Overhaul Cards
Adds 13 cards -- CURRENTLY WIP: very early in development right now - still playtesting; A set of unique cards that aim to provide interesting gameplay. SEE WEBSITE OR README FOR MORE INFORMATION.
| Date uploaded | 3 years ago |
| Version | 0.2.0 |
| Download link | Ssencipe-Overhaul_Cards-0.2.0.zip |
| Downloads | 504 |
| Dependency string | Ssencipe-Overhaul_Cards-0.2.0 |
This mod requires the following mods to function
willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 2.7.0BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1100Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.8Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.1Pykess-RayHitReflectPatch
Patches a bug in the vanilla game regarding bullet bounces.
Preferred version: 0.0.0Root-GunProjectileSizePatch
Patches the game so that Gun.ProjectileSize actualy works
Preferred version: 1.1.2RoundsModding-Grow_Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Preferred version: 0.0.0Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6README
Overhaul Cards:
CURRENTLY WIP: very early in development right now - still playtesting
A set of unique cards with a goal of providing interesting gameplay.
Current Cards:
- Adds 13 cards (for now)
Ambush
- Blocking teleports you to random opponent and temporaily reduces attack and move speed.
- Block Cooldown +3s
- Block Stat Duration 2s
- Move Speed -33% after block
- Attack Speed -33% after block
Warp
- Blocking teleports you to random nearby location.
- Health +25%
- Block Cooldown -50%
Super Jump
- Blocking triggers a massive jump.
- Health +20%
Leg Day
- Increase jump height.
- Jump Height +60%
- Move Speed +15%
Shrink
- Bullets do more damage up close do less as they travel.
- Damage +200%
Gunslinger
- Minor improvements to all gun stats.
- Ammo +1
- Reload Speed +10%
- Attack Speed +10%
- Bullets +1
Bulletslinger
- Minor improvements to all bullet stats.
- Bullet Speed +10%
- Projectile Speed +10%
- Damage +10%
- Knockback +10%
- Bounces +1
Delay
- Shoots a delayed shot after the first.
- Delayed Bursts +1
Flea
- Become fast and small, but also squishy.
- Size -40%
- Speed +50%
- Health -40%
Embiggen
- Blocking temporarily increases size and health.
- Block Cooldown +1s
- Block Stat Duration 2.5s
Minimize
- Blocking temporarily decreases health and size, but increases speed.
- Block Cooldown +1s
- Block Stat Duration 2.5s
Corpuslinger
- Minor improvements to all body stats
- Health +10%
- Speed +10%
- Jump Height +10%
- Block Cooldown -10%
Begone
- Blocking teleports nearby enemies to random locations.
- Block Cooldown +1s
- Health +20%
Bug Reports and Suggestions:
If you have found any issues or have any suggestions, please report them in the ROUNDS Overhaul Discord.
I can also be reached at the ROUNDS Modding Discord.
Version 0.2.0:
- Removed Bullet Wall, Porcupine, Wave Form, Eye Beam, and Impact
- These cards were removed due to them not being very unique or interesting in the grand scheme of the ROUNDS modding scene. Some basic cards remain to flesh out the mod, but major gun based cards have been removed unless I feel they provide something new or interesting.
- Added Begone and Corvuslinger
- Buffed Minimize and Embiggen (Block Cooldown +2.5s -> +1s)
- Buffed Delay (Time between bursts 2s -> 1.5s)
- Reworded block cards for brevity
- Adjusted README
Version 0.1.1:
- Nerfed Ambush (Block Cooldown 2.5s -> 3s, Now reduces attack and move speed temporarily after block)
- Buffed Porcupine (Bullet Speed -65% -> -50%, card is now Rare)
- Buffed Super Jump Buff (Removed Block Cooldown Increase)
- Nerfed Eye Beam (Damage Reduction -96.7% -> -99%, Bullet Life 0.2s -> 0.15s)
- Fixed typo on Shrink
Version 0.1.0:
- Added Minimize & Embiggen
- Fixed issue with Ambush and Warp effects not being removed on rematch
Version 0.0.3:
- Reworked icon because yikes
- Cosmetic Bullet Wall Buff (Reload Time +3.5s -> +3s)
- 0.0.2 balance should actually exist now
Version 0.0.2:
- Nerfed Warp (Block Cooldown -75% -> -50%)
- Nerfed Ambush (Block Cooldown +1s -> +2.5s)
- Added more card details in README
- Made icon more lowkey
Version 0.0.1:
- Added Super Jump, Leg Day, Impact, Wave Form, Shrink, Gunslinger, Bulletslinger, Delay, Warp, Porcupine, Flea, Bullet Wall, Ambush, & Eye Beam