FrozenDuckPack
A pack for me and my friends.
| Date uploaded | 3 years ago |
| Version | 1.3.2 |
| Download link | Tophatted-FrozenDuckPack-1.3.2.zip |
| Downloads | 189 |
| Dependency string | Tophatted-FrozenDuckPack-1.3.2 |
This mod requires the following mods to function
Pykess-PlayerCustomizationUtilities
Utilities for adding custom cosmetic items.
Preferred version: 1.0.1willuwontu-RoundsWithFriendSettingsUI
Utilities for adding a settings menu to the RWF lobby UI.
Preferred version: 0.0.1willuwontu-WillsWackyGameModes
A few new types of gamemodes for players to enjoy.
Preferred version: 0.0.6Pykess-Pick_N_Cards
Pick more cards! (In a way compatible with other mods!)
Preferred version: 0.2.6BossSloth-StickFightMaps
Adds the levels/maps of the game Stick Fight: The Game
Preferred version: 0.3.3BossSloth-ExtraMapObjects
Adds a variety of extra things to the MapsExtended
Preferred version: 1.1.0RoundsModding-Performance_Improvements
Lots of options to improve performance and stability
Preferred version: 0.2.0willuwontu-StopShootingYoureDead
A patch to fix bursts and blocking persisting between rounds.
Preferred version: 0.0.0RoundsModding-Grow_Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Preferred version: 0.0.0Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0Pykess-RayHitReflectPatch
Patches a bug in the vanilla game regarding bullet bounces.
Preferred version: 0.0.0BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1900Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1Root-Classes_Manager_Reborn
A recreation of the original Classes Manager, with added features.
Preferred version: 1.5.4Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.2Pykess-DemonicPactPatch
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Preferred version: 0.0.0willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1Root-NullManager
Utillity mod for handling the logic of the NULL system from Root-Cards
Preferred version: 1.2.1Root-GunProjectileSizePatch
Patches the game so that Gun.ProjectileSize actualy works
Preferred version: 1.1.2Root-GunBodyRecoilPatch
Makes Gun.recoilMuiltiplier and Gun.bodyRecoil function.
Preferred version: 0.1.0Root-CardThemeLib
A utility library for adding custom card themes to the game.
Preferred version: 1.1.7Root-Root_Cards
A collection of cards made by Lilith and Tess, from the system known as Root
Preferred version: 1.6.1willuwontu-SimulationChamber
Adds utilities for firing guns that are not bound to a player.
Preferred version: 0.0.3RoundsModdingCommunity-LobbyImprovements
Adds several quality of life improvements to online lobbies.
Preferred version: 1.1.0Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.10Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.13Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.4.8poppycars-ChaosPoppycarsCards
Adds 137 cards (6 of which are curses), made by poppycars
Preferred version: 1.3.9Ascyst-SetRounds
Set the amount of rounds you want to play per game, as well as the point per round. Set using Mod Options
Preferred version: 1.2.4Zealousone121-Zealymaps
20 Maps, an emphasis on solid and non physics maps, for stable endgame gameplay.
Preferred version: 1.1.1Pykess-Toggle_Friendly_Fire
Options to toggle friendly fire and self damage. Commissioned by Zenith
Preferred version: 0.0.0Lotok-UltimateChickenHorse_Maps
A mod that adds a few custom maps based on some maps from Ultimate Chicken Horse
Preferred version: 1.0.1willuwontu-AttackLevelPatch
Fixes issues with attack level components killing themselves.
Preferred version: 0.0.0README
Just for me and my friends. If you want to download, that's cool too.
CHANGELOG
1.4.5 - The Update Update
Updated so many things, now that I've gotten back into Rounds
Holdover until 2.0.0, featuring tons of new mods
1.4.4
Updated CR to 2.4.4
Updated Root_Cards to 1.4.3
Bothered fixing the terrible changelog, if you couldn't tell, I don't know markdown
1.4.3
Updated RarityLib to 1.2.5
Updated WillsWackyGameModes to 0.0.6
Updated Root_Cards to 1.4.2
1.4.2
Updated CR to 2.4.0
Update ChaosPoppycarsCard to 1.3.8
1.4.1
Updated mods, I can't bother listing them lol
1.4.0
New mod, new number in the second decimal spot!
Added UltimateChickenHorse Maps
Updated CR to 2.3.2
Fixed a changelog error, previously version 1.1.0 was displayed as version 1.10
1.3.4
The formatting error has struck again. I'll learn markdowns one day.
1.3.3
Updated CR to 2.3.1 and RarityLib to 1.2.4
1.3.2
Updated CR to 2.3.0
1.3.1
Updated ChaosPoppycarsCards to 1.3.4
1.3.0
Updated ChaosPoppycarsCards to 1.3.1
1.2.1
Messed up formatting again. It should be fixed now.
1.2.0
Added Zealycards, Zealymaps, and Toggle_Friendly_Fire
Updated CR to 2.2.8
1.1.1
Fixed the formatting of the Changelog
1.1.0
Removed Local Zoom, ROUNDS_VC, Map_Embiggener, and Game_Mode_Collection
Updated Root_Cards to 1.3.12