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Keys-KeysCards-1.7.0 icon

KeysCards

Adds 62 new cards crafted with love.

Date uploaded a year ago
Version 1.7.0
Download link Keys-KeysCards-1.7.0.zip
Downloads 734
Dependency string Keys-KeysCards-1.7.0

This mod requires the following mods to function

willis81808-UnboundLib-3.2.13 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 3.2.13
Pykess-ModdingUtils-0.4.8 icon
Pykess-ModdingUtils

Utilities aimed at making modding easier and more accessible

Preferred version: 0.4.8
Pykess-CardChoiceSpawnUniqueCardPatch-0.1.10 icon
Pykess-CardChoiceSpawnUniqueCardPatch

Patches erroneous logic in the base game CardChoice method SpawnUniqueCard

Preferred version: 0.1.10
Root-RarityLib-1.2.8 icon
Root-RarityLib

A utility library for adding custom rarities to the game.

Preferred version: 1.2.8
Root-CardThemeLib-1.1.7 icon
Root-CardThemeLib

A utility library for adding custom card themes to the game.

Preferred version: 1.1.7
Pykess-PlayerJumpPatch-0.0.2 icon
Pykess-PlayerJumpPatch

Patches the erroneous PlayerJump.Jump function in the base game

Preferred version: 0.0.2
Pykess-GunUnblockablePatch-0.0.0 icon
Pykess-GunUnblockablePatch

Patches erroneous logic in the base game that causes the unblockable property of guns to not work.

Preferred version: 0.0.0

README

Adds 44 (+18) new cards.

It is highly recommended to play with additional card picks and choices when using Keys Cards.

=--------------------------------=
Current cards are the following:

Common:

- All or Nothing	- Angelic		- Bottomless Pockets		- Boxing Glove
- Bunch of Knives - Compass - Faster Hardware - Druids Blessing
- Loot Box - Mending Reload - New Sneakers - Nimble
- Nimble+ - Precision - Treasure Map

Uncommon:
- Bewitching		- Cursed Plunder		- Crimson Potion	- Cerulean Potion
- Citrine Potion - Cloak and Dagger - Defensive Dice - Ferocity
- Guardian Angel - Metamorphosis - Mirror - Moonwalker
- Nuclear Reactor - Overdrive - Saw Shot - Scaredy Cat
- Slow Start - Spellbound - Warpath

Rare:
- Binding Chains	- Ecliptic Library	- Expedition			- Vampiric Block
- Treasure Trove - The Golden Egg - Pipsqueak - Raid Boss
- Sentry - Snipers Nest

Treasure Cards:
- Giants Gauntlet 	- Dead Mans Boots 		- Yvrells Staff 	- Grovetenders Shield 
- Pickpockets Dagger - Zephyrs Blessing - Demeters Bounty - Apollos Quiver
- Draculas Cloak - Familiars Friend

Hidden Cards:
- Alchemist 		- Grovetenders Rest 		- Hexing Reload 	- Alchemist

Others:
- Iron Heart 		- Iron Pincers 			- Iron Carapace 	- Eggs Blessing

=--------------------------------=
+Update 1.7:
 Hidden cards have been added! These special cards are only available in choices after you collect unique combinations of other cards. Three new hidden cards have been added, with Alchemist moving over to join them in the Hidden rarity as well. This patch also brings adjustments to 14 cards, and some slight lighting and colour tweaks to a few card arts.

*Alchemist: is now a Hidden card; Health: +0% => +20%

*Apollos Quiver: Attack speed: +25% => +30%; Reload speed: +25% => +40%; Ammo: +2 => +3

*Binding Chains: Block cooldown: +0.5s => 0s; Movespeed +0% => +10%

*Cerulean, Citrine, and Crimson Potion: Block cooldown +10% => +0%

*Defensive Dice: Completely reworked effect, no longer increases block range, but lowers Block CD based off Crit chance; Health: +20% => +25%

*Druids Blessing: Automatic cooldown: 4s => 5s; Automatic healing: 8% max HP => 6% max HP; Health: +25% => +35%s

*Familiars Friend: Complete item rework, now grants a DoT that cannot damage its owner

*Guardian Angel: Healing buff: 15% max hp/s => 12% max hp/s; Damage buff: 25% => 0%; Health buff: 0% => 75%

*Pipsqueak: Made numbers slightly less exaggerated

*Sentry: Now changes form only when crouching and cannot occur again before block cooldown has refreshed! No more accidental switches!

*Snipers Nest: Slight adjustments, no longer gains reload speed based off attack speed

*Zephyrs Blessing: Airborne Damage and Attack Speed Buff: +25% => +33%; Damage: +0% => +10%


Patch History:

+Update 1.6.1: Bug fixes.
+Update 1.6.0: Added 1 new card and slight balance changes.
+Update 1.5.1: Network fixes and slight balance changes.
+Update 1.5.0: Added 5 new cards and plenty of bug fixes and balance changes.
+Update 1.4.1: Balance changes and bug fixes to multiple cards.
+Update 1.4.0: Added 2 new cards and network fixes for Hex cards.
+Update 1.3.3: Fixes for desyncing, and slight card adjustments.
+Update 1.3: 4 new cards, 1 removed, and some adjustments.
+Update 1.2.3: Fixes to Saw Shot.
+Update 1.2: 6 new cards, and some readjustments to some other cards.
+Update 1.1: 4 new cards, a rework on how criticals are implemented, and QoL changes for potions.
+Update 1.0: Full release!
=--------------------------------=