Overhaul Cards
Adds 14 cards -- CURRENTLY WIP: very early in development right now - still playtesting; A set of unique cards that aim to provide interesting gameplay. SEE WEBSITE OR README FOR MORE INFORMATION.
| Date uploaded | 3 years ago |
| Version | 0.0.1 |
| Download link | Ssencipe-Overhaul_Cards-0.0.1.zip |
| Downloads | 205 |
| Dependency string | Ssencipe-Overhaul_Cards-0.0.1 |
This mod requires the following mods to function
willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 2.7.0BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1100Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.8Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.1Pykess-RayHitReflectPatch
Patches a bug in the vanilla game regarding bullet bounces.
Preferred version: 0.0.0Root-GunProjectileSizePatch
Patches the game so that Gun.ProjectileSize actualy works
Preferred version: 1.1.2RoundsModding-Grow_Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Preferred version: 0.0.0Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6README
Overhaul Cards:
CURRENTLY WIP: very early in development right now - still playtesting
A set of unique cards with a goal of providing interesting gameplay.
Current Cards:
- Adds 14 cards (for now)
Ambush
- Teleports you to random opponent when blocking.
Warp
- Teleports you to random nearby location when blocking.
Eye Beam
- You shoot a ray of bullets.
Super Jump
- Jump up when you block.
Leg Day
- Increase jump height.
Impact
- Make bullets heavy & bouncy. They slow down every bounce.
Wave Form
- Bullets move in a wave pattern.
Shrink
- Bullets do more damage up close do less as they travel.
Gunslinger
- Minor improvements to all gun stats.
Bulletslinger
- Minor improvements to all bullet stats.
Delay
- Shoots a delayed shot after the first.
Porcupine
- Shoot several bullets with high damage, but also high spread and low distance.
Flea
- Become fast and small, but also squishy.
Bullet Wall
- Your gun fires slow moving, high damage walls of bullets.
Bug Reports and Suggestions:
If you have found any issues or have any suggestions, please report them in in the ROUNDS Overhaul Discord.
0.0.1: Added Super Jump, Leg Day, Impact, Wave Form, Shrink, Gunslinger, Bulletslinger, Delay, Warp, Porcupine, Flea, Bullet Wall, Ambush, & Eye Beam