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zombieseatflesh7-Artifact_of_Potential-1.1.1 icon

Artifact of Potential

Turns most drops into void potentials. Has no exploits. DLC not required.

Date uploaded 4 years ago
Version 1.1.1
Download link zombieseatflesh7-Artifact_of_Potential-1.1.1.zip
Downloads 933
Dependency string zombieseatflesh7-Artifact_of_Potential-1.1.1

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5
tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5
bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117

README

Description

This mod adds a new artifact called the Artifact of Potential, and it turns most dropped items into void potentials. This is meant to be give the player more control over their run without the agony of using Command and choosing between 30 items every time. While similar to CommandPotential, I took my own approach with the mod.

Details

  • Void potentials respect item pools (healing/damage/utility).
  • Options are all the same tier (configurable).
  • Currently only affects dropped items from chests, shrines of chance, boss loot, scavengers, and sacrifice. This means that printers, scrappers, cauldrons, multi-shops, the bazaar, and any other item source is unaffected.
  • Configuration options for the amount of choices per tier.

Compatibility

  • Overridden by the Artifact of Command
  • All other mods that drop items are not affected. Ex: Yeet, Bosses Drop Items, etc...

Future Plans

  • More config options
  • support for multi-shops and doppelganger drops
  • support for Bosses Drop Items by Moffein
  • A better artifact icon

Contact

Discord: Zombieseatflesh7#3461

Changelog

1.1.1

  • Fixed an issue when using "That Was Mine" by WDH with Sacrifice enabled, that would sometimes break printers, scrappers, and multishops for the rest of the run.

1.1.0

  • Added Configuration for the amount of choices per tier
  • Added Any Tier Mode

1.0.0

  • Release

CHANGELOG

1.3.3

  • Fixed error with cleansing pools and solus coffers

1.3.2

  • Update for Alloyed Collective DLC

1.3.1

  • Rewrote most hooks to use IL. It should hopefully be more stable?

1.3.0

  • Actually updated for Seekers of the Storm
    • This update was entirely made by Valkarin
  • Fixed void potentials not rendering,
  • Added support for sale star, sonorous whispers, and Artifact of Vengance doppelgangers

1.2.3

  • Update for Seekers of the Storm
  • The void potential doesn't render properly anymore. May have more bugs.

1.2.2

  • Fixed for the Devotion Update
  • Fixed awful hook code
  • Changed the silly mod icon

1.2.1

  • Fixed a bug that prevented the artifact from unloading.

1.2.0

  • New artifact and mod icon
  • Added support for multi-shops.
  • Added support for printers, cauldrons, and shops. However, this feature isn't finished.
  • Added configuration for which item sources can drop void potentials.

1.1.2

  • Previous bug from 1.1.1 is has re-appeared. A fix does not appear possible.
  • Added compatibility with my new mod, Oops All Void.

1.1.1

  • Fixed an issue when using "That Was Mine" by WDH with Sacrifice enabled, that would sometimes break printers, scrappers, and multishops for the rest of the run.

1.1.0

  • Added Configuration for the amount of choices per tier
  • Added Any Tier Mode

1.0.0

  • Release