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Root Cards

A collection of cards made by Lilith and Tess, from the system known as Root

Date uploaded 3 years ago
Version 0.10.0
Download link Root-Root_Cards-0.10.0.zip
Downloads 50232
Dependency string Root-Root_Cards-0.10.0

This mod requires the following mods to function

Root-Root_Advanced_Cards-1.1.4 icon
Root-Root_Advanced_Cards

Complex cards

Preferred version: 1.1.4
Root-Root_Standard_Cards-1.1.3 icon
Root-Root_Standard_Cards

Simple cards

Preferred version: 1.1.3
Root-Genie-1.1.4 icon
Root-Genie

Ask and ye shall receive

Preferred version: 1.1.4
Root-Demonic_Cards-1.1.1 icon
Root-Demonic_Cards

Power at a price

Preferred version: 1.1.1
Root-Root_Curses-1.1.1 icon
Root-Root_Curses

Evil effects

Preferred version: 1.1.1
Root-Root_Nulled-1.1.1 icon
Root-Root_Nulled

Cards for the null manager

Preferred version: 1.1.1
Root-Root_Stones-1.2.1 icon
Root-Root_Stones

The remnants of six singularities

Preferred version: 1.2.1
Root-Root_Maps-0.3.3 icon
Root-Root_Maps

A Collection of maps made by root

Preferred version: 0.3.3

README

Root Cards By Lilith and Tess

A card pack for Rounds

Cards Added By This Mod

Commons

  • Blood Bullets (By Lilith)-- Takes 50% of your health and gives you 25 extra ammo

  • Drop Grenade (By Tess)-- Adds 5 bounces and an extra 50% damage per bounce, but makes bullets lose 75% of their speed each bounce

  • Johnson's Ingenuity (By Tess)-- Increases damage and bullet size by 65% and gives your bullets extra drag

  • Box of Used Ammo (By Lilith)-- Gives you a random amount(3-10) of extra ammo.

  • Lilith's Deal (By Lilith)-- Adds 20% health per second regen, but makes your attacks more painful for you.

  • Distill Power (By Tess)-- Gives two random rares. Adds 3 Nulls to future hands.

  • Distill Knowledge (by Lilith)-- keeps redawing cards to choose from with more nulls each time, untill you take a null.

  • 5 cards that add simple states to your nulls.

Uncommons

  • Battle Rage (By Tess)-- Adds 10% extra health, and buffs your damage and movement speed every time you get hurt during a round. (Curentyl removed)
  • Down?Up? Here (By Tess)-- Gives you the ability to flip your gravity by pressing jump. Will also flip it automaticly if your height doesn't change for too long.
  • Quick Shield (By Lilith)-- Reduces your block cooldown by 50% but makes it so your block only stops 50% bullet damage.
  • Witch Time (By Lilith)-- Blocking your opponent's bullets causes the world around you to slow down for a short while.
  • Stay Hungry (By Tess)-- Your damage grows with every shot, reseting when you hit someone.
  • Distill Acquisition (By Tess) -- Lets you take all the cards offered, but nulls out half of future cards

Rares

  • One Hit Wonder (By Tess)-- Sets your health to basically 0, but makes your attacks kill on hit.
  • Time Loop (By Tess)-- Every 5 seconds, your health, ammo, block and location are reset to what they were 3 seconds prior.
  • Genie (By Lilith) -- Lets you get any card in the game, at a price. Price is based on rarity of card taken.
  • Reforge Integraty (By Tess)-- Turns all null cards you've taken back into normal cards.

Genie outcomes

  • Granted (Common - Stardard) -- You get your wish and nothing else happens
  • Smiles (Common - Special) -- You get two copies of your wished card
  • Fee (Uncommon - Standard) -- You lose 10% of some basic stats
  • Death (Rare - Standard) -- You die at the start of the first match point of each round
  • Greed (Rare - Special) -- You lose all cards other then the one you wished for

Change log:

0.7.2
  • forgot some If statements
0.7.1
  • fixed some bugs with null cards
0.7.0
  • fixed "infinite" wishes exploit with Genie and some other modded cards
  • fixed a bug with Time Loop not resting stored postions inbetween points/rounds
  • fixed a LOT of bugs with the null cards
0.6.3
  • Minor bug fixes
0.6.2
  • temp hotfix for nulls, reverts a bit of functionality and disables Reforge Integraty, should hopefuly get things working properly soon
0.6.1
  • Bug and art fixes for Null.
0.6.0
  • Updated Time Loop to bring it inline with its original idea.
  • Masively overhalls the Null system.
  • Removed Battle Rage for being too buggy
  • Art for new cards to come.
0.5.4
  • Minor patch to genie code
  • fixed a bug with Battle Rage
0.5.3
  • Adds ItemShops as a dependency
0.5.2
  • Genie finely returns to the mod
0.5.1
  • Fixs a bug with witch time in which the time scale incressess way too high
0.5.0
  • Masive Art Update: All cards now have art.
  • Adds Distill power and Null
  • Adds a debug togle in the mod menu
  • Balence changes for several cards.
0.4.0
  • Adds two new cards, Witch Time, and Stay Hungry
0.3.2
  • After reciving reports of many gamebraking bugs related the genie card, it and all related functions and code have been disabled untill we can ensure that it is all working properly (which may not be for a long time.)
0.3.1
  • Rolled Genie back to using the text chat for wishs as the menu broke the game when using RoundsWithEvenMoreFrends..... opps
0.3.0
  • Masivly overhalled Genie to use the card pick menu rather then the chat
  • Added 5 new posible outcomes for genie depending on the rarity of the card you wished for
0.2.4
  • Fixed a bug preventing Genie from working in multiplayer.
0.2.3
  • Added Quick Shield and Genie
0.2.2
  • Started work on card art
  • Removed debug statements in production build to appease the Pykess
  • Made it so monos get removed on card removal
0.2.1
  • Fixed Time Loop not working in online mode
0.2.0
  • Added a visual indicator for Time Loop
  • Buffed Box of Used Ammo
  • Buffed Lilith's Deal
  • Rebalanced Blood Bullets
0.1.2
  • Added this readme
0.1.1
  • Updated the mod's manifest to point to our github.
0.1.0
  • Initial alpha release.