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TerrariaCards

Terraria-inspired cards for ROUNDS, featuring the Terra Blade, Megashark, Last Prism and more.

Date uploaded 2 weeks ago
Version 0.1.1
Download link Soluxion-TerrariaCards-0.1.1.zip
Downloads 463
Dependency string Soluxion-TerrariaCards-0.1.1

README

Terraria Cards

A collection of Terraria-inspired weapon and ammunition cards for ROUNDS, featuring custom weapons, colourful visual effects, and unique combat mechanics.

Cards

Weapons

  • Terra Blade — A powerful green energy blade with a custom projectile slash effect.
  • Minishark — A rapid-fire weapon inspired by Terraria's iconic minigun.
  • Megashark — An upgraded rapid-fire weapon for even greater firepower.
  • Last Prism — A continuously firing rainbow laser that charges into a powerful concentrated beam, featuring reflections, custom visual effects, and magical audio.

Ammunition

  • Meteor Shot — Special ammunition inspired by Terraria's Meteor Shot.
  • Crystal Bullets — Crystal-themed ammunition with additional projectile effects.
  • Cursed Bullets — Inflict Cursed Inferno, featuring a custom green flame effect and damage over time.

Early Multiplayer Testing — v0.1.1

This is an experimental multiplayer testing release.

Recent development includes:

  • Additional Terraria-inspired ammunition cards.
  • Improvements to Cursed Inferno's green flame visuals.
  • Continued refinement of Last Prism's visual effects, charging animation, and audio.
  • Initial multiplayer compatibility testing.

Known issue: Last Prism's laser visuals may not appear for other players, even when damage is being dealt successfully. Multiplayer visual synchronisation is currently under investigation.

Other card interactions, performance, and network behaviour may still require additional testing.

Installation

Install through Thunderstore Mod Manager / r2modman for ROUNDS.

Required dependencies should be specified in the package manifest.

All multiplayer participants should use the same version of TerrariaCards and compatible mod profiles.

Feedback

If you encounter an issue, please include:

  • Which card was being used.
  • Which other cards were equipped.
  • Whether the issue occurred in Sandbox or multiplayer.
  • Whether the problem affected the host, another player, or both.
  • Relevant BepInEx log messages, if available.

Bug reports and suggestions are welcome while the mod is being developed.


Unofficial fan-made mod. Not affiliated with Terraria, Re-Logic, or the ROUNDS developers.

CHANGELOG

Changelog

0.1.3 — 2026-11-05

New cards

  • Chlorophyte Bullets: homing ammunition with green projectile glow, continuous trailing visuals and dedicated card art.
  • Daedalus Stormbow: falling-arrow barrage with cursor-based aiming, staggered and spread projectiles, celestial arrow visuals, on-hit sparkles and dedicated card art.

Multiplayer

  • Synchronised Stormbow projectile targeting to the shooting player; corrected remote arrow placement and eliminated visible initial jumps in testing.
  • Verified Chlorophyte homing and Stormbow arrow visuals in two-player testing.

Notes

  • Daedalus Stormbow adds two projectiles to the gun's existing projectile count; additional projectile-count cards can increase the barrage size.
  • The supplied build still displays a v0.1.2 internal startup label. The Thunderstore package version is 0.1.3.

0.1.2 — 2026-11-05

  • Added Cursed Bullets art and multiplayer Cursed Inferno visual synchronisation.
  • Improved Last Prism multiplayer beam/charge visuals and removed temporary diagnostics.