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RumbleTrees
Change the colour of trees!
| Date uploaded | 12 months ago |
| Version | 2.1.0 |
| Download link | Orangenal-RumbleTrees-2.1.0.zip |
| Downloads | 40 |
| Dependency string | Orangenal-RumbleTrees-2.1.0 |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.2Baumritter-RumbleModUI
Adds a pop-up window for centralized management of mod settings
Preferred version: 2.1.2UlvakSkillz-RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Preferred version: 5.0.3README
How to install
- Install MelonLoader
- Run Game
- Drop Mods Folder into Rumble Folder
- Play Game.
Current Presets
Cherry
Orange
Yellow
Red
RAINBOW
Shiftstones
Swapped Materials?????
Why did you ask for this

Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa
CHANGELOG
Version 2.4.2
- Fixed bug where vanilla fruit would turn white
Version 2.4.1
- Fixed the SINGULAR unpooled fruit in the park not recolouring
Version 2.4.0
- Added option to recolour fruits
-
- Currently no rainbow option as it caused lag, looking into other implementations :P
- Added option to apply different materials to fruits
- Moved option to enable falling leaf VFXs to between colours and per-map enabling
- Fixed option leaf material description to no longer imply the "roots" material is available
- Removed now unused asset bundle from within the mod
Version 2.3.0
- Fixed for Rumble 0.5
- No more roots options because everything's baked
- No more option to enable / disable in pit since there's no trees there anymore
- Added option to bring back falling leaf VFXs
Version 2.2.1
- Ok materials can actually be turned off properly now for real this time genuinely legitimately no word of a lie it's fixed now.
-
- it was actually a really easy fix I moved like two lines of code don't ask me why it wasn't fixed sooner
Version 2.2.0
- FINALLY fixed setting materials messing with turning the mod off through settings
- Added random options for all colours and materials
- Fixed a typo in the changelog for version 2.1.0
Version 2.1.2
- Mod now works with (and requires) version 3.7.2 and higher of RumbleModdingAPI
Version 2.1.1
- Removed debug logs
Version 2.1.0
- Fixed legacy shaders option not setting the correct lightmap index
- Uses asset bundles again
-
- RumbleModdingAPI is now a dependency
Version 2.0.0
- Lightmaps work properly on game version 0.4.2
-
- Asset bundles refuse to load so the lightmaps are now embedded directly as PNGs
- Lightmaps no longer take 0.2 seconds before loading
- Materials no longer wait 0.2 seconds before swapping
- "Roots" and "Leaves" materials now change colours properly
-
- Previously, trees with the "roots" material would use the root colour instead of the tree colour, and vice verse. This is fixed.
- Fixed a whole bunch of issues with the rainbow preset
-
- Clearly nobody used it because I heard nobody complaining, despite how many issues there were. There were a lot of issues.
-
- Speed changing works properly now
- Entirely rewrote the code
-
- This means the .dll file has a different name
- I wanted to say I fixed the shading on the gym trees but 0.4.2 fixed that before I could get this update out
Version 1.6.1
- Fixed incorrect settings description
Version 1.6.0
- Made falling leaf VFX match the colour of shiftstone leaves
- Separated shiftstones into separate material options
- Added two more materials:
- Leaves only: Roots
- Roots only: Leaves
Version 1.5.0
- Added the ability to turn the trees into shiftstones
Version 1.4.1
- Fixed issue with lightmaps applying to roots
- Fixed the vanilla preset
- Doesn't sometimes have the custom lightmap anymore
- Update setting descriptions to reflect what they actually do now
- literally just changed "leaf" to "tree" colours because the mod does roots now
Version 1.4.0
- Added RAINBOW preset
- Speed can be changed in the settings
- Added Vanilla preset (which does nothing)
- Added ability to change tree root colour
- No presets, except
- RAINBOW
- Vanilla
- Renamed "Colour" setting to "Leaf Colour" to avoid confusion
Version 1.3.0
- Added ability to use non-preset colours
Version 1.2.0
- Added other colours
- Red
- Orange
- Yellow
- Fixed weird lighting
- Added option to bring weird lighting back
- Fixed error in console when mod was working fine
Version 1.1.1
- Removed logs used for debugging
Version 1.1.0
- Added ModUI Support
- Leaf colours can be turned on/off per-map
Version 1.0.0
- Published Mod
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa