RUMBLE does not support other mod managers. If you want to use a manager, you must use the RUMBLE Mod Manager, a manager specifically designed for this game.
RumbleHud
Adds a HUD to the RUMBLE desktop window for spectator experience.
| Date uploaded | 11 months ago |
| Version | 1.4.0 |
| Download link | Kpaiy-RumbleHud-1.4.0.zip |
| Downloads | 353 |
| Dependency string | Kpaiy-RumbleHud-1.4.0 |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.1README
RUMBLE HUD Mod
This mod adds a HUD to the RUMBLE display on your monitor, for use in streaming RUMBLE or recording gameplay.
The mod will, for each player, display their:
- Name
- Battle Points
- Current Health
- Equipped Shift Stones
- Player Portrait
- Host status (optional)
Controls
The mod currently uses the following controls:
Ito toggle HUD on/offOto cycle between host indicator options:- None
- Text only
- Icon only
- Both text and Icon
Pto regenerate player portraits- Your own portrait can only be regenerated while in the gym
-/=(near the backspace key) to decrease/increase HUD scale
The HUD scale currently saves to a settings file: UserData/RumbleHud.xml.
Note: Settings save on game quit, so RUMBLE crashing might mean your
settings don't save.
Settings File
| Setting Key | Type | Default Value | Description |
|---|---|---|---|
HudScale |
float | 1.0 | The size of the HUD. Keep it strictly positive. Control in-game using - and =. |
HostIndicator |
None, Text, Icon, or Both |
Text |
How to indicate who is host on the HUD. Cycle in-game using O. |
HideSolo |
boolean (true or false) |
false |
Whether to auto-hide the HUD when you are the only player. Cannot be set in-game. |
Demo Footage (Click to View)
Dependencies
This mod requires:
- MelonLoader 0.7.0
Installation Instructions
- Extract the
ModsandUserDatafolders into your RUMBLE install directory.
Known Issues
- Metals in Challenger's Pauldron (at least) are currently transparent in player portrait.
- Incompatible with LIV camera
- Portrait generation for the player only occurs when entering the gym
- To update your own portrait, press
Pwhile you are in the gym
- To update your own portrait, press
- Opponents can have their portrait taken while they're in awfully unflattering poses, e.g. full scorpion.
- This is funny as hell, not fixing this
- In parks, if you're unlucky, other player portraits can be photobombed
- This is also funny as hell, not fixing this
Future Goals
- Allow for portrait regeneration on key press.
- Extensive config with
rumblehud.xml- Allow deeply customisable HUDs by having element positionings be config values.
- Investigate LIV support
- Integrate with RumbleModUI to expose configuration options:
- Hide or show HUD
- Re-generate player portraits
- Rearrange ordering of players on the HUD.
- Support for NameBending
- Score tracking
- Make shift stone icons pulse/shimmer when triggered/active
- Is it possible to use OSC or host a server? Something that could expose this information outside of RUMBLE, so someone familiar with OBS could make their own elements in OBS instead using this info?
- This could be a workaround for supporting LIV for serious streaming setups.
Support
Reach out to me on Discord (kpaiy) if you have issues or feature requests. I can't guarantee fast response times, but I'll do what I can. ^-^
Thanks
- SDRAWKCABMIAY for providing shift stone graphics.
- Pep for helping me with host in park lunacy. He is why I am sane enough to type this.
- Testers:
- Jman
- Rhymenocerous
- Savitarian
CHANGELOG
Version 1.8.1
Fix the live portrait mode. It wouldn't follow the player...
Version 1.8.0
iListen2Sound has done incredible work and ported this mod to use UIFramework for mod settings.
The only thing I've done (for my own entertainment) is add a new setting to add live player portraits. That is, they are no longer still images, but continuous video feeds.
Note: This setting could impact performance. Use at own risk.
Version 1.7.0
Update HUD to Support RUMBLE 0.5!
This comes with one other main change: your own portrait is now generated by your character, not the preview character in the rock wardrobe! This means that you and only you are responsible for your portraits now. Strike a dignified pose when you load in. :p
Version 1.6.0
- Implement
LockControlssettings option.- You have to update the settings file manually to use this setting.
I will be waiting for the next big patch to release before I integrate with ModUI, but it's definitely a future goal.
Version 1.5.0
- Add round tracking during matches.
Version 1.4.0
- Update mod to support RUMBLE 0.4.2.1.
Version 1.3.0
- Implement
HideSolosettings option.- You have to update the settings file manually for this one. I didn't want to take up even more keys on the keyboard.
Version 1.2.0
- Implement press
Pto regenerate portraits.- It will only regenerate your own portrait if you are in the gym.
Version 1.1.2
I honestly have so little idea why v1.1.1 was breaking for other players. I was unable to get v1.1.1 to break on my machine, so these are some just precautionary measures to hopefully help it function until I can give it a proper look this weekend.
- Add more null checks and suppress some logs.
Version 1.1.1
- Fix a bug with host text outline specification
- As innocuous as this sounds, this was causing hella performance issues when loading hud elements while the HUD is toggled off. It would error out and retry while leaving vestiges of the first attempt, causing several duplicates to TANK performance.
- Increase logging (not too much, don't worry).
Version 1.1.0
- Add host indicator to parks and matches.
- It is hidden when there is only one player in a scene.
- Press
Oon your keyboard to switch between the display modes for host indicator:- None
- Text
- Icon
- Both
Version 1.0.4
- Switch Text elements from
Texttype toTextMeshProUGUI.- This means that your coloured usernames now show in the HUD!
Version 1.0.3
- Forget to rebuild the mod so no actual progress. >.<
Version 1.0.2
Make text shrink to fit (within reason) to accommodate long usernames.
Version 1.0.1
- Make BP text overflow instead of word wrap.
Version 1.0.0
Initial release. Compared to testing version:
- Implemented config file.
- HUD scale saves to config file on exit.
- Slightly increased BP text size.
