RUMBLE does not support other mod managers. If you want to use a manager, you must use the RUMBLE Mod Manager, a manager specifically designed for this game.
| Date uploaded | 2 months ago |
| Version | 3.2.1 |
| Download link | UlvakSkillz-GrassEnabler-3.2.1.zip |
| Downloads | 59 |
| Dependency string | UlvakSkillz-GrassEnabler-3.2.1 |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.2UlvakSkillz-RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Preferred version: 5.0.0README
- Install MelonLoader
- Run Game
- Drop Folders into Rumble Folder
- Play Game. See Grass in the Park, Ring, Pit, and FlatLand.
UIFramework Categories:
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GRASS COUNT:
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Enabled: Toggles Grass On/Off
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Ring Count: Set the number of Grass in the Ring
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Pit Count: Set the number of Grass in the Pit
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Upper Park Count: Set the number of Grass in the Upper Park
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Lower Park Count: Set the number of Grass in the Lower Park
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(If you have FlatLand) FlatLand Count: Set the number of Grass in FlatLand
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GRASS SETTINGS:
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Grass Height: Changes Grass Height. Default: 0.5
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Grass Width: Changes Grass Width. Default: 0.5
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(Hexcode)Grass Color: Sets the Color of the Grass. Supports (HexCode), 0x(HexCode), and #(HexCode) style inputs. Alpha included (jank). Default: C0B154
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Random Colored Grass: Recolors each Grass to a Random Color. Default: Off
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GRASS VISUALS:
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Grass Removal: Removes the Grass with Spawned and Grounded Structures. Default: On
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Regrow Grass: Regrows the Grass after it is Destroyed. Default: On
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Time Before Regrowth: Time Before Regrowth", "Controls how many Seconds till Grass starts Regrowing. Default: 5
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Growth Time: Controls how many Seconds till Grass is Fully Grown. Default: 10
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa
CHANGELOG
Version 3.2.1
- UIFramework 0.6.1 -> 0.6.2
Version 3.2.0
- ModUI -> UIFramework
Version 3.1.1
- Fixed Some Errors that show up when changing Maps Quickly
Version 3.1.0
- Fixed Some Grass Width/Height Bugs
- Added Lower Park Grass Count Option for Grass Below
- Split Grass Count into Map Sections
Version 3.0.1
- Fixed Spawned Grounded Structure Sometimes not Removing the Grass
- Fixed Grass staying Spawned if a Structure gets Stomped on it (Turns Off when Structure Leaves Collision)
Version 3.0.0
- BROUGHT GRASS BACK TO RUMBLE!
- Now with Color and Width Control!
Version 2.10.1
- Fixed Lawn Mower Triggers
- Added ModUI option for LawnMower Audio Output
Version 2.10.0
- Updated to Game Version 0.4.2
- Known Issue of possible Wrong Device the Lawnmower Audio Plays from
Version 2.9.0
- Updated to Game Version 0.4
Version 2.8.5
- Fixed Bad Device ID Error for those that have too many Audio Devices
Version 2.8.4
- Fixed Leaving FlatLand Issue
Version 2.8.3
- Added Hand Rotation Check while hand is in Collider for Mower
- Added Non-Collider Grass for when Grass Removal is Inactive
- Added Grass to FlatLand
Version 2.8.2
- Fixed ReadMe
Version 2.8.1
- Forgot to put new DLL in ZIP Folder
- Changed Mower to rotate with Headset rather than static to Playspace
- Fixed Boot to Gym Rumble Error Spawning Grass in Gym
- Added Other Players being able to Spawn Lawn Mowers of their own with same Pose
Version 2.8.0
- Added Lawn Mower Sounds and Toggle in ModUI
Version 2.7.3
- Added Required Rotation when entering Lawn Mower Hitbox to Summon (prevents summoning while doing poses)
Version 2.7.2
- Fixed Mod Patch Number Mismatch
- Fixed Lawn Mower being destroyed if Active and Saved
Version 2.7.1
- Fixed Lawn Mower not Showing up in Matches
- Fixed Lawn Mower staying Toggleable if Turned Off in a Scene
Version 2.7.0
- Added a Lawn Mower Option to Help Cut the Grass!
Version 2.6.3
- Fixed Divide by 0 Possibility
Version 2.6.2
- Added Time Before Grass Regrowth Time Variable to Change how long till Grass Regrows
Version 2.6.1
- Added Grass Growth Time Variable to change Growth Speed
Version 2.6.0
- Added Grass Growing on Match Start (if grass growth enabled)
Version 2.5.1
- Fixed Match Grass showing up in Gym on Match Load Failure
Version 2.5.0
- Added a Regrow Grass Option
Version 2.4.4
- Increased Y size for Box Colliders so Grass Removal works with Taller Grass
Version 2.4.3
- Optimized Grass Spawning and Variable Changing
Version 2.4.2
- Changed Grass Setup Process to Remove Chopiness on Scene Change
Version 2.4.1
- Added ModUI Grass Removal Toggle to help those that don't want the grass removal or chopiness on scene start.
Version 2.4.0
- Added Grass Removal Feature from Structure Spawns and Grounded Structure Movement
Version 2.3.1
- Updated to MelonLoader v0.6.2+
Version 2.3.0
- Added Grass Heigh Setter in UI
Version 2.2.0
- Added ModUI Usage to Pick How much Grass to Add
- Fixed Bug on Map Load from Gym to Matchmaking not Planting Grass
Version 2.0.2
- Added RumbleModdingAPI Usage
- Added Grass to Park
- Added Grass to Ring
- Added Grass to Pit
Version 2.0.1
- Fixed Mod Version
- Fixed Mod Name for ModUI
Version 2.0.0
- Updated to MelonLoader v0.6.2
- Added Mod Color
Version 1.0.0
- Created
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa