ProMLGStats
Client-side stats HUD and Tab overlay: live stats, card-hover previews during picks, and a per-player compare panel.
| Date uploaded | a day ago |
| Version | 1.0.0 |
| Download link | LJIndustries-ProMLGStats-1.0.0.zip |
| Downloads | 21 |
| Dependency string | LJIndustries-ProMLGStats-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1900willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.14README
Pro MLG Stats
A stats HUD and Tab overlay for ROUNDS. Shows what your build actually does — real ammo, bounces, attack speed, block cooldown and the rest — instead of making you guess from card text.
Client-side only. Nobody else in the lobby needs this mod, and it never touches game state.
What you get
- Bottom-left HUD with your live stats. Updates as you pick.
- Card-hover previews during the pick phase: hover an offered card to see exactly what it would change, before you commit.
- Tab panel for every player in the lobby. Drag it anywhere; the position is saved.
- Compare mode (
Cwhile the panel is open) to diff yourself against one opponent.[and]cycle who you are comparing against. - Ping next to player names in online games.
Keys
| Key | Action |
|---|---|
Tab |
Open / close the stats panel |
O |
Show / hide the bottom-left HUD |
C |
Compare mode (panel open) |
[ ] |
Change compare target |
P |
Pin your current stats as a baseline |
Backspace |
Clear the pinned baseline |
Every key is rebindable. If another mod already owns Tab, change Stats Tab / OpenKey in
BepInEx/config/com.ljindustries.rounds.promlgstats.cfg, or use Mods → Pro MLG Stats
for the rest of the settings.
Works with TabInfo
If willuwontu's TabInfo is installed,
stats that other mods registered with it show up in the Tab panel too. The integration is
reflection-only — Pro MLG Stats never references or ships TabInfo.dll, so the two coexist
without a plugin GUID collision.
Turn it off with Stats Tab → Include TabInfo stats if you would rather keep the panel lean.
Build
dotnet build ProMLGStats/ProMLGStats.csproj -c Release
The project auto-detects a standard Steam + r2modman layout. Override either path if yours differs:
dotnet build ProMLGStats/ProMLGStats.csproj -c Release -p:RoundsFolder="D:\Steam\steamapps\common\ROUNDS" -p:R2ProfileName="MyProfile"
The DLL lands in package/. Install and test through r2modman rather than copying by hand.
CHANGELOG
Changelog
1.0.5
- Hover preview for cards like POISON now copies the bullet prefab the same way a real pick does, so +60% DMG no longer shows as a huge negative.
1.0.4
- RoundsWithBots: bots show as their own Tab/HUD entries (
[BOT] P#) instead of inheriting the host name, ping, and local-player identity.
1.0.3
- Hovering cards like TANK now shows HP, speed, and other body stats on the bottom-left HUD, not just gun and block numbers.
- Regen shows on the HUD when you have any, including as a hover preview.
1.0.2
- Thunderstore listing matches the split, with links to Mulligan Madness and Lean and Mean Cards.
1.0.0
First release. The stats HUD used to ship in Mulligan Madness; it is its own mod now.
- Live HUD, Tab overlay, card-hover previews, and compare mode.
- Only you need it. The rest of the lobby does not.
- Tab and HUD keys can be changed in the mod menu.