swapped skills show up in loadout now
  • Gave him stubbed shaders

0.7.5

  • I forgor

0.7.4

  • Fixed bone rotations for skins
  • Added log

0.7.3

  • Staged reloads

0.7.2

  • Hopefully fixed sound bug?
  • Added grace period when at max gauge
  • Added sfx and vfx when hitting max gauge
  • Lower cd for weapon swap for qol
  • Config to gain charge while Atomic Charge drains

0.7.1

  • Atomic Crits was permanent on projectiles oops

0.7.0

  • Reload is now tied to attackspeed
  • Buffed reload time from 2.5 sec -> 2.0 sec
  • Atomic Blast now has 0 cooldown
  • Atomic Blast duration scales with stock
  • Atomic Core buildup rate increases with Atomic Blasts cooldown reduction
  • Mini Crits name changed to Atomic Crits
  • Atomic Crits nerfed to deal 125% damage
  • Atomic Crits buffed to apply weaken
  • Updated Tokens

0.6.2

  • Cleaver model added
  • Added footsteps
  • Fixed sfx loop (hopefully)
  • Token fixes and quick buff icon fix
  • Fixed scout not going invisible for certain items/equipment

0.6.1

  • Jump polish and some other vfx stuff
  • Icon
  • Unlock achievement Batter Up: Beat the stage 1 teleporter in under 2 minutes without picking up a single item (Config to force unlock)

0.6.0

  • Made Ball and Cleaver more accurate
  • Cleaver Icon added
  • Multiplayer compatible
  • Ball now "stuns" any enemy for Cleaver to always work!
  • Reworked vfx for Ball and Cleaver
  • Cleaned up bat animations
  • Glowing bat!?
  • Added animations for weapon swapping and cleaned up resting idle animation
  • Added new vfx for Atomic Blast

0.5.1

  • Forgot git url

0.5.0

  • Scout released!