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| Date uploaded | 2 years ago |
| Version | 1.2.2 |
| Download link | ERRORMODS-Hologram-1.2.2.zip |
| Downloads | 165 |
| Dependency string | ERRORMODS-Hologram-1.2.2 |
This mod requires the following mods to function
UlvakSkillz-RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Preferred version: 3.0.1Baumritter-RumbleModUI
Adds a pop-up window for centralized management of mod settings
Preferred version: 2.1.1README
Installation Instructions
- Install MelonLoader
- Run Game
- Drop "Mods" and "UserData" Folder in to Rumble Source Directory
- Don't forget the ModUI Mod
- Run the Game and enjoy the mod
Hologram Mod
Description
Hologram is a mod that uses spheres to go to a 3D models vertices, or in other words, it shows a rough 3d model made out of spheres.
Features
- Toggable and Moveable Hologram
- You can punch it (make a fist) to punch the spheres
- Spin it by holding grip
- Change the model by clicking the buttons
- Ability to upload your own models
Usage
- Once installed, the hologram should be displayed in gym.
- No additional configuration is needed.
How to Upload your Own OBJ Files
- Download an obj file (make sure its under 2500 vertices, or else it will lag, so download a simple 3d model, ignore at your own risk.)
- Open it in blender (or any 3D Modeling Software) and make sure to scale it down so it isnt huge. Use the Donut.obj in the UserData Folder for reference. Make sure to account for the amount of vertices so they don't overlap. It may take a bit of tinkering.
- Export the obj file.
- Put the obj file in UserData/Holograms where the Settings.txt file is
- Run the game to see your new model as a hologram!
Have fun!
CHANGELOG
Version 1.2.6
- actually fixed the bug where holohram would appear in gym even though it was disabled on gym load
Version 1.2.5
- Added Hologram to Park
- Fixed bug where going to park while spheres are still spawning from hand would have no material and break the hologram.
- Fixed bug where hologram would appear in gym when loading back in even though it was disabled. Same with first loading into the game.
Version 1.2.4
- Fixed bug where loading into another map would break hologram for the rest of the game session.
Version 1.2.3
- Made it so only the actual hologram follows your hand
- Changed Button Positions
Version 1.2.2
- Fixed README
- Fixed Version number being wrong for ModUI
Version 1.2.1
- Added the ability to upload your own obj files in the UserData Folder
Version 1.1.1
- Added Toggability to the Hologram via ModUI
- Added the ability to move the hologram with ModUI
- Made it so you can only spin the Hologram if you are close to it
Version 1.1.0
- Refactored most code to be cleaner
- Added Back Button
- Added Animated Perlin Noise Model
- Moved Models To Custom Class
- Added Helper functions instead of making multiple versions of the same code
- Made them spheres instead of cubes (will be an option in a later update)
- Fixed README
Version 1.0.0
- Created
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa