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AITHEKMODO-MoonFaceWaterBottle-2.0.0 icon

MoonFaceWaterBottle

Seven custom cards for ROUNDS: Dylartillery, Komodo Confidence, Orbit Buddy, Leaving Your Mark, Pipe Gong, DoorDash, and Low Blow.

Date uploaded 2 months ago
Version 2.0.0
Download link AITHEKMODO-MoonFaceWaterBottle-2.0.0.zip
Downloads 48
Dependency string AITHEKMODO-MoonFaceWaterBottle-2.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_ROUNDS-5.4.1901 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1901
willis81808-UnboundLib-3.2.14 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 3.2.14

README

Moon Face Water Bottle

A ROUNDS card pack (BepInEx + UnboundLib).

Cards

Card Rarity Effect
Dylartillery Common Primary projectiles spawn at the top of the screen and fall straight down.
Komodo Confidence Common Bullets scale larger when your effective gun damage is lower; tapers toward normal as damage rises.
Orbit Buddy Uncommon A small buddy orbits you; each primary shot also spawns a weaker extra bullet from the buddy (stacks add damage).
Leaving Your Mark Uncommon Taking HP damage triggers a radial burst plus a short damaging ground zone; throttled.
Pipe Gong Common When your team wins a round, plays a local metal clang SFX.
DoorDash Uncommon Blocking heals 50% of missing HP, then applies slow / no jump / extra gravity for a few seconds (scaled by heal, capped).
Low Blow Common Primary bullets deal bonus damage when they hit a player from below.

Installation

Mod manager (recommended)

  1. Open Thunderstore Mod Manager / r2modman for ROUNDS.
  2. Search MoonFaceWaterBottle and install (dependencies pull in automatically).
  3. Launch modded.

Manual

  1. Install BepInExPack_ROUNDS and UnboundLib.
  2. Put MoonFaceWaterBottle.dll under BepInEx/plugins/ (any subfolder is fine).

Multiplayer

Everyone in the lobby needs the same mods. This pack registers Photon prefabs for Orbit Buddy bullets; keep versions matched.

Build

From the repo root: .\build.ps1 (uses .NET SDK; see README in repo). Produces dist/MoonFaceWaterBottle-<version>.zip for Thunderstore.

Credits

Built on UnboundLib. Game assemblies referenced are not publicized; internal APIs are reached via Harmony Traverse where needed.

CHANGELOG

Changelog

2.0.1

  • Dylartillery — Drops spawn under the mouse aim at ceiling height plus horizontal jitter and slight downward angle spread (no longer glued to player X).
  • Komodo Confidence — Rework copy + widen damage-vs-size curve; apply scale / trail tweaks after Bullet init settles so the silhouette actually changes.
  • Orbit Buddy — Stable local kinetic pellet replaces Photon prefab juggling (crash fix).
  • Leaving Your Mark — Hooks TakeDamage paths bullets use (previous CallTakeDamage rarely fired).
  • DoorDash — Food-coma slowdown now extends cleanly, restores after duration, clears on disable/death/card removal (StopCoroutine no longer orphans debuffed stats).
  • Docs — Orbit Buddy now honestly tagged as locally spawned pellets.

2.0.0

  • Renamed Thunderstore package to MoonFaceWaterBottle (plugin id keller.rounds.moonfacewaterbottle).
  • Adds six new cards alongside Dylartillery:
    • Komodo Confidence — projectile scale inversely keyed off effective gun damage (clamped).
    • Orbit Buddy — orbiting buddy visual plus extra pellet from buddy; prefab registered for Photon.
    • Leaving Your Mark — on HP loss, burst shards + short ground tick damage (throttled).
    • Pipe Gong — procedural clang SFX when your team wins a round (local audio).
    • DoorDash — heal 50% of missing HP on block, then mobility/gravity debuff scaled by heal amount.
    • Low Blow — bonus damage when your bullet hits someone from below.

1.0.0

  • Initial release as Dylartillery only: ceiling artillery primary fire.